Rainbow Skies Reviews
Rainbow Skies is an RPG that features several familiar elements which will very likely appeal to players looking for an experience where they can feel right at home. At the same time, its character designs look dated, the graphics are unimpressive, and the plot is very poor, but players willing to forgive that will find a fairly good combat system, lots of content to find out, a wide soundtrack, and an overall challenging experience. Rainbow Skies isn't for a very large audience, but it has an undeniable charm for parts of the RPG fandom.
Review in Portuguese | Read full review
Rainbow Skies is a vibrant and cartoony-style isometric RPG that feels like it is trying to be the next Final Fantasy Tactics but doesn't pull it off with repetitive gameplay and a story that you don't feel a part of.
With an unusual mix of the familiar and stabs at simply doing things differently, Rainbow Skies is an odd bird that struggles with blandness
Rainbow Skies has plenty of content, an enjoyable combat system that opens up the more it's played, and some memorable music. Unfortunately, there are countless other RPGs that also fulfil those criteria, plus much more. Couple this with the staggering amount of tedious combat animations, and it's hard to recommend this to anyone other than hardcore RPG fans. It's a (mostly) fundamentally decent game, but not much more.
Rainbow Skies is very much a mixed bag.
Rainbow Skies could have been much better if it made exploring the maps less clustered and the pace of the game (and movement) was a bit faster. The combat really needs an overhaul so that fights aren’t taking as long and have less probability of movement errors. Otherwise, it’s a decent game, just a bit too slow. This could be due to the game being available for various PlayStation platforms and by not focusing on more modern hardware, like the PS4 and PS Vita, it feels like it’s possibly been held back.
Anyone interested in a title that is charming and rewarding to spend huge quantities of time exploring should most assuredly check it out, and while the narrative won’t blow people away, it’s also not constantly forcing itself into the forefront.
Overall, Rainbow Skies is great if you want something to play in short bursts every now and again, but I wouldn’t expect anything special. It’s an average game that’s very grind-heavy and has a lot of fluff. But if you have 80+ hours to kill, you’d probably have at least a pretty decent time. I just wouldn’t recommend binging it.
Done before and done better, Rainbow Skies is a game that has taken a fairly bland concept to begin with and proceeded to not change a thing about it. If you're looking for an epic tale of heroes and rogues, you'd be better off looking elsewhere.
Rainbow Skies is a tactical style role-playing game that features an amusing assortment of characters and variety of recruitable monsters as you journey across the world.
For what it's worth, Rainbow Skies provides a good challenge and a fun levelling system. Though dense and repetitive at length, there are moments that are memorable.
Rainbow Skies has a few good ideas, but those aren't enough to move past its bland narrative and repetitive gameplay.
A stuffy follow-up to Rainbow Moon that doesn't improve on its predecessor.
A disappointing sequel that fails to recapture the magic of its predecessor.
Great spiritual successor to Rainbow Moon. It's a solid, indie tactical RPG, which offers pure fun whether you have couple of minutes or hours.
Review in Polish | Read full review
It's apologetically grindy, and a time sink for the sake of being a time sink. Most of the time, it's the kind of thing I simply wouldn't enjoy, and yet, somehow for both it and its predecessor, it all comes together to be something I do really enjoy. The purity and simplicity of what drives this game is appealing, and even refreshing, and the perfect thing for a lazy Sunday afternoon, when you just need to clear your head.
Ultimately, Rainbow Skies is a fascinating exercise in time.
There's nothing wrong with the aesthetic of the game or its reliance on tired clichés to tell a story. It's truly done a decent job, but that's the crux of the problem – it's just okay. It's a fun title to whittle away some time with, and you may even find yourself warming up to your party members' impenetrable plastic hearts. However, it lacks a compelling narrative, balance, and combat variety necessary to make it as engaging as it should be. Rainbow Skies feels like a blast from the past, before we had mainstream exposure to the tactical titles that it's clearly drawn inspiration from. Nostalgia's all well and good if you're pining for a better time, but it feels like a return to an era that we've intentionally left behind.
Rainbow Skies is a perfect example of a sequel that takes everything from its predecessor and does it better. From the dialog to the various system enhancements and the sheer ease of playing on the platform you want when you want. This is a sequel worth looking into and the best part is that you don’t have to play Rainbow Moon to enjoy it as the adventure itself only references its predecessor in passing meta dialog.
Rainbow Skies is not only uninspired, it feels almost like a cheap nostalgia cash-in for JRPG enthusiasts. The characters are generally annoying and mostly one-dimensional, and the writing is quite poor and riddled with syntax issues. The explorative nature of the game is something that players might be drawn to, but that's not enough to carry the significantly weaker portions of the game. The combat system is sort of cute in its simplicity, but it's not unique enough to keep players invested throughout all the annoying little quirks that fill up the majority of Rainbow Skies