Jupiter Hell Reviews
Jupiter Hell is a thrilling turn-based roguelike with stripped back mechanics that make every playthrough more exciting than the last.
Jupiter Hell is a tactical roguelike that is sure to find its fans, but will turn others away with its high difficulty and overly random reeling to each run. The lack of iterative improvements between runs made every failure feel overly punishing, though that's common in the with roguelikes. The end result is a game that I can appreciate, but didn't really enjoy. Your mileage may vary of course, and if the idea of a fusion of Doom and XCOM appeals, then this may well be the game for you.
A turn-based roguelike set in a universe that's similar to but legally distinct from Doom, and where every choice you make has immediate and long term consequences.
Doom meets the roguelike genre and the result is a very fine game, proving that the demonic invasions and sci-fi atmosphere of id Software's masterpiece can work wonders even with a totally different gameplay.
Review in Italian | Read full review
While there is definitely room for improvement, Jupiter Hell is one of those Early Access projects that really used its time well. Two years of development make this finished product feel like a polished and definitive roguelike experience. Imminently approachable and nostalgically fulfilling, Jupiter Hell slays all expectations and provides a potent combination of action and strategy that shouldn't be missed. Everyone from veteran rogues to boomer shooter diehards will find something to appreciate in these bloodstained halls.
One could make a long list of things that Jupiter Hell isn’t, but that would be missing the point and the prize. Jupiter Hell is an easy-to-understand, but challenging and addictive roguelike, with turn-based action that never gets bogged down with the minutiae of facing, hexes, grids, or overly-complex mechanics. Instead, it zeroes in on cover, position, tactics, and the smart use of the tools at hand. The procedurally generated elements are the stuff of hit and miss, luck of the draw, run-ending frustration, and occasionally some pretty barren levels. Aside from that, Jupiter Hell is a focused and fun homage to an era of shooter where you never knew what was around the next dark corner.
Solid, no-nonsense roguelike with a comparatively rare sci-fi setting. Too bad it doesn't deliver the badass power fantasy that its inspiring material source (Doom) does so well.
Review in Italian | Read full review
Jupiter Hell is a richer, more concrete and enjoyable version of Doom, the Roguelike, from which it borrows the original concept. The result is a more than valid exponent of the genre, which mixes action, strategy and a pinch of rpg without ever being too frustrating, thanks to a good balance and the possibility of selecting different levels of challenge.
Review in Italian | Read full review
Jupiter Hell isn't afraid to wear its inspirations on its sleeve, and it does a great job in recreating that 'DOOM' feeling in a vastly different genre. While the build and class diversity is solid at first glance, the lack of gameplay and level variety doesn't provide that 'one more run' feeling. That being said, there is plenty for hardcore strategists to sink their teeth into should they want to master the game at the highest difficulty.
I could go on and on about all of the other bells and whistles, like the importance of spending multitools wisely at upgrade terminals, the incredible procedural generation of the levels and enemies, the more than a dozen modes to play, all of the in-game achievements to earn, and the plentiful secrets, but those are best discovered when you buy this game. If you’ve got a strategic bone in your body, you have to buy this. Go, buy it now. It’s $25 at full price, which might as well be an act of charity considering the quantity and quality of what you’re getting.
I will hold my hand up and say I have not played many roguelike titles, as it is a genre I am not all that great at.
Doom meets turn-based strategy in this brief but enjoyable indie game.
Review in Slovak | Read full review
The game is fun for gamers and has no other big problem except for the low variety of enemies that become repetitive early. Be sure to experience Jupiter Hell. It's worth it.
Review in Persian | Read full review
Sure, the story is nothing impressive. There are moments when the generated levels do not make too much sense. Progress sometimes hinges on the placement of one health chest or one group of enemies. But, despite the randomness, Jupiter Hell feels fair and there's a lot of depth to discover in this surprising mix.
Jupiter Hell is a great Doom-style roguelike game that offers action and fun. It is clearly one of the best roguelike titles in its genre, both in terms of gameplay and sophistication. The game is a must-have for strategy fans and curious Doom fans alike. The unique pacing brings something new, fresh and definitely action-packed to the turn-based genre. Someone just really put a lot of thought into this game.
Review in Czech | Read full review
Jupiter Hell is the first roguelike I have played that manages to trick the player into a false sense of security.
Jupiter Hell will be a refreshing spin on a classic for some, and the best of a bad situation for those mourning the loss of DOOM: The Roguelike. Some technical grumbles aside, its straightforward, no-nonsense approach to turn-based roguelike shoot n’ loot works well, and provides a compelling game to either dip into for an hour here and there, or lose a few days to.
Jupiter Hell is fine for what it offers: a nostalgic 90s violent shooter with turn based design. Unfortunately, the limited amount of content and the generic overall experience, both in graphics and sounds, end up making it feel quite repetitive.
I didn’t expect to like Jupiter Hell as much as I did with a good mix of nostalgia and fun, yet challenging gun-play. Being a roguelike with permadeath, planning your moves was key and I enjoyed exploring the procedurally generated levels, clearing as much as I could before eventually being overwhelmed. The permadeath was an opportunity to learn for the next run and it’s a game I can come back to with alternate modes to change up the gameplay.
Jupiter Hell is one of those roguelikes of the old guard, where the narrative is in the background and where the gameplay prevails. It is a remarkable game, with specific problems but that will delight all Doom fans by setting and fans of turn-based games by playability.
Review in Spanish | Read full review