Football Manager 2016
Rating Summary
Based on 23 critic reviews
OpenCritic Rating
Top Critic Average
Critics Recommend
Still untouchable on the footy front - but shelf life and that inconsistent 3D engine chip away at its tender achilles.
Despite a couple of neat additions, Football Manager 2016 is an iterative release that's sadly short on big new ideas.
A microscopic improvement on Football Manager 2015, that is as addictive and engrossing as ever but seems to have run out of steam in terms of new ideas.
Football Manager 2016 enjoys a few smart incremental updates, as well as a new take on Classic Mode that trims some of the series' more laborious features.
Football Manager 2016 may not be a huge overhaul over previous titles but the game feels a lot more accessible for anyone to pick up and play. Sports Interactive continues to show why Football Manager is the most dominant of sports management sim. 2016 isn't a game you can just switch off and leave behind. At moments during the day you'll be thinking of tactics to use, potential signings to bolster your defence, and who to drop. Most of all you'll be looking most forward to match day as you wait to see if your preparation is good enough or not. Football Manager 2016 isn't just a game, it becomes a major part of your life.
This is the most complete version of Football Manager yet, offering up something new for both seasoned veterans and newcomers alike.
With two new modes and a ton of improvements and additions, Football Manager 2016 is another great entry into an already stellar series.
Football Manager 2016 makes you care about your team just as much as in the real world, providing the most realistic football manager experience to date.
Football Manager 2016 is complete misery, heartache, and bouts of pure anger – directed at a bunch of numbers. But I love it.
The lack of improvements in areas that have stagnated, most notably dealings with the media and team talks, is frustrating though. There are seeds of good ideas in the drift toward an RPG-like system of relationships and stats, but they're slim and seem half-conceived in some areas. In fact, where the game is improved it may well benefit in Touch (formerly Classic) mode more than in the full-fat simulation. And for the first time, I'm considering spending my time there, and in the entertaining new multiplayer draft mode. I probably won't stick with the multiplayer until Christmas, let alone next season, but at least it's something new to sink my teeth into before settling into the usual decades of toil.





















