Tales of Hearts R
Top Critic Average
Tales of Hearts R has some fun moments wrapped in a solid battle system, but it’s far from the best Tales adventure
Tales of Hearts R isn't going to shatter anyone's perceptions of the genre. But it isn't trying to do that either. It's a solid, traditional experience that should satisfy fans of classic JRPGs.
Aside from some outdated appearance issues, JRPG cliches, and forgettable music, there isn’t anything terribly wrong with this game. The characters are charming, exploring is satisfying, the action is fast and engaging… this may not be the title that gets the Vita flying off of store shelves, but Tales of Hearts R is definitely worth adding to a pre-existing library. I may be one of the few still really happy with my PSP’s titles, but I’m growing quite fond of my PSP’s bigger little brother now.
Despite a few issues, Tales of Hearts R wholeheartedly lives up to the pedigree of the Tales franchise, while remaining playable in a convenient portable experience. Tales of Hearts R is a worthy portable edition that fans may enjoy.
Wow. I haven’t enjoyed a game as much as I am enjoying Tales of Hearts R in a long, long time. It has all of the classic elements of RPG gaming that the genre’s fans love, and an incredible battle system that stands high as a possible industry standard. The story is more than passable and the world is a large one, rife with discovery and exploration. There is nothing to not like about Tales of Hearts R, so I didn’t want to complicate the matter by rating it “appropriately” due to its being like so many games from before. This game is absolutely great, and everyone who loves RPG games should play it, without hesitancy. I hope that young gamers find this game at their local retailer and take a chance on it. Everyone should have the pleasure of enjoying this game. Without a doubt, this game deserves to be recognized for what it is: an absolute masterpiece.
Still, at the end of the day Tales of Hearts R is a testament to the fact that with enough care and attention to detail, a venerable series can make the transition to the portable market with great success.
Forget about graphic fidelity, and find a strong narrative and character development alongside a universal combat system that Tales of Hearts R can only deliver to the PlayStation Vita.
Tales of Hearts R starts strong, and only gets better as it progresses. The cast may not be the best in the series, and the random encounters do feel a bit dated, but this is an overall top-notch production, which we’re thrilled has found its way overseas at last. If your Vita’s barely murmured over the past few weeks, then this is the blood that’ll bring your system back to life – and it’s a release that no self-respecting JRPG fan should bypass.
After six years of pleading, North American players finally get Tales of Hearts—previously a Japan-only gem in Bandai Namco’s flagship RPG series. The wait was undeniably worth it, since this entry features some of the best storytelling, characterization, and pacing in the franchise—though the combat doesn’t make the smoothest of transitions from the DS version. Those who never played the original Japanese release won’t know what they’re missing, of course, but it’s frustrating that this undeniably excellent game isn’t quite all it could’ve been on the PS Vita.
The game's progression, while unhurried in nature, stays true to the orthodox route of the conventional JRPG, keeping things engaging primarily by way of its kinetic, multi-faceted battle system.