Dark Deity Reviews
Dark Deity delivers virtually everything I could ask for from an entry into one of my favorite genres. Fun, intricate battles, meaningful character progression, and a cast of characters I quickly became invested in. If these features sound appealing to you, I cannot recommend this game enough.
I found myself immensely enjoying the time I spent playing Dark Deity. It particularly reminded me of playing some of the more recent Fire Emblem titles like Awakening and Fates, but I arguably found myself becoming more invested in the plot and caring even more for its characters. The gameplay, while somewhat reminiscent of those Fire Emblem titles, also provides some key differences that help greatly emphasize the strategy component of the game’s campaign. To SRPG fans looking for another Fire Emblem-esque experience, I’d wholeheartedly recommend giving Dark Deity a chance. It is a truly enjoyable addition to the genre, and one I’m glad I got the chance to further peruse.
An outstanding homage to Fire Emblem which, in its rich cast of characters and thoughtful tweaks to combat, occasionally surpasses its classic inspiration.
For SRPG fans clamoring for games of a more “classic” style, this title comes highly recommended, especially with the replayability afforded to it through its custom campaign options. I know for sure I’ll be loading this up on the regular for a long time to come.
Dark Deity adds enough to the Fire Emblem DNA to stand on its own legs as a classic SRPG, with a low-price tag and hours of quality Dark Deity is a must play for strategy fans and a possible entryway to first timers to the genre.
Even without introducing major innovations and surprises, Dark Deity manifests itself as an excellent surprise for the first quarter of 2022 on Switch. Its main merit lies, in fact, in its ability to bring depth to both its narrative and its battles. Thus, it is difficult not to head into the lands of Etlan to live an addictive adventure alongside Irving, Maren, Garrick, Alden and company.
Review in Portuguese | Read full review
You can see in Dark Deity that the developers have a great love for classic SRPGs like Fire Emblem. Even if the story and presentation aren't overwhelming, the battle system does a lot right. Starting with the active abilities, which really add something and aren't just a decorative effect. Then there are the different classes, which gave me the opportunity to customize my squad the way I wanted. Finally, to the little things, like the battle animations, which add a lot of charm to the game. In my opinion, if more had been invested in the story presentation in addition, the title could have reached a wide range of players. Thus, Dark Deity remains an insider tip among SRPG fans that can be bought without hesitation.
Review in German | Read full review
Dark Deity is a small game that understands its limitations. It delivers thought-provoking battles, if not necessarily the most balanced ones. It gives players a lot of tactical choice, if not in the most informed way.
Dark Deity has proven to be a fun game, whether you're a big fan of the genre or not. It's a classic strategy RPG that traps you in its story and make you empathize with the characters. Despite one or another flaw, the game is capable of entertaining for hours with objectives much more dynamic than just clearing the map of enemies. It mixes nostalgic air with punctual innovations.
Review in Portuguese | Read full review
In just barely differentiating itself from titles that inspired it, Dark Deity produces a charming and complex yet flawed SRPG that strategy fans will enjoy.
Remember when Fire Emblem games focused more on story and combat than on fishing, construction, and class studies? So do the developers of Dark Deity, an SRPG that survives some annoying bugs and UI issues to provide a satisfying, briskly-paced adventure.
Dark Diety is a good budget Fire Emblem-like game. Though the graphics might not be as good, and the story may not be as well written, the game is still worth playing. It gives the same atmosphere as Fire Emblem and the Langrisser series did and features almost the same gameplay. I do wish there was a bit more to combat options and story detail but for the price, this game gives you so much more than its cost.
On a whole, Dark Deity does offer up a solid turned based tactical experience with plenty of units types to choose from as you move from one theatre of battle to the next. Adding in elements like character bonds which adds in a depth to the story is nice but at times I do wish there had been a bit more side content and not simply going down the road from one giant battle to the next hoping that you both had enough time to finish it and that the system didn’t crash as there’s no way to save while in the thick of it. This all said, I enjoyed my time with Dark Deity and I do hope to see more from these developers down the line with a sequel or a spiritual successor to this decent homage to Intelligent Systems’ Fire Emblem series.
There’s no mistaking that Dark Deity was heavily inspired by Fire Emblem. But what’s important is that it differentiates itself. And it does, giving it a well-earned place in strategy genre. Filled with wonderful characters with a ton of personality, and an intriguing but linear story with some decent audio, we have a title that will surely quench the thirst of FE fans that need to get back on that strategic grind.
A fun indie take on a classic SRPG formula.
The central loop of battling, chatting and levelling up is as compelling as you could ever want it to be, with an interesting story told well and a meaty 20 hours or so of no-frills tactics. Dark Deity lacks the romance options of Fire Emblem, as well as the first-party flair you expect from a Nintendo title, but the latter is hardly surprising and would be an unreasonable standard to hold almost any indie game to. Dark Deity delivers a convincing and essentially satisfying facsimile of GBA Fire Emblem, but perhaps fails to stand on its own two feet. Then again, we're not sure that was ever really the point.
Dark Deity removed some of the most important parts of what makes these styles of games so loved. While the game itself is fun, and if you’re looking to scratch the itch that Three Houses may not have quite hit, Dark Deity might just do the trick. If you’re looking for that original, hard-to-master-might-need-to-restart-the-game type of difficulty instilled in your mind by the original Fire Emblem games, Dark Deity misses the mark here.
This is absolutely a game worth playing for any tactical RPG fan.
Dark Deity is a flawed—but enjoyable—take on the classic Fire Emblem formula. I wish some of its elements weren’t so obtuse and vague, but I still found it impossible to put down. There’s room for a sequel, so hopefully, it won’t be too long before we get a chance to revisit Terrazael.
A modern homage to the tile-based TRPG’s of the late 1990’s, Dark Deity will land solidly as a nostalgia hit with older gamers who grew up playing these games. Unfortunately, two decades of progress in game design have left elements of this format feeling dated and behind the times. With excessive reliance on static tableaus behind endless text dialogue windows, limited visual information during player-controlled battle segments and a lack of any tutorial or introduction to the game’s mechanics, Dark Deity simply doesn’t stack up favorably against other modern offerings.