Wolfenstein: The Old Blood
Wolfenstein: The Old Blood doubles down on blood and guts, but in doing so sacrifices some of its heart.
MachineGames are still masters of first-person violence, but this return to Castle Wolfenstein doesn't give them anything new to work with.
If all that is expected of an expansion or spin-off is to deliver more of the same, then The Old Blood goes above and beyond its obligations. The decision to downplay the story elements does sometimes leave it feeling a bit overwhelming and stodgy - the textures and rhythms that made its predecessor such a sleeper hit simply aren't here - but as a lovingly crafted continuation of a game that was already pretty bloody great, there's little here worth complaining about.
A great follow-up to The New Order, which cleverly reuses all of its best features and yet still finds time to add plenty of new elements of its own.
Wolfenstein: The Old Blood is very much an expansion of its fun, entertaining predecessor, but doesn't quite pack the same emotional clout. Still, a great FPS worthy of your attention.
With myriad nods to Wolfenstein's past, The Old Blood captures the essence of the series, but does less than The New Order to advance it
The Old Blood mostly nailed the components that made New Order good, but it doesn't quite manage to capture what made it great.
The Old Blood's madcap attitude shines throughout its campaign, but the game fumbles when it strays from its Nazi-filled levels.
A tiresome throwback to Wolfenstein's more forgettable days.
Smaller in scale than last year's epic adventure, The Old Blood treads familiar, blood-soaked ground and doesn't offer much in the way of new ideas. However, it's very well produced, has some great moments of dialog, and offers a load of Nazi-slaughtering action that's somewhat relentless, but still plenty entertaining.