Batora: Lost Haven Reviews
Setting aside various nitpicks & critiques, Batora: Lost Haven's overarching issue is making Avril's extraordinary journey feel ordinary by the end.
Batora: Lost Haven is the perfect example of a damningly mediocre experience. The few things that it does well-such as its energetic combat and engaging choice system-are nothing that you haven't seen done before elsewhere, while the things that it misses-such as its storytelling and puzzle design-really take the wind out of its sails. Batora has its redeeming traits, but it feels like this is one that just never quite manages to pull everything together in a way that feels worthwhile. This is the kind of game that we wouldn't necessarily recommend you buy or skip; if it feels to you like this is up your alley, then maybe it's worth the punt if you can get it on sale, but you won't be missing out on much if you choose to pass.
Batora: Lost Haven is a perfect fit for Nintendo Switch, sitting well alongside games like Immortals Fenyx Rising. The unique duality system makes for some interesting gameplay. There is a decent amount of replayability with the different endings, though you'll still be through with it fairly quickly.
With its combat forcing you to move between a twin-stick shooting style and slashing, Batora manages to keep itself interesting and varied
Batora is extremely enjoyable on Nintendo Switch, with all the previously released content ready to go from the start.
Review in Italian | Read full review
Batora: Lost Haven is okay. It presents a great cinematic presentation, but the gameplay doesn’t always hit the mark. This feels like quite a divisive game. Some players will really enjoy the simple action formula and moral choice system and have a pretty fun gaming weekend with this. Others, I can imagine, will see this as underdeveloped, the humour graining and just not as good as other action games in the genre. A demo would have really helped make this decision. I personally recommend it. There is much to criticize, but I sensed a lot of effort from the developers to put this project together, which still held my attention. It probably helps that I also really like isometric dungeon crawlers. If the developers ever follow up with this formula, I would still be interested in what they come up with
Batora doesn't re-invent the wheel but it does have some quite interesting narrative beats, although the story can be a little bit predictable the mythology works great in a lot of aspects.
Review in Spanish | Read full review
What starts as an exciting adventure of a young savior traveling through different planets loses steam and becomes a tedious enterprise midway. In the end, Batora: Lost Haven aims for a contained narrative that ironically struggles to find balance in a simplistic combat that is marred by difficulty spikes. Alas, fans of isometric action RPG games will find something to love if they are willing to look past its flaws.
Batora: Lost Haven proposes an adventure game with plenty of hack and slash action, as well as RPG elements. To that we add a competent and encouraging plot, a dynamic combat system, and a rewarding exploration and the result is a fun and fluid game that is certain to appeal to both veterans and newcomers alike, along with major decisions the player has to take and which are set to test their moral views throughout the experience.
Review in Portuguese | Read full review
Batora: Lost Haven is a competent and mostly enjoyable action game. It has one big idea, the two natures of both Avril and her enemies, but never uses it in any truly unique ways. After a few hours, only the boss battles manage to break up the monotony.
Batora: Lost Haven has an exciting opening in its first hours, but gets very repetitive as the game progresses.
Review in Turkish | Read full review
Can you use Avril's duality to save the universe?