Dead Island 2 Reviews
For the most of it's part, Dead Island 2 is like a facelift of the original title, with minor differences
Review in Greek | Read full review
Throwing out the dour and the drab, Dead Island 2 is all about killing in style. From the beautifully rendered wastelands of HELL-A, to the equally visceral limb destruction system, there’s endless fun to be had here. With enough to do solo or with friends/strangers, not to mention the upcoming expansions, Dambuster Studios have rewritten how to enjoy oneself in the face of Armageddon.
Dead Island 2 will certainly keep you engaged, but fails to live up to the standard set by the first entry in the series. If you go into Hell-A expecting anything more than some mindless, zombie-slaying action, you will likely leave disappointed. However, for gore hounds seeking out some horror co-op fun with friends, the sequel nearly twelve years in the making will certainly get the job done and give gamers their money’s worth.
Those seeking more may well tire of the game after a handful of hours.
Dead Island 2 pulls off a miracle with a mix of great combat and an eccentric cast of memorable characters.
Dead Island 2 is one of those rare cases in which a long-running project with developer changes ends up giving, nevertheless, a great product. We have had to wait a decade but we can say without a doubt that the wait has been worth it and that Dead Island 2 shines with its own light. If you enjoyed the first one, or even if you didn't have the chance to sink your teeth into it, Dead Island 2 becomes a must for any self-respecting lover of the genre.
Review in Spanish | Read full review
With a consistent and crunchy limb damage system, some great sightseeing to catch, and more secret side-quests than you can shake your damaging electrocutor pike at, Dead Island 2 is absolutely worth the ride, despite its flaw – that zombie sticking out of the kitchen sink? That’s not part of the terror ride, you can be certain about that.
Dead Island 2's glorious zombie-slaying and humorous antics are sadly contrasted by repetitive missions and dull level design.
As expected, Dead Island 2 is not a game that extensively scores with complex gameplay in a regular sense. You mostly kill zombies, but in a never seen before marked brutal and detailed diversive manner. And the last is the core of a great first person zombie action game and the reason why you need to play it, regardless if you prefer playing it solo or in online co-op mode.
Review in German | Read full review
Dead Island 2 failed to stand out as the original game did since there are now a good amount of zombie-themed titles that are more than capable of scratching this particular itch. It feels so late in the game that other games like it have evolved and experimented with different concepts while this series is still trying to get back on its feet.
Due to its time on Development Hell, is kind of a miracle that Dead Island 2 came out. That being said, the game feels okay-ish, is better that you thought it could be (specially due to Dambuster's track record) but still fell short of expectations. If you enjoyed the original games you'll have a good time, otherwise it can be a quite forgettable experience.
Review in Spanish | Read full review
The addictive blend of over-the-top action, intense combat, beautiful and diverse surroundings, and the need to satisfy my curiosity in experiencing everything Hell-A had to offer kept me well entertained.
At times refreshingly simple and at others mind-numbingly generic, Dead Island 2 offers up no-frills zombie-clobbering both for better and worse.
Dead Island 2 is the best way to smash zombies but the game’s shallow mechanics and short story feel like a let down after 10 years of waiting.
After such a bumpy road, it’s wonderful that Dead Island 2 has arrived in such a commendable state. This is a game you can pick up and play and get exactly what you came for. Good ol’ fashioned zombie chaos with personality and an ambition to get it all right. And what more can you want after all these years?
Dead Island 2 offers some of the most visceral and realistic looking first person combat around but its unfinished story and lack of challenge prevent it from reaching its potential.
[Despite its repetition] Dead Island 2 was for the most part fun to play. And that's all you really need for a game like this. We need the opposite of survival horror zombie games and Dead Island 2 provides that experience. You can just let loose, and beat up zombies to your hearts' content. Because sometimes, it's fun just to enjoy some mindless chaos without having to worry about conserving ammo or saving up resources for a rainy day situation.
That's the feeling that lingers in the end. The dismemberment system is fun; The combat works, even if it becomes repetitive. If played in cooperative mode, it's funnier. For the rest, Dead Island 2 doesn't have much to offer. History is disposable. The map and exploration design is old-fashioned. Technically, it's not a current-generation game. I give credit to Dambuster Studios and Deep Silver for making the effort to finish the game, but for a title that was almost 9 years in development, more was expected. If you like zombies, it can be interesting in an eventual price drop.
Review in Portuguese | Read full review
Dead Island 2 is a serviceable zombie action game that improves many components of the first title and delivers an enjoyable time when given a chance. However, it doesn't innovate, is highly formulaic, and ticks off every feature to a fault. Your enjoyment will really depend on what you're looking for, and there's no truer example than Dead Island 2. Dambuster Studios did a good job revitalizing Dead Island 2, which has fallen into development hell over the past years. This has to be pointed out, and with such a troubled history, it's a massive feat to finally be able to bring this out and release it to the gaming public.
While many games that are released after a long period of anticipation can be met with doubt, Dead Island 2 defies this trend with maintaining its franchise identity and core game design. However, certain aspect that are not user-friendly and the exhaustion from combat may prevent players from continuous gameplay.
Review in Korean | Read full review