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Everything about Glaive: Brick Breaker feels like a generic Breakout clone.
However, buying enough stat boosts to really feel the impact takes a long time, and long runs that result in no meaningful progress frustrate. If you're looking for a solid, retro-influenced, first person shooter on Switch then this game is worth a look. Just be prepared to die and restart a lot.
undefined.Overall, The Adventures of Bertram Fiddle plays well on the Switch and is a wonderful little entry point into the genre made popular by games like The Secret of Monkey Island and Day of the Tenticle. The Adventures of Bertram Fiddle isn't quite as epic or hilarious as those two gems, but it has its moments. I'm looking forward to doing more adventuring and “exploratoring” when Episode 2 hits the eShop in the near future.
Three Fourths Home feels like reading a short story more than playing a game, which is expected for interactive fiction. I personally wish there had been more to do, but the dialogue told the story and gave me lots to think about. If you want an interesting story about relationships and regret that will give you a few hours of entertainment, this is worth picking up.
Garage is a game that, to put it bluntly, feels unfinished.
The wacky narrative escapades in Death Road to Canada are where it excels, but it falls apart when you actually want to progress. The brutal, random nature too often made me feel like I had little agency in my quest, which made it hard to really care about ever making it to Canada reliably. The reward for my death road was the unusual tales I created along the way, not the gameplay.
The highest praise and most damning criticism I can give Devious Dungeon is that it is functional and something I could burn time with at a doctor's office or in a plane. With the consistent stream of games coming to the Switch, you're better off waiting to see if one of its better contemporaries gets released.
If you're looking for something substantive or something that doesn't have vexing controls and frustrating moments, this doesn't deliver that. What you see is what you get. No more no less.
I'm not thinking about Laura. I don't care about her job or what her friends are doing. While Another Lost Phone: Laura's Story has noble intentions, it doesn't have a heart. The first game was about leaning on others and drawing strength from a community; this one is just about reading someone's texts.
Agatha Knife is insanely intelligent and strives through its unique narrative. The art direction and music compliment the theme, making it a solid package overall. This brings well-deserved diversity to the point-and-click genre. The developers brought something very new to the table and proved the vast amount of potential in a game focused solely on a fun, weird story.
No better time than now to finally play Retro Studios' excellent Donkey Kong sequel.
The levels inspire me to push harder to master them. Now combine that with a fun cast of characters and a terrific presentation, and you have the funkiest of the bunch.
A Robot Named Fight is an interesting roguelike, combining that genre's pros and cons with what's essentially a Super Metroid framework. While I suspect your mileage may vary, I can't deny that it's a fun, if imperfect, experience.
Saturday Morning RPG has a lot to like. The presentation is top notch, the gameplay is excellent, and the vast amount of ‘80s references sprinkled throughout the episodes are fun, promoting a positive vibe. I wish the world had a bit more depth, and the difficulty spikes get annoying fast. But with Saturday Morning RPG, the positives end up outweighing the negatives.
While the introductory RC Car is a quick 10-minute build, the other four (Motorbike, Piano, Fishing Rod, and House) are much more involved.
The design of Jotun Valhalla Edition is very simple, and overall I think the lack of dynamic gameplay hindered the experience I had with it.
The included content in Lode Runner Legacy is fairly straightforward, but the online level sharing gives new life to the series. If you enjoy the Lode Runner series, this entry is well worth it just for the user-generated content.
This game was clearly designed for a mouse interface, and the options here leave a lot to be desired. And while the depth on offer here can be staggering at times, someone who's really looking for this kind of experience will be disappointed by the features from the PC original that this lacks. Those who get past that will find a very competent sports sim here.
After roughly two hours, a second chase sequence with a large yellow animal begins, and the player has two minutes and 30 seconds to complete the boss fight, or the game will crash and delete the entire save. This happened to me, and was frustrating, and it took me about an hour to return to where I was, having known how to solve the previous puzzles. SONKA has also put out a walkthrough online, detailing bypassing the glitch.
The Late Shift is an experience definitely worth checking out, as the FMV style makes the wide variety of decisions and dilemmas more fun and interesting to sift through. If you're seeking to blend the world of live-action film and video games, this is a great game to watch and play.