Grand Kingdom Reviews
Grand Kingdom boasts some gorgeous artwork and a very unique battle system but somewhere along the lines, it decided to overcomplicates itself. The first couple of hours of the game can seem like an eternity when you have to read through essays on each feature within the game. First appearances can be deceiving and what feels like a lot of content quickly turns into a linear and repetitive system. That said the game has a really unique and enjoyable battle system that alone makes for a fun time. Once you’ve navigated through all the text dumps the game does become more enjoyable but also repetitive. If you’re interested in the strategy element of the battle system then it’s worth checking out but I don’t think the game will have any long term appeal.
Boasting a compelling battle system, this RPG has a few missteps in its ambition to expand the genre in creative ways.
Grand Kingdom had me really interested in the beginning (especially with that sweet intro theme), and I enjoyed my first few hours of play. Over time, though, the game started to lose me. The story didn't hold up and made some interestingly bad choices in the way it handled single-player gameplay. Since I really enjoy offline play at times, that just didn't sit well with me. I do have to hand it to the game for its great online mechanics, its interesting class system, and its wealth of content, which a lot of games don't offer.
A new series with loads of potential. It is hampered by a horrendous loading time and major content locked away online. If you can handle these two problems then the game is a lot of fun, and will have you grinding away for days to make your super merc squad.
One of my common gripes about role-playing games is that the genre has largely been stagnant. Too many games rely on the same concepts and mechanics that fans have seen for decades. That's what makes 'Grand Kingdom' feel so refreshing. Sure, Monochrome's debut has its fair share of flaws, but it also offers up a unique brand of gameplay that really isn't found elsewhere. If you're looking for a role-playing game that is trying to do something different, and innovative with online play, then this is certainly worth checking out.
Grand Kingdom features a vibrant and charming art style along with a surprisingly well implemented multiplayer mode. However, the lackluster story and repetitive combat that sits at the very core of the experience holds the game back from greatness.
This Japanese tactical RPG is woefully low on story, memorable characters, and visual polish, but delivers where it counts: strategy
Grand Kingdom is unlike any other tactical-RPG on the market that I know of. For $40, you're getting an adventure that can last you weeks if not months, though you may tire of it before you see everything it has to offer.
An unusual mixture of influences, that builds a pleasingly unique strategy role-player out of otherwise very familiar components.
Grand Kingdom isnt my favorite tactics game as of late, but I certainly didn't dislike it. It was a welcome little serving in a buffet of tactical rpg's, and one I wouldn't recommend skipping over.
If you embrace everything, Grand Kingdom is a cheerful, relaxing, thoughtful experience. Character design is beautiful, with a lot of variety and just enough animation to give even the blacksmiths some bounce and personality. You can take you time with the game. Dig through the menus, try different class combinations, and win your wars, one battle at a time.
Grand Kingdom is a JRPG for those bigger on game-play than flashy production values and gripping narratives. For its effort to do something interesting with the combat system alone it's worth getting, especially when (to this very day) the genre largely leans on a basic, decades-old turn-based combat system. Fighting and navigating the game board can require strategy at times and so too can sinking your teeth into the tremendous amount of content in this game. While Grand Kingdom makes some strange game design choices at times, it remains mostly a breath of fresh air in a particularly formulaic genre.
Turn-based role-playing mixed with real-time combos and complex battle systems from a variety of inspirations equals one unique SRPG.
Grand Kingdom offers so much depth that hundreds of hours can easily be poured into the game.
If you're looking for a fun and inviting JRPG to pass the time within, then why not give Grand Kingdom a try, you won't be disappointed.
Grand Kingdom is not a typical role playing game in the slightest. It might have a very charming and simple look with a fantastic soundtrack I might add, but it's completely deep and offers players a ton of content to get through, characters to level up, and missions to complete. It's just a unique experience that comes highly recommend to RPG fans and even with the game being on the PS4, the Vita is perfect for this style of game and the way it delivers it missions and content.
Nearly everything is a little more unusual or complicated than your standard RPG, but it's familiarity means you pick things up as you go along
The gameplay is simple yet complex in a way that forces players to think about long-term goals rather than individual battles, making Grand Kingdom a natural choice for people who prefer the "tactical" part over the "role-playing" part of tactical role-playing games.
For the patient, Grand Kingdom is very worthwhile stuff. As a debut, it proves that Monochrome Corporation is a talented development outfit, and this is one of the more original takes on the tactics genre that we've seen in recent years. The reliance on a specific online experience that is reminiscent of mobile games makes me almost wish I was playing this on iPad, but the sheer depth and breadth of content more than validate the premium price point.
Ultimately, I think that Grand Kingdom is a game that should definitely be played by anyone who is interested in it. It’s fun, and showcases a ton of really great ideas. I can see plenty of players loving the game to death, while easily understanding any of the criticism said against the game. However, the gameplay style is a breath of fresh air in comparison to many of the games available now, and is certainly worth a shot if you’re interested. However, I’d have trouble recommending the game to someone that isn’t interested to begin with.