Rainbow Skies Reviews
Rainbow Skies is not only uninspired, it feels almost like a cheap nostalgia cash-in for JRPG enthusiasts. The characters are generally annoying and mostly one-dimensional, and the writing is quite poor and riddled with syntax issues. The explorative nature of the game is something that players might be drawn to, but that's not enough to carry the significantly weaker portions of the game. The combat system is sort of cute in its simplicity, but it's not unique enough to keep players invested throughout all the annoying little quirks that fill up the majority of Rainbow Skies
Rainbow Skies tries hard to be an epic turn-based RPG, but it thoroughly disappoints in every possible way.
Done before and done better, Rainbow Skies is a game that has taken a fairly bland concept to begin with and proceeded to not change a thing about it. If you're looking for an epic tale of heroes and rogues, you'd be better off looking elsewhere.
Overall, Rainbow Skies is great if you want something to play in short bursts every now and again, but I wouldn’t expect anything special. It’s an average game that’s very grind-heavy and has a lot of fluff. But if you have 80+ hours to kill, you’d probably have at least a pretty decent time. I just wouldn’t recommend binging it.
Rainbow Skies has plenty of content, an enjoyable combat system that opens up the more it's played, and some memorable music. Unfortunately, there are countless other RPGs that also fulfil those criteria, plus much more. Couple this with the staggering amount of tedious combat animations, and it's hard to recommend this to anyone other than hardcore RPG fans. It's a (mostly) fundamentally decent game, but not much more.
For what it's worth, Rainbow Skies provides a good challenge and a fun levelling system. Though dense and repetitive at length, there are moments that are memorable.
There's nothing wrong with the aesthetic of the game or its reliance on tired clichés to tell a story. It's truly done a decent job, but that's the crux of the problem – it's just okay. It's a fun title to whittle away some time with, and you may even find yourself warming up to your party members' impenetrable plastic hearts. However, it lacks a compelling narrative, balance, and combat variety necessary to make it as engaging as it should be. Rainbow Skies feels like a blast from the past, before we had mainstream exposure to the tactical titles that it's clearly drawn inspiration from. Nostalgia's all well and good if you're pining for a better time, but it feels like a return to an era that we've intentionally left behind.
Rainbow Skies has a few good ideas, but those aren't enough to move past its bland narrative and repetitive gameplay.
It's clear how much of a labour of love Rainbow Skies was. The game is packed to the brim with mechanics and ideas that call back to a dozen different classic RPGs and strategy games. For all the love that went into the game though, there's a frustratingly low amount of polish and quality design, especially when it comes to the visuals and writing. Rainbow Skies is a love letter to classic RPGs hastily written in crayon on notebook paper.
A stuffy follow-up to Rainbow Moon that doesn't improve on its predecessor.
A disappointing sequel that fails to recapture the magic of its predecessor.
Rainbow Skies could have been much better if it made exploring the maps less clustered and the pace of the game (and movement) was a bit faster. The combat really needs an overhaul so that fights aren’t taking as long and have less probability of movement errors. Otherwise, it’s a decent game, just a bit too slow. This could be due to the game being available for various PlayStation platforms and by not focusing on more modern hardware, like the PS4 and PS Vita, it feels like it’s possibly been held back.
After a week's worth of time spent in Rainbow Skies I have to say that even as someone who is not typically a tactical, turn-based RPG player, I appreciate how much has gone into Rainbow Skies. It definitely scratches that particular itch with great progression mechanics, an intriguing world and story, and some great tactical combat. However, the game's unbalanced pacing in story delivery coupled with some serious "what do I do now" moments hamper this otherwise fun tactical, turn-based RPG.
Rainbow Skies is a very interesting option for those who want to take their first steps in the genre. Role and strategy go hand in hand in a more friendly experience than the one we can find in the great exponents of a genre that does not abound in consoles although the decaffeinated history and lack of depth will not convince the most experienced players. A simple, lightweight title that can entertain any user who wants to make his first steps in the genre.
Review in Spanish | Read full review
Rainbow Skies is a tactical style role-playing game that features an amusing assortment of characters and variety of recruitable monsters as you journey across the world.
Rainbow Skies is a behemoth of an adventure that could last you hundreds of hours should it get its hooks into you. It’s a vast improvement over its predecessor with a more focused plot and a myriad systems which overlay to provide a deep, tactical adventure. It’s not without flaws but if you’re looking for something light-hearted and accessible while offering a challenge when you want it, you can do a lot, lot worse than Rainbow Skies.
Rainbow Skies is very much a mixed bag.
Rainbow Skies is an indie old school SRPG hiding a wealth of content behind its charming exterior. Improving upon the Rainbow Moon formula, the game doesn't skimp out on quality or quantity, featuring extensive party management, in-depth combat, a vast world to explore, and a myriad of foes to conquer. Unfortunately, the hundreds of hours of gameplay are not free from tedium and suffer from a lack of variety.
Ultimately, Rainbow Skies is a fascinating exercise in time.
If you're looking for a simple SRPG that you can sink a ton of time into then Rainbow Skies is a must-buy game.