Top Critic Average
Temtem still isn’t finished, which is why there’s no score here, but Crema are making good on their promise of constant improvements and additions; so when it does come out of early access next year The Pokémon Company is going to have their most serious rival for a very long time.
Temtem is as good as it gets when it comes to competition versus Pokémon. Even in Early Access, it surpasses the most recent Pokémon games and it's exciting to think about how the best is yet to come with Temtem.
Already highly polished and nailing the essence of the monster catch battler RPG subgenre, Temtem looks set to go from strength to strength on PlayStation 5 if the surprisingly robust state of its early access debut is any indication.
Temtem is unable (and probably does not want to) to escape the first impression of being very similar to Pokémon, but it proves to be much more than that to each technical and audiovisual aspect that it proposes. In addition, with very sophisticated systems of combat and evolution, added to the MMO aspect that fits perfectly with the scope of the game, there is much more than just the repetition of a sacred formula.
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Overall Temtem is a very enjoyable experience that, despite obviously having Pokémon as an inspiration, creates its own unique take on the capture-and-battle style of play. I think it certainly should be a game to try, even if you are a die-hard Pokémon fan, though it might not be one you stick with for hundreds of hours.
If you’re looking for a game to fill the void that the between-Pokémon time period provides, Temtem is a strong choice.
While still being early access Temtem brings a challenge to the monster taming and battle genre I have yet to see in others like it. Lots of improvements have been made and more still needed, but I like where it's heading.