Concord Reviews
Although Concord is solid and polished on a basic level, it's faced with an uphill battle that it already seems to be losing. A shotgun blast approach that attempts to hit the basic notes of every hero shooter prerogative makes it harder for it to do one thing in a truly fresh way, and the casual modes would be more exciting with bigger abilities and maps with more interesting pressure points. The game's systems click in Rivalry and get the job done across the other game modes, but Concord lacks the spark necessary to light much of a flame.
Concord largely nails the fundamentals - it feels highly responsive, is handsomely made, has good feeling, if slower gunplay than other games, super stable servers and minor concerns aside, has a roster of mostly well balanced characters. With Concord's obviously passionate team of developers confirming that they are absolutely in it for "years to come", I would love for Concord to still be around in one, two or three years time and even beyond that. I just don't know if gamers who have been experiencing varying amounts of genre fatigue will be generous enough to put a significant amount of time into a title that, on the starting blocks at least, seems roundly decent enough but doesn't offer anything thunderously new to upset the status quo. I know that I'll be playing Concord in the weeks and months to come, I'm just not sure a sufficient number of other folks will be joining me.
Concord is not a bad hero shooter, but neither a good one. It has really nothing special to offer in relation to other game of the same genre that are free to play, and it lacks of a distinctive characteristic. The lore is not original, the characters are not memorable, the shooting is not very good and the gameplay modes are few and old.
Review in Italian | Read full review
Concord is a clean and well-meaning first-person shooter, with no shady business practices to boot. Its lack of real identity is an issue, and it's difficult to determine just how much Sony is going to get behind it long-term. However, there's a polished and beautifully presented experience on offer here, with some interesting tactical team-building systems and sublime animations. Firewalk's debut may not be out of this world, but it's genuinely pretty good overall.
Concord may not be worth $40 to some, but that doesn't mean there isn't $40 worth of game here. With PlayStation levels of production value, and exceptional gameplay, fans of hero or team-based shooters should find Concord appealing – if they give it a chance.
Concord is a hero shooter with an effective graphic sector and a really fun gunplay, characteristics that however fail to stand out due to the presence of not insignificant problems, both in terms of the balance of the roster and in terms of the characterization of the individual fighters.
Review in Italian | Read full review
Concord doesn't stand out much compared to the other free multiplayer games on the market, so you're not really missing out on much. It's sad to say, but with this poor performance, Sony will eventually give in and make it a free game; That's the only way I would recommend it.
Review in Spanish | Read full review
Concord is not a horrible game or an industrial accident, but it is not up to other competitors. Even more after eight years of development. If the SF universe and the mood The Guardians of the Galaxy are interesting at first, it would have been better exploited with a solo mode annex for example. Although the variety of heroes and their skills is one of the qualities of the title, we regret the relative softness of the set, the lack of sensations of some powers and originality in the modes. In the end, after a few hours, and except for this test, we have trouble thinking that we will play it again.
Review in French | Read full review
Concord is an incredibly distinct PvP shooter in an incredibly busy space. Tight, polished gameplay drives its diverse cast along a number of memorable maps. Distinctly old-school in its execution, it is multiplayer game stripped of annoyance and packed with fun.
Firewalk Studios' Concord constrains all of its imagination on the Galactic Guide, leaving little for the gameplay. Responsive gunplay and vibrant visuals can only go so far, especially when the competition is doing better for free.
Concord gets the fundamentals right: unique characters, strong art direction and tightly designed combat make for thrilling matches with Crew Bonuses adding a welcome extra level of strategy. Uninteresting progression, unrealised storytelling potential and a lack of personality hold it back, but a commitment to the content roadmap and worldbuilding could salvage things. I am hopeful Firewalk Studios can turn things around given the chance.
Concord is a great shooter that will pleasantly surprise those willing to tune out the outside noise. Within is fantastic minute-to-minute gunplay and action, complimented by a diverse cast with diverse abilities that can mix up a game at a moment's notice. Though it's perhaps the least revolutionary game we've seen in a long time and still in need of small functions like leaderboards and a clearer vision for its future, what's here today is some of the best multiplayer gaming I've experienced in forever. I've found so many weirdo heroes I've grown a rich affinity for, whether it's via their deep-prosed lore or their chaos-causing gameplay. Concord's fate isn't quite written in the stars yet; it's far better than a majority are giving it credit for. I pray you join me and other Freegunners on this voyage. We need you.
Concord has a few interesting ideas, but its live service trappings, lacklustre game design and mediocre level design keep it from being truly great.
Concord is an immense waste of resources (and it's not even a free-to-play), a project that also runs the risk of not being able to recover in the long run.
Review in Italian | Read full review
Concord is fun and serviceable and a far cry from broken, cash-grab titles like The Lord of the Rings: Gollum and The Day Before. But it's asking for an upfront payment for an experience most people paid for, played and enjoyed eight years ago when Overwatch launched. Heck, even Overwatch 2 launched as a free-to-play title last year and still found itself standing on the stage in front of a tough crowd. It's then baffling that Sony thought a hero-shooter in 2024 could be released with upfront pricing. Concord should have been free-to-play, launched on PS Plus — I hope it does make a comeback in that form at some point. Its release should have been pushed back after the dismal open beta. Instead, Sony let it walk out to its grave.
Although it brings solid and fun gameplay, Concord fails in several other aspects, including its competitive modes and the lack of charisma of its characters. It's an average experience that can be fun in short doses and rewarding to the player who invests time, but doesn't do enough to hook him.
Review in Portuguese | Read full review
it is a quality title under the auspices of Sony. A precise and technically flawless affair that lacks ingredients such as distinctive distinctive content and understanding the market's needs.
Review in Slovak | Read full review
Concord has a solid foundation and interesting ideas; however, its bland cast of characters and lack of innovation make it a generic and unappealing hero shooter destined to fail, especially considering its $40 USD price tag. It's not a bad game, but is something much worse: an unnecessary product that fails to understand the market it competes in. Simply put, there are better and more enjoyable free alternatives out there
Review in Spanish | Read full review
Concord has one of the most solid and polished controls, but the game doesn't bring anything new or innovative to the already busy and established market for Hero Shooters
Review in Arabic | Read full review