Might & Magic Heroes VII
There's very little that's new about Might and Magic Heroes 7, and that's a good thing when it comes to its classic-style tactical roleplaying exploration and combat and menus that make managing resources easy to understand and let heroes explore at a rewarding pace without frequent backtracking. It manages to scratch a very old PC gaming itch, at least between the awful cutscenes and performance problems.
This installment does little to move anything forward or conjure up the memories of classic titles like Heroes of Might & Magic III
Heroes 7 does have that "one more turn" quality that eats away the hours, but the game-breaking bugs, along with cheap cinematics and sound effects, ruin the experience. Also, since the stories take place in the past, there's no sense that players are impacting Ashan's fate until they unlock Ivan's campaign. Perhaps Heroes 7 will meet its potential after a few patches and expansions, but for now, it's tough to look past its flaws.
More a service to existing fans than a new game in the series, Heroes VII is a huge game that entertains but fails to overwhelm.
As much as I respect this series, I cannot recommend that you purchase Might & Magic: Heroes VII.
Series acolytes will dig right into this game's glut of content, but rookies could have a tougher time figuring out both the lore and the mechanics
Even as a budget title the game would struggle to be worth it, but at a full retail price and as an extension of one of the PC's longest running franchises, it's in a sorry state. Whatever the reason may be, this game is little more than a failure in my eyes.
Might & Magic Heroes VII is an okay game overall, but seems like it's more for existing fans of the series and doesn't cater to new comers at all. With no tutorial whatsoever it took me a good hour or so just to get started. Outside of that the difficulty can be adjusted, but the ability to auto-play battles makes things a tad easier than expected. This one is definitely not for newcomers to the series unless you don't mind fumbling around on your own for a bit while you get your bearings.
Bland visuals, rehashed game play, and constant bugs and minor irritations completely overshadow the core Heroes experience. These criticisms, along with the game's complete lack of new ideas, makes it the weakest entry in the long running series. Might & Magic: Heroes VII is best avoided and forgotten.