Doom (2016) Reviews
This is the Doom you've been waiting for, packed with gruesome, unrelenting action, gore and one of the finest monster menageries in gaming.
DOOM is unrepentantly old school. It's gore porn to the max, a ballet of bullets and blood that I can't get enough of. Satisfyingly brutal, solid and most importantly, fun.
Doom (2016) is a great addition to an oversaturated genre thanks to an excellent campaign, a polished old-school shooting experience and a creative SnapMap mode. Admittedly, the multiplayer, while competent, pales in comparison to the single-player experience. For Doom fans and newcomers looking for a different experience from today's typical shooters, however, this game's back-to-the-basics approach is devilishly fun.
Doom is back and true to the original. If you want to play the best FPS in years, you owe it to yourself to go to Hell (on Mars).
Exaggerated, violent, ruthless. Bethesda and idSoftware took the essence of the shooters you played in the 90s and rewrote it with a modern language. DOOM is an unstoppable FPS, with a bloodthirsty single player campaing and a solid Multiplayer, unfortunately showing some balancing problems.
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Not even tacked-on multiplayer or a weak level editor can stop DOOM from being a total blast from start to finish.
What can really be said? DOOM is a beautiful return to form by Id and a magnificent show of tradition whilst accepting modern sensibilities. Sure, the two non-campaign modes are lacking, but this is DOOM. To give much weight to either snapmap or multiplayer would be like criticizing a steakhouse with subpar salad and dinner rolls despite the sheer quality of their world-famous Filet Mignon.
DOOM is a masterful reboot of one of the most important and legendary franchises in the history of games; bravo to id and Bethesda.
A Satanic shooter that's as gratifying as Hell, DOOM pays due respect to its legacy with a game that delivers on everything that makes the series so great. You need DOOM in your life.
Doom is a really decent revival of a classic franchise. It doesn’t hide behind fancy cutscenes and narrative, and puts sheer gameplay first. The single player is genuinely fun from start to finish and it’s the type of game that I didn’t even realise that I wanted until now.
The player, a gun, and things to kill. That has always has been DOOM, and id's legacy has been rekindled with DOOM (2016). You may argue that a good sequel's job is to iterate on past successes, to further develop mechanics, or to evolve a title to the next step in its life cycle. But DOOM (2016) isn't a departure or a reimagining. It's something much better, much more pure. DOOM (2016) is a homecoming. And boy, does it feel good to be home.
If you are a shooter fan, you owe it to yourself to play DOOM, just for the campaign alone. The game is a master class in how you design a level; not in how it looks like, but how it functions.
Exactly the right amount of old and new, DOOM is an adrenaline rush that borders on overwhelming in the best possible way.
A fun, engaging throwback with a few flaws
Doom is a big name in gaming history, and this new entry offers a great and faithful encapsulation of its predecessors fast-passed shooting, trademark gore and infamous demons.
Beautiful to look at, thrilling to play and infused with the gleefully anarchic spirit of the original, *Doom* offers the best and most refreshing shooter campaign in years. This alone would justify the price tag, but abundant secrets and potentially endless content via SnapMap add further longevity. *Doom* is back.
A great single player campaign that pays homage to the original, but the multiplayer is forgettable.
Doom is back and it's better than ever. It's a rage and adrenaline fueled murder fest that won't challenge your perception of what is possible in a game, but it'll help to reinforce the belief that maybe, just maybe gaming has a future that doesn't involve quick time events and pointless cut scenes.
Doom captures the feeling of nostalgic fun without being cynical. Brutal, intense and incredibly fun.