AWAY: The Survival Series
Top Critic Average
The story mode will be wrapped up within five hours but there is an exploration mode if you haven’t quite had your fill of bugs. Here you’ll be able to take control of other creatures and, as the title suggests, explore. There are short video logs dotted around the place if you want to try to find out more about what happened to the world. Although, once you realise that the other creatures are even harder to control than the sugar glider, and have encountered your fair share of crashes, you’ll probably decide that you don’t actually care that much about the reasons for humanity’s demise.
AWAY: The Survival Series is an audacious game that fails to deliver on its excellent premise. Although clearly built with love and passion, the number of bugs and flawed mechanics make this a frustrating and arduous trek through the wild.
Buggy, broken, and boring, Away: The Survival Series is awful all around.
While AWAY: The Survival Series nails its nature doc narration conceit, it doesn't have anything particularly enlightening to say. The game does sometimes succeed as a straightforward cinematic adventure, but rough controls and a general lack of polish derail the rollercoaster far too often. Playing AWAY can be compelling at times, particularly if you're an animal lover, but you might find queueing up a few episodes of Planet Earth more fulfilling.
Just like Ancestors, AWAY: The Survival Series is based on an interesting idea, but the end result is far from being entertaining or even educational. Instead of being a nature documentary it is a rudimentary combination of platformers with a bad combat system and even worse stealth mechanic.
Overall, I believe that AWAY: The Survival Series has a lot of potential. While there may be some bugs in its current state once these are fixed then gameplay and longevity would greatly improve. Despite its current flaws, it is still very much playable and very enjoyable. A hybrid between a platformer, a puzzler and also a nature documentary. This is definitely one to keep an eye on, for this reason. I award AWAY: The Survival Series a Thumb Culture Silver Award.
A sugar glider nature documentary as a video game, AWAY The Survival Series is an interesting idea for an hour. At that point its otherwise buoyant glide is dragged down by erratic camera, game-breaking glitches, poorly implemented combat and awful gliding controls. This one is better left in the wild.
You are a 6 months old sugar glider living an adventure in a post-apocalyptic world. Run, climb, hide, fight, glide… You will have to do everything to survive being mid of the food chain. AWAY has 2 game modes: STORY and EXPLORATION. While on Story mode there is a chain of quests to complete, on Exploration mode, you fly around possessing different creatures and exploring the map. There is a clear effort to make players feel they are in a National Geographic nature documentary. The music, narrator, and written script resemble something you would watch on the TV. But, the CONSTANT BUGS, glitches, and performances issues won’t let you “transcend” from the state of “this is just a game”.