Invincible VS Reviews
Invincible VS sacrifices deep offline modes and a massive starting roster to provide a highly responsive, fiercely competitive 3v3 tag brawler. The 18-character lineup offers excellent variety, and the rollback netcode ensures online matches run flawlessly. If you want a technical fighting game that respects your time and nails the hyper-violent tone of the television series, this is an easy recommendation.
A sharp, accessible brawler that’s great in short bursts, though it leaves you wanting more. Invincible VS delivers fast, hard‑hitting action that’s genuinely fun and easy to pick up, with combat that feels great from the very first match. It shines when you’re swapping between characters or diving into quick battles. However, the extremely short story mode and limited selection of modes hold it back from reaching its full potential. There’s a strong foundation here, but it needs more content to truly stand out.
A brutal and accessible team-based fighter that perfectly captures the over the top violence and personality of the Invincible universe. Strong core mechanics and diverse characters make it highly addictive despite its simplicity. However, the lack of meaningful single-player content and aggressive monetization hold it back from true greatness.
Review in Unknown | Read full review
Invincible VS is a solid 3v3 tag fighter. Its brutal, fast-paced combat impresses with precise controls and meaningful strategic depth. The audiovisual presentation also stands out—it’s clear this was made by people who genuinely care about Invincible. However, the game falls short on content, with a thin single-player offering, a limited character roster, and questionable DLC choices. How much you get out of this bone-crunching 3v3 fighter depends heavily on your attachment to the IP and your love for the genre.
Review in German | Read full review
Invincible VS is a fun and accessible fighting game, highlighted by its 3v3 system and stable online mode. The gameplay is addictive and works well, especially in matches against other players. On the other hand, the content is still limited, the story mode is disappointing, and some aspects of the combat could be more refined. Overall, it’s a solid start, with the potential to become one of the FGC’s new favorites as updates roll out.
Review in Portuguese | Read full review
Invincible VS delivers a fast-paced and accessible tag fighting experience that successfully captures the tone and brutality of its source material while offering solid mechanical depth for competitive play. Inspired by Marvel vs. Capcom 3: Fate of Two Worlds, the game stands out with fluid combat, strong character identity, and an engaging story mode, but its limited Season 0 roster and light content offering make it feel like an early foundation rather than a complete package.
Invincible VS has enough complexity in its combat to make fighting fans punch drunk, but it’s straightforward enough that newer players can feel confident. Overall, it’s a wonderfully fun fighter that oozes personality in keeping with the comics and show, offering a good entry point into tag fighters that’s equally fun for newbies and die-hards alike.
Although Invincible Vs has some rough spots, it overall succeeds where it needs to in a fighting game. The gameplay is fun, the netcode is good overall and the roster is a blast to play with along with solid presentation. While some character omissions are lamentable… The fact that Quarter Up made me want to try Dupli-Kate out makes up for it and thankfully we’re in the age where bugs can be fixed rather quickly.
Invincible VS leaves us with a bittersweet feeling of what could have been. While the game faithfully reflects the show's universe, it falls short when it comes to game modes and the length of its story mode.
Review in Spanish | Read full review
Invincible VS is more than just an arcade fighting game. It’s a tribute to the original material. The characters have been given great animation, and even feature (most of) the original voice actors. While some are missing from the roster, the replacement voice actors do a remarkable job. The combat and most modes are what you would expect from an arcade fighter, but the story mode is a great addition that puts all the characters in the spotlight. It is somewhat short, though. It’s more like an episode of a show instead of an entire campaign. A good fighting game needs a strong community to succeed, so the coming months will show if Invincible VS will be a hit. But if what I played is anything to go by, I think most players who come to this release because they love the show, will stick around because they will also fall in love with this game.
Invincible VS is heavy on fighting game mechanics and fun factor, thanks to its solid tag mechanics and varied cast. However, its single-player modes and other replayable bits, apart from online and local play, leave a lot to be desired.
Invincible VS hits hard enough to satisfy fans, but not cleanly enough to feel truly invincible.
Highly recommended if you enjoyed Killer Instinct (2013) or tag fighting games and are a fan of the franchise. But if you're expecting a good offline experience, I'd say you should reconsider.
Review in Portuguese | Read full review
Invincible VS works as both a tribute to the original series and a good fighting game. It might not be perfect at launch, but the way it's built makes it look like a competitive game that could be popular for a long time.
Invincible VS delivers a technically and visually impressive experience, while also presenting an original story that serves as a continuation of the series. However, it lacks variety in its game modes and imposes a complex combat system that requires a significant amount of time to master.
Review in Arabic | Read full review
Gameplay-wise, Invincible VS proves to be as ruthless and fascinating as the comic/animated series it's based on, drawing inspiration from the bloody history of Omni-Man and the consequences of his arrival. Accessible for newcomers, it's packed with deep mechanics. The content, however, doesn't quite make up for Quarter Up's success, and it actually lacks a truly awful story mode.
Review in Italian | Read full review
Overall, I loved playing Invincible VS. It's something fans of the IP will likely get a kick out of for a few hours, despite the disappointing length of story mode, and those deep in the trenches of fighting games likely trying to come up with the most degenerate strats you could conceive. If Quarter Up can build on the early excitement shown by both the FGC and the casual Invincible audience, they might have a big hit in their hands, one I hope they aim to improve and make a more complete experience in a fighting game market that's surprisingly starting to feel a bit overcrowded.
Invincible VS is quite similar to the series’ protagonist, Invincible. He’s often conflicted, and as an alien, human, and superhero, he has much to live up to. In Invincible VS’ case, I’m not sure that it does live up to expectations. Quarter Up’s first effort should be applauded for developing a fighting game that could be a hit with both casuals and high-level players, but it could just as easily not find an audience with its conflicting decisions. Competition is tough in fighting games, and that remains true for…Invincible VS.
Invincible VS is an excellent fighting title with solid foundations and a low skill floor for newcomers, while also offering a high skill ceiling for those willing to become...invincible.
Invincible VS is good. It’s a big game even if it feels small at times. Good production does it some nice favors and with DLC already lined up, hopefully Quarter Up and Skybound Games can take notes from the community, deliver some surprises, and forge some longevity for those who are jaded and looking for a new mainstay on their hard drives and offer a new way for Invincible fans to experience that universe.
