What impressed me most about Submerged is that it never tries to be more than its concept. It set out to be a simple narrative-driven and emotional experience with a strong environmental message, and it achieves just that. With no unnecessary actions to distract those with limited attention spans it might be perceieved as "dull" by some, but in practice it's a reflective, mature, and artful work, and this here is where games should be going.
Submerged won't be a game for everyone, in the same way that the likes of Gone Home and Dear Esther aren't for everyone, but that doesn't make it any less remarkable. But if you can hear the music that this game is playing - and I'd urge you to give it an earnest go - you'll find something that may just take your breath away.
A short, sweet, melancholic exploration game that offers precious few hours of gameplay, but it's beautiful to look at, and highly enjoyable to play.
Submerged isn't a lengthy game or a game of innovative ideas and sophisticated gameplay, but it is a rich and haunting experience that uses exploration to tell its story. Its minimalist approach won't be for everyone, but connect and this could be one of the most memorable games you play this year.
Submerged left me thinking, wondering, curious. That's what sticks with me, I want to go back at my own leisure and explore the world, find those secrets, and complete that world's story.
It's easy to get lost inside Submerged's desolate seascapes. Its desire for pacifism and drive for hope are worthy talents, but it's the call to adventure—to indulge and explore marine tranquility and conquering vegetation—that you'll keep with you, if only for a little while.
One of the most relaxing games I've played in ages. Submerged is a game happy to let the player explore, with minimal challenge making for an experience that focuses on player exploration and stopping to enjoy the view. The story of the children and the desolate world around them slowly becomes clearer, leaving just enough room for the player's personal interpretation.
The Uppercut Games game seeks to connect with the player in this adventure through the presentation of an attractive and mysterious world that unleashes captivating art. The pampering of details to create an environment of great beauty, such as lighting, weather, the night sky, or the day-night cycle helps to want to lose ourselves in the waters of this city, while we delight in a melancholic and evocative soundtrack. An experience that is far from perfect, but if it appeals to you in the least, you should try and feel.
Review in Spanish | Read full review
Submerged is a short but impactful experience, crafting sound and sight together to create something unique and different from the mold. It won't keep you coming back for days and weeks, but in its runtime it stands out as one of the most intimate and interesting interactive set pieces I've played this year.
Submerged is an interesting game in that it swaps out conventional combat mechanics for pure exploration. This means that it's not a challenging game, but it is still fairly engaging. Collecting more parts of the puzzle will keep you playing and driving around in the boat is easy to get the hang of. The climbing mechanics can be a little frustrating in comparison, but you will get used to them in time. The mysterious game crash still remains a mystery, but this seems like a very rare occurrence. For its length, it's hard to fully justify its initial asking price, but the content that's there doesn't outstay its welcome or feel overly short. Whether you fancy something less action packed, or just a quick and easy game, Submerged will be an enjoyable journey while it lasts.
Not having to worry about dying or engaging in combat means the game is a soothing experience, free from any sense of danger or urgency
A game of two parts, one that makes you feel so relaxed within its world and another that just about works, but feels like it doesn't quite belong in this experience.
Submerged attempts to replace tension with curiosity as a motivating force, and largely succeeds even though its environmental storytelling isn't as dense as it could've been. It's an unchallenging, occasionally beautiful experience that caters to our instinct to see what's on the other side of the mountain. In the moments where Submerged rewarded inquisitiveness, I loved it. When it occasionally stumbled in that responsibility, I found myself wishing for a more polished and complete world to explore.
Submerged is a flawed exploration game that relies too heavily on boring climbing mechanics and stiff animations, but its top-notch atmospheric setting and soothing, relaxing soundtrack might be enough to guarantee at least a foray into its flooded canals.
Despite it's cumbersome and repetitive climbing mechanics, gathering objects and reconstructing the story of the characters kept me going on trying to find supplies to heal the wounded Taku. It is a short game, completable in around 3 hours, so i would recommend it if you are into the exploring genre.
Review in Spanish | Read full review
Exploration can get very boring when you're just doing the same thing over and over again, but the intriguing game world, soothing soundtrack and unfolding story ensure Submerged keeps its head just above water.
Submerged is underwhelming. It squanders a promising opening, and its slight mechanics will no doubt give ammo to those who question the validity of exploration titles.
Submerged is a game you could easily cruise through in just a couple of hours, but the narrative rewards were enough to keep me searching the city for additional clues despite action that eventually became tedious. There are solid ideas at play here, sure, but the lack of challenge or any substantial meat on its bones make Submerged flounder where it should soar.
Submerged tries to go for the same vibe as Journey but falls short. The game world is interesting, but the brief stay in it is tiresome since you're only given one environment. The climbing mechanics are so easy that the courses don't provide any challenge, so the only tough part is in finding the supply drop locations. It doesn't help that the main story isn't very intriguing, and neither is the story of the city, especially since you figure it out faster via the cut scenes than from the illustrations you pick up. There's no need to rush and check out Submerged right away.
'Submerged' is a special kind of game. I won't go so far as to say that it is fun for all of its tiny runtime, nor will I say that it's a half-baked mess of pretentious ideas. I did like that it offers a break from the zeitgeist of contemporary gaming in which bombastic, explosive shooters, faux-edgy action titles, and painfully difficult roguelikes seem to be all the rage. It's not for everyone, but go in with an open mind and you may find something interesting underneath the surface.