Dying Light Reviews
Killing a bunch of zombies still has its charms in this day and age and I'll likely have nightmares about the dying light of Dying Light, but Techland's latest proves to be an uneven experience. Ultimately it's a game I appreciate for its ideas more so than its execution.
Dying Light often boils down to "Zombies: The Videogame," but it's fun to flip around like a ninja and cause havoc while you shuffle from one mission to the next. For many of you out there, that's basically all you'll need.
Dying Light can be great, but it doesn't understand its own strengths.
Dying Light may not be the most original or the best scripted game, but what it does, it does well. Zombies, parkour, co-op... one of those games that as you try it will catch you, and even more so if you play with friends.
Review in Spanish | Read full review
There is no shortage of flaws, but if you are looking for horror, exploration, crafting and subjective evolutions, here is the game for you.
Review in Italian | Read full review
Parkour. Open world. Zombies. Online co-op. Crafting. Radio towers. Zombies. Collect-a-thons. Zombies. Zombies. Dying Light desperately tries to be all of the videogames in a bid to impress everybody. If only it had tried as hard to be its own thing, we'd have had an amazing horror game on our hands. Instead, we just have another indistinct jack-of-all-trades to throw on top of the ever growing pile.
A more polished and focused game than their previous effort in open world zombie games, Techland marries graceful parkour and chaotic combat in this sandbox scavenger's fever dream.
It's gory as all get out and pretty intense, but you'll probably forget all that round about the 50th time you plunge to your death from a bad jump
Overall, my time with Dying Light has been incredibly exhilarating and entertaining. The ability to play with friends, but still improve my character without having to worry about losing out on any progress I have earned keeps me coming back for more and more. Tying this into a wonderfully designed climbing system, combat system and crafting system, Dying Light is easily going to be one of my favorite games of 2015.
Dying Light is Techland's best and most ambitious title to date.
Techland's open-world horror can be scrappy in places, but its parkour-inspired zombie hunting is tense, moreish and engaging.
What you do get, though, is a zombie scenario which is entirely plausible and believable and that, in itself, takes Dying Light to a higher plane, reaching toward the role-playing depth of State of Decay and the sheer nastiness of DayZ. Factor in the giant sandbox of a huge city, and the end result is a scarily immersive experience.
Techland has shown us that they've learned from their past experience with the Dead Island series and given us the first stand out title of 2015.
I could go on further about all the reasons why I love Dying Light, but I'll leave you on this note. I can say, without a doubt in my mind, Dying Light is one of the best zombie games ever made.
Dying Light starts out disappointing, but once you allow its brand of undead action to circulate your bloodstream, it can be difficult to put down. The storytelling is expectedly lacklustre, but with some 40 hours' worth of quests to complete, this is the type of title that's made for kicking back in co-op and culling corpses to your heart's content. The best thing about it, though, is that it gets better as the time flies by.
Dying Light is a really enjoyable game. The atmosphere is absolutely spot on and the game world is a joy to traverse with your parkour skills. It has issues with its mission structure and confusion in the direction of its protagonist, but you'll likely be having too much fun to care.
Dying Light is a thrill to play for any zombie enthusiast or someone who simply loves Shaun of The Dead without the comedy. It is a title which will leave you wanting more for good reason, and even though it falls short in aspects, it is a fun and solid zombie apocalyptic game.
With Dying Light, Techland has most certainly improved on Dead Island's melee-focused, open-world formula, but it still hasn't perfected it. Improved enemies and better navigation mean that while the journey from A to B and back again is more exciting this time around, it's a trip you'll be making far too frequently.
Dying Light presents fun mechanics and a gorgeous world, but that comes with often boring quests and combat.