Garfield - Escape from Monday Reviews
Garfield - Escape from Monday is a passable 3D platformer dragged down by its relentless self-deprecating humor and sluggish platforming.
That being said, Escape From Monday clearly does enough right, as I went right back to find every lasagne, complete every time trial, and go for 100 percent.
Garfield - Escape From Monday brings the sarcastic orange cat from the comic strips into the world of video games, crafting a 3D platformer that's enjoyable to play, but feels shockingly familiar.
Turn your mind off, run around, win the game with little challenge: you deserve a victory lap, life is tough enough. I mean I kept playing and enjoyed myself.
Garfield: Escape from Monday is a solid 3D platformer and one of the better outings for the titular fat feline, held back slightly by a lack of overall difficulty that may make you feel like a lazed cat.
Garfield: Escape from Monday from developer OSome Studio is a good game that meets the standards of a 3D platforming experience. While it could have used a bit more enemy presence, the controls, levels, and overall game are still fun and make good use of the IP.
Garfield - Escape from Monday is the definition of a good, fun and immersive cartoon-inspired 3D platformer game.
Eat all of the lasagna and escape from this vegggie nightmare
Garfield - Escape From Monday feels like a throwback to the PS3 era of 3D platformers and its lighthearted good times will make you grin as you pounce around even if it's one of the easiest games you'll ever play. đ
Garfield - Escape from Monday doesnât break any new ground or do anything extraordinary, but in all honesty it doesnât have to. Itâs a fun, familiar 3D platformer with collect-a-thon elements and basic combat. You donât have to put in a ton of effort to beat the game either; the platforming and combat elements are surprisingly easy. As for the dollar-to-value ratio, it took me about 12 hours to get through all three worlds, but that was because I took my time when playing. If you supplement that with the unlockable time trials, collecting all the lasagnas, and unlocking all the furniture in Jonâs house, youâre looking at least 20 hours to 100% the game. And for the budget price of $29.99 digital and $39.99 physical, itâs certainly worth every dollar. Garfield - Escape from Monday does a great job at capturing the soul of the Garfield character, and is a wonderful entry-level 3D platformer for kids. Not only that, but itâs also a fantastic love-letter game for lifetime fans of the fat cat.
Garfield â Escape from Monday is an adventure game that sticks to a well-known formula and, precisely for that reason, is quite easy to enjoy.
Review in Spanish | Read full review
Garfield: Escape from Monday is a good adventure for anyone who wants to spend time with the character in an accessible, cheerful, and frustration-free platformer. Its greatest strength is that it does more than simply put Garfield on screen: it builds a journey around his habits, his dislikes, and his world. The costumes, the hunt for lasagna, and the cartoon visuals provide plenty of reasons to keep playing through to the end. The controls feel good, and when the game makes room for exploration, it can be genuinely fun. Still, this is a game that almost always takes the easiest route. The levels do not develop their ideas enough, the bosses leave little impression, and the challenge remains low from beginning to end. Customization and collectibles give completionists something to pursue, but they do not add much depth to the campaign. That simplicity is a strength if you are looking for a first 3D platformer or a relaxing adventure; it becomes a limitation if you expect a game that can surprise even seasoned fans of the genre. The result is an experience that knows its limits and makes little effort to push beyond them, yet remains entertaining thanks to its charismatic protagonist and straightforward, accessible design.
Review in Italian | Read full review
Garfield: Escape from Monday is a title aimed at a very young audience, yet it is a shame that the execution is so simplistic. The character's charm and the attractive cel-shaded visuals aren't enough to mask the glaring flaws of a platformer that feels far too flat and is plagued by numerous technical issues. While it might entertain young children or die-hard fans of the lasagna-loving cat, it fails to win over anyone looking for a well-structured, satisfying adventure.
Review in Italian | Read full review
While it may not be a groundbreakingly-good 3D platformer, and has some quirks, as an approachable family-friendly affair it works
Garfield Escape From Monday is a safe, easy-to-play title built for quick achievements and brain-off gaming sessions, making it a decent pick if you want low-effort platforming despite its basic design and annoying food pop-ins. Itâs a game younger gamers will appreciate, and it is a solid platformer; itâs just not pushing the needle forward.
Garfield â Escape From Monday isnât going to blow adults away. Although it is fun, colourful, and entertaining, it is repetitive, easy, and the soundbites are ridiculously annoying. However, it is enjoyable for kids. The stage design, limited violence, and easy to master action are perfect for younger gamers. Accordingly, itâs a family-friendly affair, and I recommend grabbing a copy from the Xbox Store!
If youâre fond of 3D platformers, youâll likely find a lot to whet your appetite here, as OSome Studio has done a terrific job with the game, regardless of if youâre a fan of the franchise.
I have played countless, much better platformers, but I have also played a crapton of vastly worse platformers. I have also played a lot of much worse Garfield games over the years. Perhaps the single most shocking aspect about Garfield: Escape from Monday is how effortlessly decent and trouble-free it is. It doesnât reinvent the wheel, it isnât a particularly memorable platforming experience, but there isnât anything inherently wrong with it: you can play it without a care in the world, can complete it without too much trouble, and wonât ever find any big issue youâd call a dealbreaker.
