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Cubed3

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4753 games reviewed
66.3 average score
70 median score
44.6% of games recommended

Cubed3's Reviews

Mar 17, 2016

Assault Android Cactus does what it sets out to do, which is provide a fun and frantic experience made enjoyable by the different playable characters and polished gameplay. Another benefit to the game is the sense of variation offered by the selectable androids' personalities and cartoonish art style; though the action may be familiar and, at times, repetitive, this is still a fun game.

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Mar 17, 2016

Despite being incredibly hard and, at times, even frustrating, it's also incredibly fun.

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Mar 17, 2016

For those who like the original game, Mutant Mudds Super Challenge is like the ultra hard mode expansion to that. It's an extremely challenging experience that doesn't really build on its predecessor so much as it takes the difficulty of it up to eleven.

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Mar 16, 2016

If it was only a matter of bug fixes, control adjusting, and overall rebalancing, the final judgment would be much more positive, because, when Blood Alloy: Reborn is at its best, it is truly magnificent, since it seamlessly blends rapid shooting, sword fighting, and platforming, with addictive and challenging high score-chasing - plus it looks and sounds fantastic. Sadly, the problems begin when one realises that there's not really much to do here, with pleasure soon giving way to boredom.

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Mar 15, 2016

Senran Kagura Estival Versus is a tricky game to judge. While the Musou gameplay is fun and there's plenty of reason to return and play through with other characters, it gets repetitive. There's no real narrative to help carry the game either, since the story is simply terrible. The signature style and lewdness of the series is tricky, too, as it guarantees sales to its target audience but is likely going to alienate a few potential players. The bottom line is that it's a decent enough Musou title, filled with jiggly, half-naked Japanese schoolgirls tearing each others' clothes off. It's a game for those who live by the ancient Japanese philosophy of "tits are life, ass is hometown."

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8 / 10 - Cubixx HD
Mar 15, 2016

There's no reason to really explore outside of the main game, aside from Challenge mode. While the controls could use some fine tuning, this is a wildly creative title. Too often, being very creative means the end result is a mess, yet it can be said without doubt that this isn't a problem Cubixx HD ever suffers from. While casual puzzlers will definitely get turned off by the difficulty, those who like a good challenge will find a fun and deep idea here that is well worth exploring.

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4 / 10 - Sadame
Mar 14, 2016

There are some elements of Sadame that are done well, but they are completely overwhelmed by the fundamental aspects just being so poor. Monotonous combat, inconsistent difficulty levels, and terrible AI all make for a truly frustrating and disappointing experience. Rising Star have delivered some real gems in the past, but sadly, this isn't one of them. While briefly enjoyable in the short term, it's hard to find a reason to return.

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Mar 13, 2016

Mega Man Legacy Collection is, at its core, a competent collection of six classic titles that every platforming fan - or, indeed, every gamer - should play at some point. However, it doesn't go much further than that. It's a shame that a character with such a lengthy history doesn't quite get that honoured in this package, and while it's a great jumping-on point for those unfamiliar with the Blue Bomber's origins, long-time fans will find little to celebrate here.

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Mar 13, 2016

The term "slice-of-life" is no excuse for a lack of plot, a lack of well-developed characters, and a 50% lack of new graphics and tunes. That being said, NekoPara Vol. 2 is probably the best of the three titles so far (but only by a tiny margin), since it actually has a character that's somewhat likeable, because it's slightly more funny and less serious, and due to the fact that it has a more balanced length for what's offered.

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Even if the experience is schizophrenic, The Elder Scrolls Online earned its award as the Best MMO of 2015: it's fun, engaging, and unique. It breaks free of so many conventional standards of the genre that orienting oneself anew is quite a challenge. It's well worth it to do so, though, because the plethora of quests, adventures, and journeys to be had - like with this new DLC, Thieves Guild - make its single-player cousin look almost quaint. This influx of new content, new abilities, and new areas are meant to revitalise, not reinvent, and they fit pretty well with what most people would expect of a typical MMO's content patches.

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Mar 13, 2016

Kittens doing cute kitten stuff: funny? Yes. More than five hours of the same thing, though? Not really. Even for the low standards of the visual novel genre, NEKOPARA Vol. 1 is as far away from what a videogame is supposed to be as can be. The plot does not exist, for the simple fact that this is just an excuse to have virtual sex(?) with nekos - but without any sex scenes, unless willing to pay a bunch of money in order to patch this up and get to ogle at some anime coconuts.

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Mar 12, 2016

Capcom has made a terrible mistake by releasing one of its flagship franchises at full price, but with half the content. Strange as it may seem, however, and even though Street Fighter V currently feels like an Early Access title, it is a worthy purchase because of three things. First, the Japanese developer is truly doing a great job at rapidly updating and fixing some of the stability problems; second, there won't be any need to spend money on any future updates, since all content (apart from some cosmetic elements) will be available for free; and, finally, the actual battles are very enjoyable - simplified without being simplistic, and, thus, catering to both casuals and pros alike.

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3 / 10 - Gunscape
Mar 12, 2016

It's hard to imagine exactly who the target audience of Gunscape would end up being. Given the messy nature of the controls and physics, it's hard to see FPS fans of any rank eager to hop on board. While the level creator does make building levels more accessible than the modding community of more polished shooters, these tools don't really make up for the lack of reward implicit in playing through the levels a player will build. For all its good ideas, solid level building, and robust variety, this ultimately fails to deliver on its core mechanics, and that alone makes it a really challenging sell.

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Rough horse and camera behaviour, combined with a mostly empty Hyrule Field, aren't enough to bog down what's otherwise one of the best titles in the Zelda series - and arguably in gaming history. The Legend of Zelda: Twilight Princess HD's story of the worlds of Light and Twilight and their citizens is presented in HD glory, with strong emotional threads running throughout to make sure players want to spend time with these characters and save the worlds, and expertly crafted dungeons and puzzles guide them along that path. Most will likely consider Ocarina of Time to be the high point of the series, but take away the nostalgia factor, hold these two up by their merits, and Twilight Princess gives Ocarina a run for its money, while HD improves upon that in almost every way.

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Mar 10, 2016

The voice recognition control scheme is extremely engrossing...but only when it works, with the alternative being an aggravating contextual menu-based system that requires the mouse. The action can be fun…but it mostly feels so hand-holding and tedious that it's like working instead of playing. The only thing of value here is, undoubtedly, the story…but the whole adventure ends so fast that it's impossible to feel any connection to this otherwise well-thought-out sci-fi universe.

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Mar 10, 2016

Trans-Galactic Tournament is by no means an outstanding MOBA. Some may loath the simplicity of the game and the lack of character building that they may be used to. However, the simplicity has the potential to lure new players into the way of MOBAs. It is a great starting point for newcomers, with a massive array of characters to play as. Conversely, therein lies the major issue: fans of the genre will gain nothing by trying out this title, as it does not add anything new to the scene. Trans-Galactic Tournament is a simplification of what already existing titles do better.

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4 / 10 - Totem Topple
Mar 8, 2016

The ideas Totem Topple introduces to the genre, with its dynamic difficulty and the protection of one tower that is built upon are interesting additions to the genre and could have made for a fun and interesting tower defence. Unfortunately, the problems that the self-implemented limitations add are extremely problematic and make this a title that is very difficult to recommend to anyone due to the long downtimes in-between when the player is allowed to do something without being hit by a kill-screen for building their tower a bit too high. This is a problem expected from games in the '70s/80s, not in the 2010s...

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Mar 8, 2016

A delicious helping of fan service and cracking character diversity and interactions between one another is the reason to own Project X Zone 2. As anyone that has played the previous entry or Namco × Capcom will be fully aware, the appeal is in so many beloved characters, new and old, from up and down the industry coming together in an ultimate all-star SRPG, with references fans of the represented series will appreciate. The repetitious and overdrawn nature of PXZ has carried over here, and it rarely feels like much strategy is involved, but even with these issues and its naturally nonsensical plot, it would be remiss to overlook PXZ2; the very fact it exists is reason enough alone to pick this dream collaboration up, if not as a decent backup to the latest Fire Emblem entries.

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7 / 10 - Shardlight
Mar 8, 2016

It may start off slow, but Shardlight quickly develops into a truly gripping adventure, filled with high levels of intrigue on the story side, complete with some thoroughly inventive puzzles, and the trademark touch of class that WadjetEye Games brings to the genre, making best use of the Adventure Game Studio engine. There can be a bit too much back-tracking early on, but the balance is right, overall, preventing frustration from creeping in, especially thanks to the areas to visit being so close together and the intelligent map system in place, meaning that it is not too tough to revisit places to find things that were initially missed. All-in-all, this is another strong addition to WadjetEye Games' line-up.

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5 / 10 - Action Henk
Mar 7, 2016

Action Henk is an odd one. Mechanically, it's spot on, and it's hard to fault the gameplay, but the issue is that as soon as the first section has been fully completed, there is is very little point in continuing to play through it again, since it proves to be just the same thing over and over again. It may look pretty, yet within about 40 minutes, this runner hits a brick wall and it suddenly becomes a real chore to play.

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