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Keeping to its roots, WarioWare Gold is a wonderful showcase of the crazy, wacky and quirky history of both its own franchise and Nintendo in general.
Treadnauts has a lot to like about it, but the narrow focus on local multiplayer makes it a bit of a one-trick pony. On one hand, sitting down with three others to play is a blast, but on the other, it wears thin by yourself and doesn't offer anything other than a harder-skewing time-trial target shooting mode. Get this one for your next party, but maybe don't get it when you're home alone.
Too many stages rely on the two basic victory conditions, and I would have liked to see more boss stages or more complicated objectives. Regardless, CastleStorm is engaging not just for those who enjoy tower-defense games; there is enough fun, customization, and challenge for all Switch owners. Your princess might not be in this castle, but it's worth taking a look around anyway.
But maybe most of your multiplayer experiences are online, well you can just as easily play via your favorite chat app. Since all the communication is verbal, and the manual can be downloaded from any device for free, anyone with earshot can be a bomb expert while anyone with a copy of the game on their Switch can be a bomb defuser. The number of good pure party games on the Switch is short, so it's great to have another title that encourages participation and results in chaotic race-against-the-clock fun.
Titan Quest has a story, setting, and characters that end up being completely forgettable. That said, it fills a gap in the genre offerings on Switch, and if you're looking for something to scratch that itch until something more recent gets announced, it'll fit the bill.
Squids Odyssey has a lot of great content available to play from the get-go, and it's a really fun summer title to keep coming back to in the midst of all the other heavy hitters.
Don't think that playing offline is a clever way of avoiding big brother, you can't get past the title screen without an internet connection so portable for most is not an option. But wait, what about that opt-out button in the settings, well clicking on that doesn't actually opt you out from data collection, it's just a cruel reminder that if you don't want to be tracked than you can't play. All of this is essentially a reminder that you get what you pay for, and I would probably just save my money.
While BlobCat on Switch does capture the essence of Chu Chu Rocket's cat-and-mouse gameplay, it doesn't do quite enough to replace the original in my heart. It's worth grabbing for on the go, but I'll be here hoping the original pops up again.
Please won't you be my neighbor? I'll pass.
I do [overall like it]. It harkens back to the first three games in a big way. They even brought Vile back.
Minit might not last that long, but it is a memorable experience that cuts out fluff and just delivers clever puzzles and concepts. You might not spend a lot of time with it, but playing through it once is as insightful a meditation on 2D Zelda-style gameplay as any game multiple times its length.
A relaxed and casual take on the classic block-matching genre, there's a level of charm I found to be enduring with its simplistic nature and easy to grasp gameplay. There is a level of strategy needed, as just one or two wrong moves can sink an otherwise promising run. Unfortunately though, with just the single game mode there's a good chance the legs fall out from underneath it sooner rather than later.
Okami is as polished as a Zelda-like experience as they come and the Switch port is close to its best realization. If you've played it through before, there's nothing new here for you other than the soft warmness of a pleasant visual presentation and a smartly made adventure that stands up to the test of time. Okami HD is wonderful.
After a few short tries to get a handle on the combat and learning to traverse the dungeon, I began consistently making multi-level runs. The unfortunate part, is that those runs really weren't increasing in enjoyment the further I ventured. With the ever increasing amount of roguelite titles to choose from, I think I would rather just play one with better combat and a better crafted dungeon.
Iconoclasts is one of the biggest surprises of the year. Despite occasionally suffering through the story sequences, I found that I couldn't stop playing (it's about 10 hours long). I can't recommend the game highly enough--go play it.
Yes, I enjoyed ET and Teenage Mutant Ninja Turtles as a kid, but I've become numb to the overuse of catchphrases and plots that are continuously rehashed over and over. I'm at the point now where you either need to use these references sparingly as a complement to an original idea, or really dive deep into ‘80s culture that many probably wish would be forgotten. Unfortunately for Crossing Souls, neither of these ring true.
Personally I felt that I lost a little something in the process by doing so. In the end though, it all depends on the experience players find most desirable. All what matters is this though: Flipping Death is an adventure game everyone can enjoy.
If you just want more Overcooked though and aren't expecting a revolution, you'll be satisfied with the amount of new content. New players to the series will enjoy this on its own and since online is now available, this opens up multiplayer play to just about everyone whether you have friends next to you or not. Whichever way you play, this is a fun and frantic experience that everyone deserves to enjoy.
Not since Spelunky have I been so completely taken by the play and craftsmanship of this style of game. Every run is engrossing and fun and when I die, the only thought rushing through my brain is to start over and try again, pushing as far past my previous run as I can. This is a tremendous newcomer to the Switch indie scene and as long as you're up for a challenge, Dead Cells is spectacular.
Guts and Glory isn't the first, and won't be the last title that lost its playability being ported to the Switch (WWE 2K18 comes to mind). It's another example of all ports not being equal as developers still struggle to discover all of the ins and out of the porting process. If getting sliced in half or impaled by a buzzsaw is a can't miss experience, I would recommend looking at another platform to play it on.