Mirror's Edge Catalyst Reviews
At its core, Catalyst's expansion to an open world is a misfire. While side objectives like time trials, dead drops and an entire asynchronous multiplayer functionality make for a longer playtime, it comes at the expense of refinement. Catalyst's direction feels like the opposite of what people have been quite explicitly asking for since the original game came out. As a result, while its breathtaking leaps and adrenaline filled ascents are great in their own rights, Mirror's Edge feels like it has spent the last eight years standing still rather than moving forward.
Mirror's Edge Catalyst seems to suffer from the exact same shortcomings as its predecessor. It has a weak supporting cast, a forgettable story, and it simply doesn't know how to engage its players on a narrative level.
Mirror's Edge Catalyst brings back a welcome second portion of high-speed free-running in a beautifully gleaming setting, but its concessions to modern AAA game design bloat let it down.
Catalyst is not a flawless reboot, but it remains a very deep experience, filled with well-designed quests and interesting secondary activities; most of all, the game takes advantage of the environment in a clever way, making it strongly interactive for the players.
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If you're a big fan of the first game, I'm sure you'll enjoy this one. However, if you never played the original, you might want to take a test drive first to see if you want to commit to it.
It's like a giant schoolyard playground, in which players can freely explore and make their own adventures.
The wait for a follow-up to Mirror's Edge was certainly a long one, but now that Catalyst is finally here, we can say the wait has so been worth it.
Having had a great chance to digest the experience of Mirror's Edge Catalyst, I'm left with an open-world experience that doesn't sit on the crutch of weapon-driven combat, and instead lends gamers with a robust parkour system that is extremely rewarding and satisfying, all of which is set in a city that is truly worthy of a screenshot at every turn. It's a story that is touching, powerful and will have you invested in its characters. Mirror's Edge is back and it is here to stay.
Mirror's Edge Catalyst's unique take on first person parkour is something that no other game or series manages to deliver. Due to this, even when it stumbles, it's easy to look past its faults, simply because it's so damn unique and novel.
If you loved the original Mirror's Edge, or enjoy the concept of free-running around a beautiful city without the fear of falling off a skyscraper or crotching yourself on a railing, Catalyst is most definitely right up your alley. As an open world adventure game however, it has some way to go. There are too many elements in the mix, and not all of them pan out.
Mirror's Edge Catalyst is a gorgeous game that nails the free-running experience that fans want, but lacks an interesting narrative, compelling combat, and a fast travel system that will likely leave many fans disappointed.
Mirror's Edge Catalyst is best when you're on the move, climbing up a tall building and booking it across rooftops. When the world is like a puzzle that you are solving on the fly using all your skills. These moments are in the game, there just isn't that many of them.
Mirror's Edge: Catalyst is an impressive action game when it finds its legs (sorry). Slow to start with a mediocre plot, this is a worthy sequel overall.
Mirror's Edge: Catalyst is less 'Still Alive' than it is 'barely breathing', yet it retains a special place in my heart as a game that tried to offer gamers something a little bit different to the norm. Ultimately it's a failure, a broken game with repetitive action and a mechanic that lends itself far better to arcade like linearity rather than open world botch-jobbery. An admirable failure, but one that's left a huge cloud over this poor reviewers' head. I can only hope we eventually get the sequel we deserve that's tight, addictive and stunning. I know you've got it in you, Dice.
Catalyst introduces significant structural and design differences that don't fit with what made Mirror's Edge so special. Those decisions turn a tight, streamlined thrill ride into an overstuffed and undercooked bummer of a reboot. If another Mirror's Edge comes our way eight years from now, hopefully its designers will look back to the original game for inspiration and avoid the urge to fill it full of videogame clutter.
Mirror's Edge Catalyst is a fun yet uninspired sequel to one of EA's most inspired titles, and a title that has no clear idea what it wants to be.
When allowed composure, Mirror's Edge Catalyst becomes the colossal free running daydream that never seemed tenable. When pushed into conflict, either with its own systems or the demand of "content" in 2016, Mirror's Edge feels anxious and frenzied. Separating wondrous substance from obliged distractions isn't a distinction the game is capable of making, leaving gratification to the will of the player.
Faith has finally returned with Mirror's Edge Catalyst. Is it a return to form, especially when her "form" was never all that fleshed out to begin with? It's certainly a decent waste of time, worth visiting on and off through the months, but nothing spectacular.
The only people I'd recommend Mirror's Edge Catalyst to are newcomers to the franchise. The parkour, when it works, is still just as awesome, but the game has just too many detractors for the fans of the original.