Absolum Reviews
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Review in Italian | Read full review
Absolum, the latest work from Dotemu, is not only a beautifully polished side-scrolling beat 'em up, but also adds an extremely fun roguelike component to the classic beat 'em up, especially in co-op mode. The animations and character designs are meticulously crafted, as is the excellent soundtrack. Are you ready to get your hands dirty in a fantasy setting?
Review in Italian | Read full review
Absolum mostly wins you over with its strong mix of variation, challenge, and aesthetics. The roguelite builds a mysterious world with intriguing characters, and the gameplay constantly pushes you to improve. You do start to notice some repetition after a few runs, especially in the early stages. Still, the drive to optimize and progress remains strong, overall, it’s a solid and very enjoyable experience.
Review in Dutch | Read full review
Absolum is not just another roguelike lost in the sea of game stores, it is a game with great potential to become one of the best beat'n'ups in history.
Review in Portuguese | Read full review
Absolum is one of the most fun games of the year, if not the most fun. The fusion of beat'em up with roguelite worked exceptionally well, boosted by excellent animations and striking characters.
Review in Portuguese | Read full review
Absolum is an ode to the history of beat-'em-ups and also modern in its own way, with roguelike progression. The high difficulty and strategic depth make you have that "just one more run" feeling that defined arcades in the "ancient" times.
Absolum shows what can happen when a company known for making precise combat games tries something new. The core of Guard Crush is a beat ’em up game mixed with the replayability and risk-reward systems of a roguelite game. The result is an exciting experience that rewards skill, trying new things, and sticking with it.
Rarely does a roguelite truly surprise me after the violence of Hades. This game comes out of nowhere and shatters those expectations. Guard Crush and Dotemu simply do it again. I haven't even mentioned the art style yet, but it's fantastic. The animations look incredibly good, and the whole game has an immersive, somewhat black-paint-like atmosphere. This game hits all the right nerves. Hades II just came out of Early Access, and as far as I'm concerned, Absolum can join them.
Review in Dutch | Read full review
It shouldn’t come as a surprise that the team of veteran beat ‘em up developers made another great beat ‘em up game. Absolum evolves the best parts of classic beat ‘em up action and weaves it with an original story, a compelling world, and roguelike elements. This doesn’t seem like a game that should work as well as it does, but it’s some of the most fun I’ve had with a co-op game this year.
Absolum combines the intensity of classic beat 'em ups with the strategic depth of a modern roguelite, offering highly satisfying combat and replayability that keeps you coming back for more. The narrative progresses with each attempt, the characters and builds offer great variety, and the audiovisual presentation is beautiful and exquisitely crafted, making Absolum a highly recommended experience.
Review in Spanish | Read full review
The world of Talamh was created with thoughtfulness and feels like a character of its own volition. You've got an interesting premise that lets you explore a pretty incredible place, and it's filled with dangers, treasures, and a whole lot of enemies to defeat. Without a doubt, if there's one beat 'em up this year that's got the rizz, it's Absolum.
Absolum is a revelation in the genre, the beautiful love-child of Hades and Streets of Rage 4. I cannot believe that this game exists, but I thank all of the Gods it does.
Guard Crush polishes, enhances and elevates everything learned in their previous beat 'em ups to, with the help of a sensible roguelite structure, create their masterpiece.
Review in Spanish | Read full review
Absolum combines beat 'em up with roguelite elements to create an immersive and nuanced experience. The game offers deep combat, consistent progression systems, and a visually striking world, despite stumbling upon some structural repetition and limited variations in areas and powers. Its strength lies in the balance between technical precision and tactical variety, rewarding mastery and pattern recognition without sacrificing the fast-paced rhythm typical of beat 'em ups. Even without reinventing the genre, Absolum demonstrates its own identity.
Review in Portuguese | Read full review
Absolum brilliantly merges the slick, progression-driven feel of Hades with satisfying, visually stunning beat 'em up combat, offering a feature-rich co-op experience. Despite its gorgeous animation and responsive systems, the game suffers from noticeable enemy repetition and requires some tedious late-game grinding, slightly detracting from its otherwise stellar genre combination.
Absolum isn't a game that reinvents the wheel, it has its own unique takes, and it brings back an underused genre, which is pretty cool, alongside a very trendy genre, and it's fun in its own right. It has its drawbacks, but they don't detract from its positives.
Review in Portuguese | Read full review
For people who played Streets of Rage 4’s roguelite DLC and wanted more, Absolum scratches that itch and then some. For traditionalists, it might not be your cup of tea because of the structure, but it makes a valiant effort to get there and endear itself to all. Just be sure you know exactly what you're biting off.
Absolum delivers a truly special roguelite experience. By reining in some of the random elements, it’s able to create a smooth-running story that allows those with less than infinite time an experience they can enjoy.
The game is too good. Absolum is not only one of the best games you will play all year, it is my current favorite game of the year.