Code Name S.T.E.A.M. Reviews

Code Name S.T.E.A.M. is ranked in the 34th percentile of games scored on OpenCritic.
Mar 11, 2015

Code Name S.T.E.A.M. is Nintendo's first true new IP in a long time. Thankfully the experiment worked, proving the old studio still has some magic up its sleeve. It's not perfect, but a sequel could definitely smooth out its rough edges. Here's hoping this won't be the last time players will see Abraham Lincoln and his diverse agents of S.T.E.A.M.

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6.5 / 10.0
May 1, 2015

Difficulty spikes, lingering wait times and a weak story filled with flat characters prevents Code Name S.T.E.A.M. from realizing its potential. While still fun and rewarding at times, it just doesn't capture the imagination or hold my attention for long.

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Apr 20, 2015

Unless a player's favorite part of chess is waiting for their opponent to take their turn, S.T.E.A.M. might just end up wrinkling their brain.

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5 / 10.0
Mar 14, 2015

However, poor design decisions that impact the game's main combat mechanics may make for a much longer trip than anyone could anticipate. Code Name: S.T.E.A.M. has the visuals and concept to go the distance, but unfortunately through some of the game's more ill-advised ideas and concepts, it runs out of steam pretty quickly.

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Mar 11, 2015

Like the stories from which the characters are borrowed, Code Name S.T.E.A.M. truly is the video game equivalent of a page-turner, and I dare anyone not to be sucked in by its charisma. It may start off slowly, but before you can bellow "STAR SPANGLED SLAMMER!" you'll be telling yourself "just one more level."

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4 / 5.0
Mar 13, 2015

That being said, Code Name: S.T.E.A.M. is a solid entry overall in a genre that I certainly would like to see more new games for. It's always nice to see companies taking a chance on a new intellectual property and the nod to Valkyria-style gameplay is much appreciated as well. If you love strategy games and have a need to scratch that Valkyria itch, you'll want to try out Code Name: S.T.E.A.M.

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8 / 10
Mar 11, 2015

Code Name: S.T.E.A.M. is a fun, quirky new release from Nintendo. While there are a few flaws in the game design, we think that there's enough good here to justify a purchase from any Nintendo fan looking for something different. We'd love to see more of this compelling and riotous new world from Intelligent Systems; it's a great way to learn about classic literature...sort of.

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6.5 / 10.0
Mar 13, 2015

The game doesn't always flow perfectly, but Codename S.T.E.A.M is certainly a fun little strategy title.

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Loved
Mar 11, 2015
Code Name: S.T.E.A.M. - Video Review (3DS) video thumbnail
6 / 10
May 1, 2015

This is a game that makes strategic thinking very difficult and the shallow plot and undeveloped character progression further downgrade its RPG credentials. On the other hand, it does have an attractive action component, rich and enticing visual and sound environments and a well-implemented steam-as-fuel mechanic.

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May 10, 2015

If you're going to attempt to make a mark on a genre that already boasts an exacting pedigree you must - one, introduce new ideas, and two, execute the established rules better than your peers. Code Name S.T.E.A.M does neither and, as a result, fails to secure itself a place in its turn-based landscape.

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Unscored
Mar 11, 2015

Code Name: S.T.E.A.M. is a wonderful game littered with an ever-present source of boredom.

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6 / 10.0
Mar 25, 2015

Code Name S.T.E.A.M. has an interesting premise and an initially appealing aesthetic. But then the gameplay comes along and teams up with a crushing difficulty to deflate what should have been a great piece of hokey Americana.

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Drew Leachman
Top Critic
7.5 / 10.0
Mar 25, 2015

Code Name S.T.E.A.M. is a decent action strategy game. It has the makings of a great game in the same vein as Valkryria Chronicles, and while it is executed in a fairly clunky way, I still had a decent time with it.

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May 3, 2015

This unorthodox take on squad-based strategy can be muddled and mulish, but it’s also thrillingly distinctive.

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May 25, 2015

Put together, it is hugely successful, not only offering an accessible strategy adventure with charismatic heroes and a fistful of innovations but one that in doing so refreshes the somewhat tired turn-based genre.

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80 / 100
Mar 10, 2015

Code Name S.T.E.A.M. blazes ahead with entertaining characters, a robust host of missions, and engaging combat. Just the right amount of difficulty will keep any strategy fan engaged, and collectibles and multiplayer will keep you in long after the credits roll. Nintendo's IP is going at only one speed: full S.T.E.A.M. ahead.

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Mar 11, 2015

'Code Name S.T.E.A.M.'s' biggest strength, its 3D perspective, also leads to its biggest weakness, resulting in gameplay that feels less like a battle and more like an interactive loading screen.

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8 / 10.0
Mar 11, 2015

Intelligent Systems' super weird steampunk-themed strategy game isn't quite fully cooked, but it's tactical combat shines through all the same

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GamesBeat
Top Critic
49 / 100
Apr 16, 2015

Code Name: STEAM has gone from an unplayable tragedy to something that's not quite as terrible. Nintendo, thankfully, addressed the biggest problem when it enabled fast-forwarding with that recent update, but it shouldn't stop with that. Intelligent Systems needs to patch in a way to get a better understanding of your surroundings. The way it's set up now, this game is like playing chess where certain pawns secretly have the powers of a queen.

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