Octopath Traveler 0 Reviews
While the town building could have been better, it’s far from bad and just adds to a game that’d be stellar without it. An excellent RPG, through and through.
Octopath Traveler 0 is a true behemoth of the JRPG genre. It's a video game with addictive gameplay and a party-building system that will have you constantly switching characters, trying new combinations, and searching for the strategy that suits you best. But what's more, the world of Octopath Traveler 0 is gigantic, brimming with content, and best of all: filled with villains you'll love to hate.
Review in Spanish | Read full review
Octopath Traveler 0 is much, much more than a simple remake of a mobile game. It uses that as a base, but still feels like a full fledged RPG in its own right. It’s a different take on a lot of Octopath’s usual systems and tropes, and feels incredibly refreshing in that respect. Its plot can flounder at the start and middle chapters, but can be enthralling once it finally gets going. The battle system is just as fun as ever, being bigger and yet more restrictive in a very interesting way. Whether you’re after revenge or restoration, there’s fun to be had in either path.
Octopath Traveler 0 proves far more ambitious and polished than its origins suggested. Despite some mobile‑born limitations, Square Enix and Acquire deliver a surprisingly refined JRPG—rich in content, narratively mature, and supported by a sharp combat system, a strong cast, striking art direction, and a memorable soundtrack. The journey through Orsterra remains well worth experiencing. The only real drawback is the lack of Italian localization, which may hold back part of the audience. Overall, it doesn’t reinvent the formula, but it strengthens it with confidence and personality.
Review in Italian | Read full review
Octopath Traveler 0 asks you to stick with a 100-hour journey, and it rewards you with the kinds of moments only lengthy RPGs can pull off with its overarching story, an intricate turn-based combat system, and a soundtrack that'll leave you absolutely floored.
It's commendable that something like Octopath Traveler 0 exists.
A stellar combat system and multitude of strategic wrinkles are the glue that holds this well-told, if disjointed, episodic story together.
Overall, Octopath Traveler 0 is a worthy prequel to the first two games, and the new town-building setup is an engaging addition to an already very solid role-playing game.
The 2D-HD format is back with this reimagining of Champions of the Continent.
In many ways, Octopath Traveler 0 feels like a 'victory lap' for the beloved series, remixing various elements that you're familiar with from the past games while introducing some interesting new ones to spice things up a bit. Importantly, this prequel does not feel like a proper Octopath Traveler 3, but that doesn't mean that it isn't still an incredibly good time and a much better JRPG than most genre peers.Even if it's a retread in some ways, though, an absolutely monstrous amount of content, interesting new gameplay elements, gorgeous visuals, and compelling storytelling all come together to make Octopath Traveler 0 a must-buy.
Octopath Traveler 0 introduces a new town building system to its endless turn-based battles, but doesn't innovate much outside of that. Combat feels fun and powerful, but with this being the fourth game in the series, it could use a touch up. In the end, Octopath Traveler 0 is an incredibly enjoyable JRPG, but one that feels like it's just spinning its wheels at this point. Town building is fun, but ultimately shallow.
It’s certainly a better alternative to the mobile game that inspired it, but what few new ideas Octopath Traveler 0 has do little to give it its own identity and paint a worrying picture for the series’ future.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Quote not available
Review in Spanish | Read full review
Octopath 0 maintains the series' gorgeous pixel-art aesthetic, while its adapted and evolved take on Champions of the Continent's gameplay ensures that it feels like a worthy console release.
It's one step forward, one step back for Octopath Traveler 0. Or maybe that's eight steps forward and eight steps back? Really, who's counting?
I recommend playing Octopath Traveler 0 – as long as you’ve prioritized playing Octopath Traveler and Octopath Traveler 2 before. If you’re okay with playing a lighter version of a game in the series that doesn’t offer many deep stories and repeats what’s been seen in the mobile title, albeit without the gacha mechanics, you should find something to like here.
Octopath Traveler 0 is a curious game- as a sequel to Octopath 2, it’s more steps down than it is up but considering its origins as a mobile game, I’m very glad they decided to give it the single player game reimagining as the story is one well worth experiencing and the system of fielding all eight characters at once is something I’d like to see explored further in the true sequel.
Octopath Traveler 0 is a massive, ambitious prequel that turns a former mobile-only project into a full JRPG epic. Its darker story, customizable lone protagonist, and deep 8-character battle system deliver tons of content and real strategic depth. The village-building and huge cast add charm, even if exploration and pacing can drag. Visually it's closer to the first game, with some performance hiccups, but the music and QoL features shine. A demanding, lengthy, but genuinely rewarding return to Orsterra.
Review in Italian | Read full review
Octopath Traveler 0 is a perfectly solid instalment in the Square Enix franchise, though its overwhelming familiarity will make large parts of it feel like a retread. Its town-building mechanic and expanded party system are smart expansions, and the move towards a single, centralised story is a benefit. However, Octopath Traveler 0 will still feel largely the same in an experience below that of its predecessors.
