Grand Kingdom Reviews
Grand Kingdom is the best non-traditional role playing game I've played this year, and may even take a place on my end of the year list once I fully take in how outstanding it is. But right now, I'm doing things I couldn't have dreamed of being fun yet are, a common trademark of Grand Kingdom's incredible design.
The art style and the graphics, in general, are really stunning with lots of attention to detail which is amazing. The game overall is quite complex, and you will spend a lot of time working on the tutorials. Overall I had an amazing time playing the game for my Grand Kingdom review, as it's certainly a game you just can't miss. The Vita version is absolutely identical to the PS4 version, with the only real difference is the graphics are scaled back a bit, because the Vita obviously doesn't have the same horsepower as the PS4. The game is also compatible with the PS TV so that you can make the most of your portable game purchase!
Grand Kingdom is a grand triumph of innovation and amalgamation, standing alone as a semi-new type of JRPG altogether. Mixing elements from other JPRGs, classic fighting games, and board game elements into an all new experience, Grand Kingdom will have some dedicated players still moving troops through enemies lands for years to come.
Grand Kingdom is a highly addictive tactic based experience that blends both online and offline very well. While there are incentives to play online and obtain experience and equipment faster, the offline modes sport quests and manners in order to level or re-level troops as needed without worrying about that monthly bandwidth cap. Just make sure to log in once a day to climb the ladder of attendance rewards.
If you're an RPG fan looking for something a little different, Grand Kingdom is definitely worth a look. I might be a huge fan of JRPGs, but I'm sympathetic to the way many role-players are turned off by the archaic systems and goofy stories often found in the category — but this is one title that has the potential to cross that boundary. Keeping the silly story to a minimum (and remaining humorous when it does spring up), the emphasis is on battling and building up your party members, loot stash and territory, which is something I think many gamers could find themselves sinking time into. On top of that, you won't find any tired "old-school" turn-based battles or lame button-mashy action-RPG combat here. Grand Kingdom's blend of board game-style map exploration and intriguing lane-based combat is something you won't find anywhere else on PS4, and that's really what makes it something to be savored.
Whether you prefer your RPGing in single-player, multiplayer, or both, there's something for everyone to enjoy in Grand Kingdom.
In all, this game is absolutely great in terms of design. Its story-telling can get a little weak at points, but just how deep these mechanics can go and ultimately build into each other is almost perfect.
If you're a fan of the genre this is almost certainly going to keep you busy for months; if not, the extensive demo on the PlayStation store is absolutely worth a download to see whether it's right for you.
Grand Kingdom is definitely a must-buy game for anyone looking for a new kind of strategy RPG.
Grand Kingdom is a JRPG that combines good tactic structure with a frantic, fun action. A great compromise for those who love the genre.
Review in Italian | Read full review
Bland ancillary elements can't derail Grand Kingdom's razor-sharp focus on inventive tactics gameplay.
Grand Kingdom offers plenty of fun and tense tactical battles, giving you a slew of customization options and online competition
Grand Kingdom has a lot of really great ideas: its map setup, its use of obstacles to force you to think tactically, and its online integration are all great. But once you get past the game's second layer, it starts to plateau, which is disappointing. Whether it's more unique enemies, multi-layed class synergy, or more consequential online wars, Grand Kingdom feels like it's missing that little something extra. With that, I really hope there's a sequel. I'd hate to see all these great ideas go to waste.
Grand Kingdom is one of the most interesting things I've ever had on my Vita, combining so many ideas together and somehow making them all work. Like a weird looking dish at a foreign restaurant your cousin recommended, you might doubt it can be anything other than a huge mess, but once you get a taste of it, you'll realize just how wrong you were.
Grand Kingdom is a strong tactical title that will ignite your inner sellsword. Some minor difficulty spikes can't upset the entertaining strategy action being served up here, and with tons of content on offer, this is a game that you could potentially still be playing this time next year.
Grand Kingdom takes some time to get going, but once it does, it's a great tactical RPG.
The story might be forgettable, but Grand Kingdom's gameplay certainly is not. This is a game that features a refreshing and unique battle concept for a genre that can often feature formulaic combat, mixing its deep mechanics to bring a challenging, beautiful and inventive game that is a fascinating breath of fresh air for tactical RPGs.
Ultimately, I think that Grand Kingdom is a game that should definitely be played by anyone who is interested in it. It’s fun, and showcases a ton of really great ideas. I can see plenty of players loving the game to death, while easily understanding any of the criticism said against the game. However, the gameplay style is a breath of fresh air in comparison to many of the games available now, and is certainly worth a shot if you’re interested. However, I’d have trouble recommending the game to someone that isn’t interested to begin with.
For the patient, Grand Kingdom is very worthwhile stuff. As a debut, it proves that Monochrome Corporation is a talented development outfit, and this is one of the more original takes on the tactics genre that we've seen in recent years. The reliance on a specific online experience that is reminiscent of mobile games makes me almost wish I was playing this on iPad, but the sheer depth and breadth of content more than validate the premium price point.
The gameplay is simple yet complex in a way that forces players to think about long-term goals rather than individual battles, making Grand Kingdom a natural choice for people who prefer the "tactical" part over the "role-playing" part of tactical role-playing games.