Assassin's Creed Chronicles: India Reviews
Assassin’s Creed Chronicles: India bietet eine solide Leistung für einen 2,5 Platformer, schwächelt aber etwas im Storystelling und bietet auch sonst zu wenig neues. Falls euch der Vorgänger zugesagt hat, werdet ihr auf jeden Fall auch mit dem neuesten Chronicles Abenteuer euren Spaß haben. Für alle anderen, empfehlen wir eher auf Besserungen im letzten Abschnitt der Reihe zu hoffen, wo es euch nach Russland verschlagen wird.
Review in German | Read full review
Assassin's Creed Chronicles: India starts off making you feel like an elite assassin, able to tackle scenarios and obstacles as you see fit, but increasingly you begin to feel like a dog being berated into learning how to go through an obstacle course, or even just a rat in a maze.
Assassins Creed Chronicles: India hits its mark in areas where ACC: China failed to, but misses in areas where China did well. It is difficult for all the wrong reasons, but the overall presentation makes it unique and something in which fans of the franchise may want to check out.
Assassin's Creed Chronicles: India is a frustrating excursion to the world of assassins and templars. The only thing the game has going for it is the art style.
Review in Slovak | Read full review
Assassin’s Creed Chronicles: India does well at fleshing out the AC Universe showing the struggle between the Assassins and the Templars reaching all cultures throughout time.
I really enjoyed Assassin's Creed Chronicles: China, but I think this one takes a giant leap forward. While the core mechanics remain functionally the same, that (even more) exotic setting and (lesser known) time period, brilliant environment design and brief, but effective, narrative all combine to make something that offers just that little bit more.
Assassin's Creed Chronicles: India is a good but still not great entry in the Chronicles trilogy. While it does manage to make a few improvements over China, the initial entry, it's still weighed down by problems like the clunky combat, the somewhat erratic AI, or sections that require a lot of trial and error to complete in the best way possible.
The core of Assassin's Creed Chronicles: India might be alright; the tech and aesthetics are decent enough. But once you starting playing, the experience falls apart, leaving very little worth praising.
If you liked Assassin's Creed Chronicles: China, then there's a decent chance that you'll have a good time in India, in spite of the problems outlined above. There's enjoyment to be had, but the main worry is that almost everything new that has been thrown in is flawed to the point of not being a worthy addition. With the Russian entry just around the corner, we're hoping that this is a missed step in the journey, rather than an inevitable and unalterable course.
In the end, Assassin's Creed Chronicles: India is a perfect example of "woulda, coulda, shoulda." There are so many highlights glinting out from this pile of mediocrity; if only the developers could've tied them all together, then we'd be treated to a more vivid and consistent display. But serious drawbacks like poor storytelling and acting, questionable AI and gameplay responsiveness, and a definite lack of pacing drag the whole production down.
'Assassin's Creed Chronicles: India' takes a step back from the modest success of 'China'. The narrative adds little to the overall 'Assassin's Creed' storyline, most of the characters are thin, and the gameplay is inexplicably disheartening. Perhaps Ubisoft can eke out a victory with the Russian installment next month, but this entry isn't worth the price of admission.
The absolute beauty of the painting-like art style also helped. There's one thing that India has that was just as amazing as it was in China.
Assassin's Creed Chronicles: India has competent gameplay and a vibrant touch of colour. However, lacking level design with cheap tactics designed to cause instant fail-states and tedious trailing missions take away from what could be a fantastic experience. Nevertheless, I still look forward to the next Chronicles game, Russia.
A simplistic but beautiful take on the Assassin's Creed formula, one that might've benefited from being unshackled from the series it's based on.
Review in Arabic | Read full review
Unless you're a hardcore Assassin's Creed fan, the stellar art direction and a unique setting isn't enough to warrant purchasing Assassin's Creed Chronicles India at the moment. There are makings of a good game buried underneath, but you're better off waiting for a price drop or the inevitable retail release later this year.
If you enjoyed Assassin's Creed Chronicles: China and hankering for more of the same, then India definitely delivers on that level and if you missed the previous game but enjoy some classic platforming with a next-gen twist, this is definitely a title you should check out. The gameplay is sturdy, the graphics mirror painted art and audio create an enjoyable adventure (albeit short) through another part of the Assassin's Creed franchise. In terms of replay value and once you've completed the main game, the title does give the player more challenging modes to complete the game again and fine-tune your assassin skills.
Assassin's Creed Chronicles: India is a stealth game with Assassin's Creed adornment. Its story barely invites you to understand more about Arbaaz Mir and Climax Studios completely fails at telling one, but if you are desperate for a stealth game, you will be challenged and fairly compensated for your time and money.
As a departure from the typical Assassin's Creed series, Assassin's Creed Chronicles: India is as colourful as they get. Unfortunately, the controls and limited story fail to really deliver a compelling gameplay experience.
Good ideas assassinated by terrible design
Not quite the diamond in the rough, India is at times sumptuous but often shallow in almost every other way.