Stories: The Path of Destinies
Top Critic Average
Stories is a game that has a lot of heart. Sure, there are plenty of things in this game that I have seen before in some form or fashion, but it never stopped me from having a fantastic time with it. The look and stories that are told are fun and exciting to see play out, and the combat works just as well as the caped crusader's adventures.
Bringing the game to Xbox comes with no real upgrades. Sure it supports 4K resolution, but it would have benefitted from HDR for sure. The colors in the world are so vibrant and varied. There is no additional content, but at least Xbox gamers can now discover this incredible title. Do not pass it up, do not sleep on this one, Stories is one of the best games I have played this generation, indie or not.
By relying on countering it creates an almost rhythmic display as you jump from one enemy to another and rack up a hell of a combo score. It's like watching a very satisfying, very aggressive ballet… with swords
Stories sets a very high bar for writing and story in a video game. Similarly, while many games tout that player decisions matter, Stories truly delivers. Visual design would rate well alone, and audio/narration is nearly perfect. The price of admission is a good deal, with gameplay developing new wrinkles through about a dozen stories to keep it fresh, which would land you about 6-10 hours of gameplay. Some players will get tired of combat sooner, some will persist for the stories. Completionists looking for platinum will likely get tired of killing ravens. Replayability's only blemish is that the game is so fast to "complete" that you pretty much need to go through a few times just to start grasping the true nature of the game. This is a small nitpick to be sure, and players will likely stick with this game for a bit to see what Reynardo will do next.
Stories: The Path of Destinies mixes looping narratives, engaging brawler combat, and beautiful scenery to create a compelling indie adventure that should not be overlooked. Not wholly without fault, but even in the imperfections it's easy to find a lot to love in Stories.
Solid action-RPG gameplay is elevated by the meta-puzzle that is the game's branching storylines. The entertaining trial and error of trying to find the one "good" ending channels Choose Your Own Adventure books, and lends itself to a story that you'll love playing again and again.
Stories: The Path of Destinies may not redefine the way we think about narrative choice in video games, but it doesn't have to: it's just damn good fun. The idea of playing a game repeatedly to experience all its branching paths may bring to mind unnecessary padding and repetition, but the developers at Spearhead Games clearly took the initiative to avoid that. Stories is a lot of fun to play through multiple times, thanks to some thoroughly smooth and enjoyable combat — even though it's snatched its main ideas from the jaws of the Batman: Arkham games — and great level layouts that let you explore new territory even on multiple return trips. From an aesthetic perspective, I really think a lot of players will dig the fairytale-inspired character design and colorful environments, which might help them overlook the occasional technical hiccups. Overall, this is one action-RPG fans won't want to miss.
A lot of fun, but get it on PC if you can.
I can’t speak highly enough of Stories: The Path of Destinies. All I wanted to do after I finished each story was start another one to see what different choices I could make and different worlds they would take me to.
Stories: The Path of Destinies is a unique adventure game where we control a fox that owns a book. A book tells a story. What story you might ask... It depends, because you choose it and that's a lot of fun!
Review in Polish | Read full review