XCOM 2 Reviews
It's a brilliant sequel and a masterful game in its own right, and a must buy for fans of the turn-based genre, or fans of games in general.
An incremental rather than radical improvement, but no less an achievement for that, XCOM 2 irons out flaws you didn't even realise existed in Enemy Unknown. The consequence is one of the best strategy games in years.
Despite these technical faux pas, XCOM 2 has many grand elements to praise. It is the countless little touches, such as your troops whispering acknowledgments while in stealth, or ducking when within the line of sight of a comrade's shot, that truly show the commitment and effort the team at Firaxis poured into this stunning sequel. If XCOM: Enemy Unknown was the standard-bearer for tactical turn-based games, then XCOM 2 has wrested control of that flag, and now holds it even higher.
With loads of new features, XCOM 2 turns out to be another hit out of the park. It's obviously not a game for everybody due to sheer difficulty alone, but anybody with the patience to learn should be pleased with the love and attention put into this title.
There are still only a few games that do what XCOM does, and even fewer that do it so well.
XCOM 2 is everything a sequel should be, keeping the things that everyone loved about the first game while changing things up as much as possible.
And outstanding sequel to an outstanding game. XCOM 2 is everything an XCOM fan could want and more. If you are a fan of turn-based strategy games, this is THE must own title for 2016. A few performance issues and numerous bugs prevent it from getting the score that it truly deserves.
An addictively fun game for the RTS fan who doesn't mind a tough challenge even on the lowest of settings
XCOM 2 is finally here, and we're taking a break from mourning our fallen squaddies to tell you how great it is.
[XCOM 2] functions well and the tactical gameplay is still solid as ever but retains the annoyances of the old systems
This game is a true diamond in the genre. A rough diamond, admittedly, but it shines through all the same. I've been waiting for this sequel for the longest time and, as expected, Firaxis delivered. XCOM 2 is genre-defining and exceeds expectations - it's a game you don't want to miss.
If you liked XCOM: Enemy Unknown, you'll be right at home in XCOM 2. Frankly, Firaxis doesn't seem interested in bringing non-fans along for the ride - the lack of console support and the in-the-deep-end story and gameplay confirm that.
Overall, XCOM 2 is a flawed sequel. Much like Street Fighter V, we can't help but feel that there's a good game here, it's just that the wrong set of features were prioritised in production. We recommend waiting for it to be fixed before putting down your cash.
Firaxis have made tremendous strides to provide new mechanics and gameplay options for players who are still unsure what the XCOM series can offer them whilst retaining all the features that fans of Enemy Unknown have grown to love and now expect from the series. XCOM 2 is more than just a fantastic XCOM game, it's a polished and cohesive AAA experience that shines with a level of quality not often felt in these bleak, modern days.
[T]hrough it all, XCOM 2 never loses sight of the basic thrills that made its predecessor such a welcome surprise. The feeling of holding the line against seemingly impossible odds, of pulling a mission from the jaws of death with a timely rescue and a wounded comrade on your back, of watching an experienced squad slice its way through pod after pod of once-formidable foes—they're all still here, as satisfying as ever.
Despite being a fan of the XCOM series as a whole I never expected this new entry to be as polished, intricate, immersive, beautiful and exciting as it is. XCOM 2 is not only one of the greatest strategy games of all time, it's also one of the greatest videogames of all time.
XCOM 2 isn't so much a game about liberating humanity from its extraterrestrial overlords, but a statement about the kinds of stories our games can tell and allow to be told, even when they aren't especially valued for their narrative.
XCOM 2 delivers an excellent port to the PS4. It has been cleverly designed to take advantage of a gamepad and this alleviates many potential concerns. Below this lays an experience that is unrivalled when it comes to strategy titles, particularly on console. The constant feeling of 'backs against the wall,' with scant resources and war decisions to be made, conveys a constant feeling of tension, which only serves to enhance the story of guerrilla resistance. Of course, with the permanent death mechanic, the tales of battle with much loved soldiers are rich for sharing between friends as a badge of honour and craft a memorable experience, living long after the game is finished—which, of course, is not a short one, by any means, providing the substantial difficulty is not a turn-off.
All in all XCOM 2 is a solid sequel. In many ways, it's more of the same with some new enemies, mechanics, skills and weapons to make it feel like a true sequel rather than a mere expansion. It doesn't make any big changes to the formula but improves upon the original. Fans of the first should find a lot to like here, but newcomers may want to start with the original XCOM. At the end of the day, it's a solid, fun, and incredibly unforgiving strategy game that will test your wits and your patience. Don't get too discouraged when your favorite soldier is disintegrated by a lucky crit from a laser beam. That's just the XCOM experience.
Firaxis has outdone themselves with 'XCOM 2'. It is a tactical experience without peer, better even than its predecessors. It is draining and agonizing, but in a good way. The high difficulty may turn off some gamers, but it's worth every second.