Metroid Prime 4: Beyond Reviews
Metroid Prime 4: Beyond is an excellent, if relatively uneven, revival that reaches heights worthy of the Metroid name in its best moments.
Metroid Prime 4: Beyond is enjoyable enough, and has glimpses of vintage Metroid shining through, but this game could and should have been so much more.
Metroid Prime 4: Beyond Is Not Only A Worthy Successor, But An Exciting Sign Of Things To Come
Within its actual levels, Metroid Prime 4 is triumphant.
High highs and middling lows make Metroid Prime 4's return uneven.
After a rocky development history, Samus finally lands on the Switch 2 with one of her greatest adventures.
Overall, Metroid Prime 4: Beyond is worth the wait. The new story characters are not in any way overly chatty, and this is still the mysterious and moody alien treasure hunt Metroid fans have come to love, but now with a funky alien bike. I still rate the original Prime trilogy over this, but those games were pretty much faultless, whereas this is just thoroughly excellent.
Metroid Prime 4: Beyond delivers an excellent 3D Metroid experience that's even better on Switch 2. The game's graphics are a sight to behold throughout, but really shine in its dungeons, where the attention to detail and intricate level design keep you hooked. While the new overworld that connects them feels somewhat barren at times, traversing it via motorcycle helps break up the more slow-paced exploration of its dungeons. However, having to traverse an entire desert to install an upgrade can often feel tedious. Still, Metroid Prime 4: Beyond is a sight to behold that nails the core gameplay and combat of a 3D Metroid game. Check Amazon Check Walmart
After 18 years of waiting, Metroid Prime 4: Beyond manages to replicate that magical sense of discovery from the GameCube original while pushing the series in some incredible new directions. Separating the main biomes with a vast open world sounds ridiculous on paper, but the slick traversal provided by Vi-O-La makes exploration more satisfying than ever.Combine this with the stunning art direction, ferocious new boss characters, and a surprisingly endearing squad of Federation troopers, and Beyond is quite possibly the boldest, most well-realised Metroid game to date. Make no mistake, the long wait has been more than worth it. Welcome back, Samus.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Almost exactly what fans didn’t want from a new Metroid Prime but while it is widely inconsistent the majority of the game is undeniably entertaining.
Perhaps it couldn't have been any other way: Retro Studios' game opts for a classic design, demonstrating that the franchise isn't one that has to answer to anyone. It's not always necessary to change, and stepping outside your comfort zone can, ironically, mean staying within it. Retro Studios knows exactly what it's doing. I don't think anyone would dare question something so obvious.
Review in Spanish | Read full review
Metroid Prime 4 is a great return and new beginning for this series, which has spent far too many years away. It's not the strongest Metroid Prime for narrative, but the new psychic powers add a refreshing layer alongside familiar abilities and the general feel and tone that makes this series so beloved.
Despite the fact that Metroid Prime 4: Beyond is also launching on the original Switch, it truly feels like the proper showpiece for the Switch 2. The supreme gameplay design is beautifully complemented by the different input options, all of which are suitable ways to play through this adventure. The experience is bolstered by gorgeous visuals and spectacular performance regardless of how you choose to play. Outside of some boring downtime during forced traversal segments, Metroid Prime 4: Beyond is a premium experience.
Metroid Prime 4: Beyond feels like a game stuck between two worlds. When it’s emulating the series’ past, Beyond is an entertaining, if overly conservative, sequel. However, as the shadowy corridors make way for open-world fetch quests, and Halo-style expeditions with AI companions, it’s left feeling like a diluted experience that doesn’t fully deliver on the spirit of earlier entries.
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Review in Italian | Read full review
It all amounts to what is easily the most mystifying and mixed of Samus Aran’s first-person outings yet. But there’s still some joy to be found in slowly peeling back the layers of an ever-expanding world, regardless of how disjointed it ends up being.
Metroid Prime 4: Beyond ascends to higher peaks than any previous Prime entry, delivering an impressive sense of scale, breathtaking visuals, and classic Metroid level design at its most immersive and riveting, but a few missteps, including an unengaging story and flat final act, may exclude it from best-of-series conversations. That said, those who have been waiting for this game for nearly two decades needn’t worry too much, as Metroid Prime 4 largely locks onto the core of what made this series great.
All the superior design choices make the baffling ones stand out even more, however. I can’t comprehend why this game was made open-world. The backtracking you have to do is downright offensive. Otherwise, this is a fantastic entry in the Metroid Prime series.
Thanks to its intricate and well-executed level design, clever implementation of new mechanics, great pacing, spectacular technical aspects, and of course, a deep respect for what this series has always been, we can say that Metroid Prime 4: Beyond is the return we've been waiting for, despite its very clear flaws. Of course, there's the issue of the completely unnecessary NPCs, and frankly, we would have liked to see more risks taken, but at the end of the day, Retro Studios knew how to save this project, which we're sure was on the verge of being scrapped more than once. The Switch 2 closes its first six months on a high note.
Review in Spanish | Read full review
