Say No! More Reviews
Say No! More is an odd little game that's worth checking out, but only for its sharp satire, humorous moments and quirky cast of characters.
Say No! More is a game that entertains in its entire duration. Studio Fizbin's game teaches us the importance of saying no when needed and in its simple way it also manages to convey a meaningful message. A funny and short game, one that you cannot help but love.
Review in Italian | Read full review
Say No! More is a game with simple mechanics that delivers an emotional and thought provoking story. The characters are wacky, but full of heart and charm, and the story is no different. Its focus on themes like power of self-advocacy, helping those around you, and breaking cycles of abuse will resonate and inform a lot of how a prospective player feels about the short game. With only a 2 hour run time, Say No! More manages to navigate humor and heart with grace and is well worth picking up for those interested in a compelling narrative experience.
Say No! More is such a strange game it can barely be considered one: you just need to press the spacebar to get to the end (even if there's a moment when you need to *not* press it and I almost got stuck). Despite this, it is indeed a funny game that smashes the "yes man" workaholic culture, and it does it under a beautiful SEGA-blue sky. Perfect if played after eight hours in the office.
Review in Italian | Read full review
Say No! More is as fun as it is short. In few hours of verbal abuse, Fizbin's arcade shooter delivers a legitimate criticism of the business world, with many good puns. Unfortunately, it's shortness and lack of replay value makes it fun for only a few hours. But good ones, for sure.
Review in French | Read full review
Ultimately, Say No! More is short, vapid, and stupid… but it kind of works. Gameplay is basic almost to the point of meaningless, but when combined with its striking art style and funny writing and voice acting, it adds up to an experience unlike any other. Frankly, full price is too much to ask for a game this simple, but definitely consider it during sales.
Look, it's more of an experimental comedy movie than anything else. Unless you just want to mess around and interrupt digital co-workers with laughter for however long you feel like.
A short comedic adventure with little challenge that's enjoyable with friends or on a lazy afternoon.
Say No! More is one of a kind. It's imaginative, inspiring, and very, very funny. It's also a short, mechanically shallow experience.
Say No! More is one of the most original and funny indie games released this year that I've tried so far, even if it's lacking in some departments.
You play, I fill your internship documents.
Review in Turkish | Read full review
Power Fantasy gets a whole new meaning with Say No! More, even if said fantasy won't stay with you for long. Funny, charming, and even touching, this adventure is undoubtedly an enjoyable one, but the game wrapped around it isn't really a game. The comedic writing is more than decent, but in this case, just not enough to turn this into a big recommendation. This is quirky-indie-game-fans material only.
There's no knowing that you'll go nowhere in life not knowing your no's! Though sparse by way of gameplay and mechanics, the game's strength lies within the commentary on social norms by over-exaggerating "yes-man" culture and self-sacrifice most of us can relate to on some level.
There's a little bit too much earnestness in the writing at times, especially during the final third, but once one buys into the premise it is easy to get past it. Say No! More talks about the importance of choice and self-expression and curious players should ignore its thesis and say "Yes" to this narrative-driven experience.
The levels are pretty repetitive and lack a lot of player agency. While the style, atmosphere, themes and story are very good I don't think I will return to Say No! More in the future. Not because I think I shouldn't say no more, if anything this game made me realize that I do say yes too many times in my life, but because like a good self-help book, the real change begins when you're finished reading the story.
Indies don't get much funnier than Say No! More with its goofy story, pitch-perfect presentation, and laugh-out-loud situations.
The thing about “weird games” is that they can be very hard to define or describe by typical genre rules or through comparison...
Inside such a compact game, you have humour and ridiculous situations that are fun to play. Characters are well voiced and the stupid requests hit home on a personal level. Unfortunately, being restricted to an on-rails experience that lasts only a few hours hampers the enjoyment, but it is rather fun while it lasts. It’s just a shame it couldn’t stick around longer.
If you are looking for a fun silly game that can be completed within an afternoon, Say No! More delivers with its comical questline and wacky combat. If you are looking for a wholesome serious game that can potentially leave a long-lasting positive effect, Say No! More is it too with an important and balanced lesson on the topic of saying “NO!” to teach. For a game that is both entertaining and inspirational, it is rather difficult to say “NO!” to it.