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Eclipse is way better than the previous DLC Awakening: an expansion pack with four original maps and new monstrosities for the acclaimed Zombie mode. The price is still high, but hardcore fans of Call of Duty will be delighted by the design of the new playgrounds.
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Star Fox Zero is a surprising game that gets better level after level. The unusual control scheme might be hard to master, but you'll soon discover that is the fulcrum for an original and innovative experience, shaped by the creative talent of Shigeru Miyamoto.
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As many other games developed by Level-5, Yo-Kai Watch is a well-rounded RPG, perfect to address a younger audience. On the long run, though, the battles become somehow boring and the narrative weakens.
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Starfox Guard is a small game, well thought - especially in terms of progression - and with an online component that enriches the gaming experience. It has small expectations and gets straight to the point.
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The Banner Saga 2 surpass the first chapter, thanks to a more enticing narration and some important tweaks to the combat system. Stoic's masterpiece is one of the best strategy games we played in years, with an unique and charming style.
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The Collider 2 is a sci-fi endless runner that tries to stand out thanks to the VR Support, but doesn't have the contents of the quality to keep the player engaged for a long time.
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We waited a lot to play Balde & Soul, but NCSOFT's MMO arrives on the west market a little too late. The action oriented combat system is interesting and well designed, but PvP is still unbalanced and the endgame is tasteless and boring. The game, in conclusion, has very good intuitions but a very bad structure.
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Order Up is not an epilogue for the first season of Minecraft Story Mode: is more a beginning for the second one (and in fact three more episode have been announced). The central part of the adventure is quite ordinary, but the new Sky City is a great location and the return of old characters works well in the funny script.
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The epilogue of Camouflaj's Republique forgets about the mediocre God's Acre and tries to catch up with the first three episodes. But two years after the debut many ideas are outdated and the linear level design can't sustain a pleasant progression.
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Mixing the structure of a MOBA with the gameplay of a Twin-Stick Shooter Armature Studios delivers an unusual and interesting arcade. There are some balancing problems but Dead Star is the best way to approach the Battle Arena scene, especially for console gamers.
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Stories looks like a unpolished narrative experiment. The main problem here is an ordinary combat system and a set of situations that never challenge the player. Trying to discover every possible ending, though, you'll discover a light and inspired platformer.
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At first glance Plaris Sectors looks like many other 4X strategy videogames, but the chance to assemble your own ships and the interesting system for the scientific research are interesting twists that any fan of the genre should try out.
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The new Ratchet & Clank is half a reboot, half an original adventure. It has the old school gameplay, surprising new weapons and gadgets, and a huge veriety of situations to support an interesting adventure. The last part of the story mode, however, becomes too easy and too messy when the weapon upgrade system neutralizes the level of difficulty. Shorter than the original Ratchet & Clank, is a great comeback for the duo anyway.
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Heart Machine delivers a great masterpiece, an impressive mixture of style and gameplay. Hyper Light Drifter is one of the best action game we ever played, and showcases a complex and enchanting pixel art. It brings you in a silent and distant world, it tests your ability with a deep an fast paced gameplay; it's the rightful heir of '90s bidimensional adventures.
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The new expansion for TESO is not as big as the previous DLC, Orsinium. It costs a little less (2000 crowns) and has a light-hearted questline. The interesting thing is that it enhances and upgrades the gameplay, finally giving a relevance to the shadowy, stealthy and furtive activities.
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Deadbolt is a small action game that can be extemely funny. The gunfight tension is worth more than the gunfight itself: a fundamental rule in cinema that Hopoo Games perfectly applied to its videogame.
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Epistory is a zelda-like adventure in a universe made of paper and words. It has its own style (even if it can't compete with the fascinating inventions of Tearaway), and elegantly mixes combat and exploration. Is a short and compelling experience, but it would have been nice to see more variety in the structure of the dungeons.
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MXGP 2 desperately needs a new graphic engine. It's a solid motocross experience but there aren't many improvements from the previous chapter.
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After 25 years Day of the Tentacle is still a brilliant game. Irresistible, ironical, with an outstanding style and an amazing screenplay. Double Fine did a great job with the remastering process, modernizing every aspect of the game.
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The usual Olympic "adventure" of Mario & Sonic is, as the previous one, a collection of minigames. Well: to be onest, is a collecton of the same minigames we played 4 years ago. And the input detection problems are still here. Think about it only if you skipped London in 2012 and you are an old fan of Track & Field.
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