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In general, I think the Bethesda tables will appeal largely to Bethesda fans. However, the Doom table should be enjoyable to most pinball aficionados, and I daresay it alone is worth the price of admission.
It doesn't earn the credit it gets and instead just perpetuates a good idea that's been at the core of this franchise for two decades. This series needs a lot of work before the next entry; hopefully series' developer Gust will put in the work. If they do, I'll be there to play it myself.
If you are looking for a puzzle game to spend a couple hours enjoying, Warp Shift is a great choice. Its design is unique and pleasing to the eye, and the puzzles themselves are a challenging yet relaxing way to spend some downtime.
Manticore - Galaxy on Fire is a simple but very satisfying romp through 3D space. For those like me who were waiting eagerly for this genre to arrive on Switch, Manticore makes a great premiere showing. While its origins on smart phones show through in spots, it still holds up remarkably well on console. Manticore is an easy pick for fans of the genre, and a great premier space shooter on Switch.
Skies of Fury DX is a beautiful and fun flight simulator. With its historic story and stunning visuals style, this is a must play on the Switch. After seeing the word "victory" across the screen once you finish a mission, it's hard not to play just one more.
While this won't be one you play for hours on end, it's perfect for those looking for bite-sized fast paced action.
Between unlocking more tracks, beating your high scores and showing off against your friends, you'll keep coming back for more.
Its lasting appeal is very limited and I fell out of it after a while. The simple look and similarities between the different modes caused my friends to get bored quickly. I really can't see this being the creator's true intentions.
Overall, the game doesn't really do anything that its mobile version didn't already do, but nevertheless, it is still a fun game that I believe any BlazBlue fans or rhythm game fanatics should check out. Eat Beat: Dead Spike-san will remain in my heart as the quirky and cute rhythm game that left me smiling as it kicked my butt.
The game might be dated in some respects, with a punishing difficulty and steep initial difficulty curve, but it's worth powering through to learn the intricacies. Aside from that, since it does have an arcade background, it's a tiny bit on the short side with the only carrot on the end of the stick being online leaderboards. Wild Guns Reloaded might still sidle into cult classic status on Switch, but at least if you do dive into it now, it'll be with the novel new characters, stages, and polish.
If you are looking for a go to game for travel with family or friends, Word Search by POWGI is worth taking a look at.
Overall, Shelter Generations is engaging aesthetically and has the ability to evoke nature and human emotion; there is also a spiritual leaning to the game that may appeal to some people. Ultimately, however, the minute-to-minute gameplay, especially in Shelter 2, is a little boring and repetitive. As a cat might when stalking its prey, tread carefully with this one.
A digital board game that lives up to the real deal.
Despite following a standard, #Breakforcist Battle is fun in all the right areas. With a lovely style and entertaining gameplay elements, Lucid Sheep Games has so much to keep me engaged.
The between light and dark and the colors of the two worlds do make the game visually appealing. Unfortunately, the lack of content and the game's physics make this title a hard one to recommend. One particularly difficult stage took me over 200 tries, and almost had me break my Switch in two; maybe the Dark Souls comparison is apt after all.
If you regularly have some friends over and everyone enjoys some light competition that's easy to pick up and understand it very well may be a big hit. If, on the other hand, you're normally playing by yourself if will no doubt run out of steam quickly. Thus, results and enjoyment are likely to vary wildly with this one.
All in all, Opus: Rocket of Whispers offers a long game that has a lot of mindless fetch quests, but it has an interesting story that might reel some folks in. If you're looking for a calming, easy game to pass the time, give it a shot. Otherwise, maybe let this one go.
From the animation to the structure of the combat and progression, most aspects of Earthlock can be traced back to an earlier game that just did it better. Without its own original or unique hook, Earthlock just feels bland and dated. For a independent developer to be able to carve out a piece of the RPG market dominated by big players like Atlus and Square Enix you need to bring something new and unique to the table and unfortunately this is something that Earthlock doesn't accomplish.
It can be tough at times, but it's the good kind of tough, a challenge that feels rewarding once you complete it. It also requires perfection in some levels, which can be a bit frustrating, but no level is ever too tough and there are ways to help alleviate frustration. With its clever puzzles and fun aesthetic, Toki Tori is definitely worth the challenge.
However, Super Daryl Deluxe is fantastic despite those minor inconveniences. The story becomes increasingly strange, the locations increasingly surreal, and the dialogue increasingly funny. I can't say I've played too many games like this, and I'm very happy to have had the opportunity.