Two Point Museum Reviews
With a steady stream of objectives, tons of customization options, and an irresistible loop of discovery and optimization, Two Point Museum is one of the most satisfying and replayable management sims I’ve played in a long time.
A lot of familiar, perhaps too familiar, fun.
Two Point Museum is the best the series has to offer. Playing this gives you an appreciation for what goes into making museums viable and sustainable. It might even encourage you to visit a local one you haven’t been to lately, or have never visited before. There’s plenty of laugh out loud moments, and things that will keep you smiling as you play, it’s simply a joy. Two Point Museum is a much more focused game, but one that’s near perfection in its execution of first-class management tools.
Two Point Museum is a fantastic addition to the Two Point management sim title list. It lives up to the studios’ past games but never feels derivative. Everything about the game feels special, providing a blended experience that is accessible to new players at first before it begins to layer new systems into the game, building depth for the more seasoned management sim fan.
“Two Point Museum” is a beautiful game to look at. It's a joy to see the crowds of people pushing through the rooms and marveling at my exhibits. I have a lot of fun for a few hours. Then, despite the well-intentioned employment and decoration options, the gameplay loop wears thin. Everything boils down to expeditions: without expeditions, there are no new exhibits, no new lighting options, no new decorations. There are not many other challenges, no bottlenecks to overcome, no transport routes to optimize and no coveted goals to work towards. Apart from the lack of medium-term motivation, there's not much to complain about. “Two Point Museum” runs flawlessly, is easy to use and has a sense of humor that many other business simulations lack.
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