Thymesia Reviews
In the end, the thing I love the most about Thymesia is that it doesn’t try to be anything more than what it is. It doesn’t ask you to spend more time than you should have to in order to fully complete it, while being just long enough to not only leave you wanting more but carefully not overstaying its welcome. It’s not a perfect game by any means, but this is a terrific first attempt from a new developer, and I’m going to be watching OverBorder Studio to see what they’ve got coming down the pipeline next.
All in all, Thymesia comes together to form an interesting combination of Sekiro and Bloodborne. You have the limited weapons, parry mechanics, and talent trees of Sekiro, and the movement speed, setting, and general gameplay feel of Bloodborne. Despite being only 6 hours long, I feel as if the $25 price-point makes Thymesia worth at least one playthrough if you’re itching for a new Bloodborne-like.
Thymesia is a nice diversion - something that can keep you occupied until the next great soulsborne game gets released. That is its curse. It's a good game, with fast and enjoyable action, but lacks the immersive story and atmosphere, as well as the quality of level design and combat finesse that is expected from such titles.
With a higher budget it might have been a game that could make a name for itself, but unfortunately it doesn't go beyond being a snack for Soulsborne veterans. Still, it's not a bad choice if you're a gamer who is keen on meeting this genre.
Review in Turkish | Read full review
Plague infested Thymesia is a moody soulslike title, filled with only the most aggressive of moves and relentlessly badass playstyle. If you master the quick pace of sword slashes, parries, claw attacks and dodge without panic in your fingers, you won't be able to take a break from the satisfaction every successful duel gives you. Occasionally the game stumbles, but the epidemic atmosphere, badass protagonist and most importantly the visceral combat, will suck you back in right away!
Review in Slovak | Read full review
Thymesia is a Soulslike that rewards aggression and precision; more methodical or sword and board players might want to look elsewhere.
Thymesia is a game with beautiful graphics and good gameplay. However, what it offers in exchange for exploration is not enough to keep the game alive for long. If the title had a multiplayer mode, it would probably earn some more points, but this is unfortunately not present.
Review in Portuguese | Read full review
Thymesia is a welcome experience for Soulsborns fans that are looking for some renovation, but its shortcomings will prevent many from enjoying it.
Review in Arabic | Read full review
All in all, Thymesia is a mixed bag, but it scores where it counts. The tactical combat is a fun mix of BloodBorne and Sekiro that stumbles in several places. It's not distinct in its appearance, and it doesn't do as well in level and boss designs compared to other games of its genre. If you can look past that, Thymesia provides about 10 hours of content that won't shake up the genre but can entertain the right players.
The fact that Thymesia is developed by a very small group of people with a very limited budget and in a very challenging genre, earns them enough credit to give their game a try and set them up for their future projects.
Review in Persian | Read full review
A satisfying soulslike action game that delivers quick and rewarding combat that is held back only by its attempts of trying a little too hard to be like other games. Though a relatively short experience, definitely one to try for any fans of the genre.
Thymesia wants to eat the cake and have it. It wants to be as offensive as Sekiro and simultaneously, be as defensive as dark souls. As you expect, in the end, it fails. The game follows the environmental storytelling method, but it does not put engaging and unique elements in the artistic design of the environment nor in the enemies. That's why players won't have the motivation or the eagerness to know the history of the game's world or the enemies. The Bloodborne-inspired theme is nothing but a cheap imitation. That being said, the core of the combat system and overall gameplay structure along with some cool Skills can somehow save the game from free fall. If you are a sucker for Soulslike games, Thymesia can keep you entertained for some hours.
Review in Persian | Read full review
If you can handle the corners that were cut due to the budget, then Thymasia’s combat system is worth it all on its own.
Thymesia is one of those games that you should take its reviews with a grain of salt because it's an obviously clunky game yet its combat can be super-satisfying for the very specific kinds of gamers that it's targeting. Everyone else will probably find it too irritating to play.
Overall there is not enough here to recommend to most players. Souls veterans will be left wanting more, and most likely frustrated by the limited options available to approaching combat encounters. Newcomers to the Souls-like games will most likely be put off by the initial difficulty, as well as the massive skill check that the first boss poses. A forgettable story, relatively bland world, and overly simplistic combat leave quite a lot to be desired after the initial hour or two with Thymesia.
Overall, Thymesia is a decent souls-like indie effort compared to some other ones we’ve seen and played in the past. The game won’t rock your socks off, but the combat system and the setting are quite enjoyable. There is also no multiplayer functionality whatsoever, no PvP or co-op.
Thymesia is a very interesting game. On the one hand, it's hard to find unique aspects that define it, leaning too much on its inspirations, lacking that defining light. On the other hand, the team's expertise in design and game mechanics show the talent and potential for something more. Thymesia is a good start to what could be an impressive future for Overborder Studio.
Review in Portuguese | Read full review
I had a great time with Thymesia, from it's Bloodborne-inspired atmosphere to it's buttery-smooth gameplay. I only wish the game was longer—its three worlds can be completed in about 6-8 hours. At its budget price though, it's certainly worth the cost of admission.
Thymesia has some well developed, in-depth combat mechanics that are well implemented and executed. And for the most part, it is an entertaining Souls-Like, though it’s been really overshadowed by Elden Ring and others in the genre that bring all these elements together in a more cohesive and enjoyable way.
Thymesia offers fun gameplay that is fast and easy to understand, but the lack of variety of enemies and their limited movements make it suffer due to boring repetition at times.
Review in Arabic | Read full review