Say No! More Reviews
Vibrant, colourful, much deeper than it looks on the surface and doesn’t outstay its welcome, Say No! More is a thoroughly enjoyable experience. You’ll likely only play it once and it’s not a hugely interactive game, but if you like a game with a layered narrative, this will certainly deliver.
Say No! More is a fun and humorous on-rails adventure that emphasizes its heartfelt story over intense gameplay.
Say No! More is a game that entertains in its entire duration. Studio Fizbin's game teaches us the importance of saying no when needed and in its simple way it also manages to convey a meaningful message. A funny and short game, one that you cannot help but love.
Review in Italian | Read full review
A short comedic adventure with little challenge that's enjoyable with friends or on a lazy afternoon.
The levels are pretty repetitive and lack a lot of player agency. While the style, atmosphere, themes and story are very good I don't think I will return to Say No! More in the future. Not because I think I shouldn't say no more, if anything this game made me realize that I do say yes too many times in my life, but because like a good self-help book, the real change begins when you're finished reading the story.
Say No! More is one of a kind. It's imaginative, inspiring, and very, very funny. It's also a short, mechanically shallow experience.
Say No! More explores a curious concept in an experience full of humor. It's really fun to say “No!” for the countless absurd requests from coworkers, mainly because of the intense consequences: the word is able to break objects and make people fly through the air. The plot captivates with exaggerated scenes and comical characters, exploring important themes with lightness. The downside is in the game mechanics, which are extremely simple. In the end, Say No! More is a good and brief way to get out and have fun.
Review in Portuguese | Read full review
Ultimately, Say No! More is short, vapid, and stupid… but it kind of works. Gameplay is basic almost to the point of meaningless, but when combined with its striking art style and funny writing and voice acting, it adds up to an experience unlike any other. Frankly, full price is too much to ask for a game this simple, but definitely consider it during sales.
Say No! More is an odd little game that's worth checking out, but only for its sharp satire, humorous moments and quirky cast of characters.
Say No! More is one of the most original and funny indie games released this year that I've tried so far, even if it's lacking in some departments.
There's a little bit too much earnestness in the writing at times, especially during the final third, but once one buys into the premise it is easy to get past it. Say No! More talks about the importance of choice and self-expression and curious players should ignore its thesis and say "Yes" to this narrative-driven experience.
There’s no denying that Say No! More is a funny game. At first, I was laughing like an idiot at its completely absurd premise. Sadly, this comedic game is a one-trick pony and its sole joke wears off after a few minutes. There’s just not a lot of substance to justify playing it for more than a few minutes at a time. That’s all you’ll do. You’ll say “no” until the game tells you to stop, or more likely, you decide to turn it off.
Look, it's more of an experimental comedy movie than anything else. Unless you just want to mess around and interrupt digital co-workers with laughter for however long you feel like.
Inside such a compact game, you have humour and ridiculous situations that are fun to play. Characters are well voiced and the stupid requests hit home on a personal level. Unfortunately, being restricted to an on-rails experience that lasts only a few hours hampers the enjoyment, but it is rather fun while it lasts. It’s just a shame it couldn’t stick around longer.
Say NO! More is an undoubtedly unique game and its quirky sense of humour is certainly endearing, but its gameplay lacks any sort of depth to make it feel that engaging. You’re literally just pressing a button to say NO over and over again… and that’s it. That sort of simplicity CAN work in games, but in this case I couldn’t help but to wish that it offered a little something extra – if only to help immerse me further and make me feel like I’m really having an impact on its bizarre (yet relatable) world. It’s not a bad game by any means and the zany scenarios, charming narrative, and wacky ways of saying NO do make for a memorable experience. It just doesn’t really do enough to make it essential playing when compared to other comical games that try to do something a bit *different*.
Short and sweet, Say No! More has a lot to say about privilege and self-assertion.
Review in Spanish | Read full review
Aside from having a kind of unique idea and tools for making your playable character as funny as you can, there isn’t much to recommend here because all the so called jokes fall flat and the gameplay is really a No Playing Game as the developers have suggested so you can Say No! to this one.
Review in Persian | Read full review
Say No! More is such a strange game it can barely be considered one: you just need to press the spacebar to get to the end (even if there's a moment when you need to *not* press it and I almost got stuck). Despite this, it is indeed a funny game that smashes the "yes man" workaholic culture, and it does it under a beautiful SEGA-blue sky. Perfect if played after eight hours in the office.
Review in Italian | Read full review