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Depending on your skill and luck, Ironcast can be a fun 10 hour or so romp, fraught with many failures but likely numerous last-second victories and absolute dominations. The mixture of turn-based strategy and match-three puzzling is novel and for the most part, works extremely well in the rogue-like permadeath structure. The tedious and humdrum story can be tiresome, but if you focus on honing tactics to take down your rivals while building up your gear and abilities, Ironcast is a fantastic and unique game.
While I still feel the late-game battles are drawn out with palette swaps and needless complexity, Severed is such a fantastic game otherwise that even with a few warts, Severed is absolutely worth checking out, especially if you missed any of its other releases on Wii U, 3DS, and more.
I love this game. And I think it loves me, too.
The whole time it felt like I was playing a classic SNES Virtual Console game, with a killer soundtrack and added 3D effects. If simple old-school gameplay, beautiful pixel art, and a hardcore difficulty is up your alley, then this game is a no-brainer. So take your sword and expel the curse of the land, not for the King, but for Castilla!.
Other titles are probably best left as distant memories. The presentation of the collection is great, however, and the inclusion of save states, game settings, and online leaderboards make it feel like a fresh, modern day compilation. I think better games could have been included in a collection such as this, but for now, Namco Museum suffices as a decent, but flawed collection of titles.
If you're searching for a traditional puzzle experience, give the screenshots and some video a look and decide for yourself if it's for you. While I wouldn't consider it revolutionary, there's no doubt that Puzzle Adventure Blockle is a very well-made and well-executed puzzler that is price appropriate for the right audience.
Ultimately, Rocket Fist is another example of a Nintendo game that does it right by focusing on the experience over content. By focusing on mechanics in the same vein as Wii Sports, a group of four friends can easily play for hours without it feeling stale. My suggestion to you: try not to gloat too much during the instant replay after a glorious victory and the Rocket Fist fun will keep flying in this strong local multiplayer experience.
The controls feel so good that I know if I die, it's on me and not a fault of the game. Couple that with fun and interesting level design to make a foundation for a great game. Pile on a massive amount of stages littered with extra content and it's hard not to recommend this game to fans of the genre looking for a challenging but fair experience.
I ignored the power ups when I could and I have a store full of unused tickets to purchase clothing. Minigolf when properly designed is exciting enough that the missions and power-ups become a distraction, hopefully as more courses are developed by the community, the focus stays on creativity. Nothing is more satisfying in minigolf than coming up with an insane geometric plan that is pulled off with a mix of both skill and luck.
Up until the bitter end, the diversity of levels and concepts is glorious. The fast-paced cooking might get stressful, but that also makes success all the more tasty. If you can find the right team of cooks and overlook a lower framerate, Overcooked on Switch is glorious.
Overall, Fate/Extella is a fairly simplistic Warriors-style game with a visual novel component and pretty enough graphics. I was impressed that there's never any slowdown, either in tabletop mode or on the TV. As I said, there's already a better Warriors game on the Wii U and 3DS, but so far this is the best one on Switch. If you like anime nonsense and slaughtering robots, you could do worse than Fate/Extella.
Vaccine isn't a title I'd recommend even to the most fervent survival horror fans. There just isn't enough variation to continue playing death after death. Stay away from this one.
The game doesn't last too long for JRPG standards (around 30-35 hours) but this feels like a fun 15 hour game stretched out with long periods of boring grind. You eventually do get everyone back, making the last part of the game a better experience towards the end. But while Miitopia makes up for a lot of things with its charming appeal, its faults are still pretty evident.
The problem is that having the right group of people is more key to the experience than the game itself. With simplicity can come accessibility but it doesn't always equate to long-term challenge. At its relatively low price point, people will just need to decide whether it's something that looks appealing to eat up some hours on your own and with the other people you play with.
If you're not as weird as me about touching your screen this is a fun game to play. I had a fun time recreating classic Nintendo characters and my kids enjoyed painting animals provided in game. You're not going to create complicated pieces of art but if you or your kids would like something fun to play with for 30 minutes or so then Qbics Paint will be a fun time waster for all ages.
A better framerate and higher difficulty would be great, especially since I feel like the different Pikmin abilities still had a lot of untapped potential. This installment ends up being a nice new creation that fits into the franchise in a different way than older Pikmin games. At its core, though, Hey! Pikmin is a fun game, and in the end, that's all that really matters.
Salmon Run is brilliant, but only being able to play it at specific times is downright awful, and the local form of it requires a wealth of systems and games to work optimally. Still, even with those woeful limitations, Splatoon 2 is the best online game on Switch and with more updates coming down the road, could stay that way for a very long time. This might not be quite as fresh as it was in 2015, but it is certainly, as Marina and Pearl say, “off the hook.
No online play, bland levels and not enough of a hook to keep me coming back for more is unfortunately what stands out the most. That's not to say there isn't a place for this game if you have access to a group of friends who can regularly meet up and want a bite sized party game. It does enough right that makes it worth checking out in the right circumstances, just don't expect to play hours on end.
As a budget-priced offering the question ultimately becomes whether this is the kind of game you're looking for. If it is, and you understand that the goal isn't to "win" but to challenge yourself to continue to try to up your score, I'd say this is a worthy purchase.
undefined.Death Squared ends up being another great multiplayer experience for Switch. Laughs will emerge from accidental and pathetic-looking deaths and likely lead to the eventual furrowed brows of frustration and critical thinking - making for all the integral elements of a good puzzle game. Don't expect a lot of new elements and variables to appear though, the game is kept to a simple, tried-and-true formula that succeeds in boggling minds, all wrapped up in a neat and tidy package.