Prison Architect

Rating Summary

Based on 61 critic reviews
Strong Man

OpenCritic Rating

80

Top Critic Average

81%

Critics Recommend

Based on 61 critic reviews
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Recommended
Oct 7, 2015

Emerging from Early Access lean and focused, Prison Architect is one of the best management games in a long time.

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8.3 / 10.0
Oct 6, 2015

Prison Architect is one of the most in-depth, satisfying builder games in ages, if you can get past the initiation.

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87 / 100
Oct 15, 2015

A complex, challenging, and grimly satisfying simulator.

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8 / 10
Jul 11, 2016

A great simulation game that works impressively well on consoles. Although at times it almost feels like a psychology study of the player rather than the inmates.

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8 / 10
Oct 14, 2015

A great simulation game that recalls the glory days of Theme Hospital et al. Although at times it almost feels like a psychology study of the player rather than the inmates.

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8 / 10.0
Oct 6, 2015

Great moments emerge naturally from well-made simulations, and Prison Architect has no shortage

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7 / 10
Oct 13, 2015

Tonally schizophrenic, yet still one of the more fascinating game experiences ever made.

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Yes
Oct 12, 2015

A deep, absorbing prison sim that won't teach you anything about mass incarceration in America. Enough interlocking systems to keep your mind off the systemic inequities in our actual prison system. The campaign can be boring and the tutorials are inadequate. Escape mode is disappointing.

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Jun 29, 2016

This port of the popular PC prison-building game has been nicely executed to deliver a deep and compelling experience on consoles. Its complex menus and mechanics present a fairly steep learning curve, even with the game's effective tutorials, but once you get over it, Prison Architect is a challenging, entertaining, and surprisingly addictive game that offers plenty of potential for long-term play.

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8.5 / 10.0
Oct 6, 2018

I like computer books. I have a shelf packed with programming textbooks, stories about the industry, and a library of eBooks on various languages I learn and work with. I also have one oddity published by O'Reily called Getting Started With Dwarf Fortress.    Of course Dwarf Fortress is not a programming language, but a game. An infamous game known for an incredible depth of complexity and one of the worst user interfaces ever built. Aside the fact that the game is comprised entirely of ASCII characters, it is difficult enough to parse that it has its own sizeable text box. A shame considering it is one of the most unique and wonderful games around.I never mastered Dwarf Fortress, but it stoked the fires of my interest in the simulation genre and as the years have gone by there have been plenty of interesting clones of the game. Prison Architect is one such game, and while it chooses to ditch the mind boggling scope of Dwarf Fortress and focus the player on a singular task, it is not any worse off or lacking in depth because of this. After hanging around on PC, it has made its way to the Nintendo Switch, making it (for now...Rimworld, anyone?) the only notable title like it on the console.

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