The Falconeer Reviews
In a world of compromised visions, The Falconeer is dazzlingly original. An aerial combat game unlike any other.
Despite a little turbulence, The Falconeer takes you on a memorable ride.
It's not the most accessible game around, but this quirky bird-borne aerial combat game is definitely one of the most imaginative games in the Xbox Series X/S launch line-up.
The Falconeer boasts an intriguing story and a hauntingly beautiful setting, but is hampered by repetitive missions in an empty open world.
The Falconeer tries to be a legit dogfighting game and it plays the part to an extent; but there isn't much holding it all together. I feel like I've said this often in 2020, but I wouldn't mind seeing the developer take another crack at it, because there's a lot of good groundwork here.
The Falconeer is a beautiful indie game, full of promising ideas, but gets too repetitive after a couple of hours. There´s a great story behind the aerial combat, but it feels underdeveloped.
Review in Spanish | Read full review
The Falconeer is a commendable production that, despite being considerably repetitive, has interesting ideas and an attractive general proposal. Although boredom and monotony are its main threats, the video game of the admirable Tomas Sala manages to put aside its design problems to establish itself as a delivery that offers entertainment, uniqueness and, above all, beauty.
Review in Spanish | Read full review
I find myself a little perplexed by The Falconeer. I still thoroughly enjoyed my time with the game, but it almost felt like I was doing so in spite of how I felt about the gameplay. I do think The Falconeer is going to find an audience that loves it wholeheartedly, but also that there will be plenty of others for whom this falls a bit flat too.
Falconeer is able to reach extreme heights. Blasting airships in a thunderstorm is nothing short than epic... but more often than not you are doing mundane jobs in lackluster locales.
Review in Italian | Read full review
The Falconeer: Warrior Edition includes everything released so far, with stunning visuals on PS5 and even prettier visuals than before.
The Falconeer is a beautiful game that offers a necessary freedom and escape that is much needed right now. It looks incredible, and flying around The Great Ursee feels excellent, but sometimes the combat can be tricky.
Far more than the combat-whose charm ebbs away on a tide of repetition after the first few hours-the draw of The Falconeer is its suggestion that, while we may be shaped by our stories, they don't pin us down, that the mere act of living is to take flight from the past.
The Falconeer’s limitations kept it from fully winning me over. But it’s bloody impressive when its stars align.
I don't hate The Falconeer. I don't even think it's a particularly terrible game. There are great ideas here, and in the aesthetic department, it's a resounding success. However, it just needs more. It needs more polish, more reason to keep playing, and more reliable controls to navigate its interesting setting in. I would love to revisit this world at some point, and I hope that the dev can find a way to keep me more engaged next time.
The Falconeer is an undeniably beautiful game with unique storytelling and jaw-dropping environments, but repetition ultimately keeps it from being great.
It's a satisfying experience as you glide gracefully over the ocean, but too often the dogfighting and bombing runs play out as erratic scrambles
What The Falconeer offers is a remarkable open-world-ish experience, one that's all the more impressive given that it's (almost) entirely the work of one person. It's gorgeous to look at and polished as all-get-out, with a warmth and sense of familiarity to the proceedings that reminded us of the Bullfrog classic, Magic Carpet. It's a game that's very clearly cared about, a game whose systems intermingle cleverly, and one that doesn't give up its secrets easily in the slightest.
The Falconeer: Warrior Edition is largely the same game that I already enjoyed when it first launched, but experiencing it on PS5 has made all the difference. The DualSense's features are well implemented, and the gameplay flows in such a way that you never want to put the controller down. Despite issues with the UI, and how certain aspects of the game work, you can just get around them, and can avoid them altogether once you've moved into the endgame.
The Falconeer sets players in a gorgeous setting with a storyline that keeps you entertained and intrigued, but falls short on both the amount to do and in keeping the gameplay as interesting as the story.
The Falconeer doesn't do anything glaringly wrong, and yet, the overall experience doesn't really click. The game looks lovely, controls well, and offers surprising depth considering it was created by a single developer, but an uninvolving world, repetitive missions, and combat that isn't as visceral as it should be grounds its potential. Like many flights, The Falconeer is kind of exciting when you first take off, but by landing time you just want the experience to be over.