What Happened

Rating Summary

Based on 19 critic reviews
Weak Man

OpenCritic Rating

60

Top Critic Average

32%

Critics Recommend

Based on 19 critic reviews
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6 / 10
Jul 30, 2020

What Happens is an interesting and mostly successful addition to the growing field of games that focus on mental health issues. Most of what it sets out to do works well despite the glaring issues with polish and acting ability. There were moments which were more successful than others and it would benefit from making it clearer where alternative approaches were available. It is clear that Genius Slackers' ambition is greater than their abilities but I applaud the attempt to use gaming for such a vital and powerful message.

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4 / 10
Jul 30, 2020

More often than not, What Happened is a better sight-seeing trip than it is an exploration of anxiety and depression.

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4 / 10.0
Aug 27, 2020

What Happened sacrifices almost everything to achieve an impressive story, but in the end, it's not worthwhile.

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7 / 10.0
Feb 1, 2021

What Happened by showing the problems of people suffering from depression and other internal and mental problems not only leads them to new horizons but also provides new concepts for other players. At a time when most iranian game are reduced to short-term mobile works, this title has some respectable ideas. What Happened is admirable thanks to its excellent art design and appropriate use of sound and music elements. However, the overly simple gameplay , the lack of challenge, the very ordinary storytelling and the poor characterization, rejects some players to enjoy from game and prevent it from reaching the point that the creators expect.

Review in Persian | Read full review

7 / 10.0
Jul 30, 2020

A more succinct journey would have been more effective, and some gameplay elements don’t quite pay off, but to say it’s been created by a small team, What Happened deserves to be praised.

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4 / 10.0
Aug 4, 2020

What Happened gives you very little reason to even care about answering that question. The narrative is consistently flimsy as you dive into the mind of an unlikeable protagonist. There are very few moments of redemption with some well-detailed environments and clever transitions, but that is not nearly enough to keep you invested. If the motion sickness doesn’t get you to turn the game off, then the self-deprecating storyline and in-your-face symbolism will cause you to roll your eyes to sleep in no time.

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Aug 23, 2020

What Happened has some neat ideas for the way it handles mental health, but poor gameplay design and a narrative that overstays its welcome made me want to give up halfway through.

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Unscored
Aug 19, 2020

What happens when psychological horror and tedious, often plodding narrative gets thrown in a blender?

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3 / 10.0
Aug 4, 2020

It' s appreciated that Genius Slackers have tried to delve into a topic like this, but sadly, the idea is terribly executed in all its aspects.

Review in Spanish | Read full review

5.5 / 10.0
Aug 13, 2020

What Happened is a great idea on paper, but it ends up being poorly executed by staying too close to video game conventions.

Review in Spanish | Read full review

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