Shadwen

Rating Summary

Based on 43 critic reviews
Weak Man

OpenCritic Rating

54

Top Critic Average

7%

Critics Recommend

Based on 43 critic reviews
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8.5 / 10.0
May 17, 2016

I definitely enjoyed playing Shadwen as it took a genre of gaming I find mostly boring and made it strategic

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83%
Nov 1, 2016

I had fun with the game for my Shadwen review. The graphics are great and other than a few instances when I had a hard time doing a couple of sections with either stealth or kills, I can definitely recommend this release. The time stop/rewind mechanic changes the way you’ll approach this stealth/action game. It is interesting to see Frozenbyte work on a new IP, and I can’t wait to see what the studio does next.

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May 17, 2016

Shadwen is value-packed game that has a few hours of content in a more than reasonably priced package. The mechanics of rope swinging, grappling and zipping up, as well as chaining together the perfect kills while never being discovered or rarely touching the ground are entirely rewarding.

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7.5 / 10.0
Jul 3, 2016

Shadwen indeed sets the bar fairly high for stealth based games with its unique approach on real-time/turn-based gameplay. It lacks content and deserves more well thought out alternative gameplay moments, but overall we are talking about a fine game here which wears its heart on its sleeve. If you're looking for a stealth based adventure to keep you hooked for a few evenings entertainment then go grab Shadwen, you’ll (probably) not be disappointed.

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7.3 / 10.0
May 18, 2016

After all is said and done, I enjoyed my time with Shadwen.

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7 / 10.0
May 17, 2016

Shadwen has a lot of dings and dents – a superfluous crafting and loot system, unreliable physics, poor AI, and a fairly one-note aesthetic, and a brief campaign – but it manages to entertain nonetheless with its devil-may-care approach to puzzle solving and a heroine who’s actually a rather horrible, stabby bastard.

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70 / 100
May 29, 2016

Strangely compelling in spite of its shortcomings, Shadwen is an unusual stealth game with a head full of ideas that never quite get the support they need to bear fruit. Worth a try.

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7 / 10
May 22, 2016

There’s no option to dodge or avoid the enemy… You can, however, rewind time and try again – an amazing feature that should be in more stealth games

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6.5 / 10.0
Jun 14, 2016

Shadwen has a novel idea behind it, but doesn't quite live up to its promise. Dodgy AI and mechanics make this game a bit of a chore to play, especially once you figure out the optimal path that can be applied to each level.

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6.4 / 10.0
May 17, 2016

Shadwen is a competent and somewhat enjoyable stealth game, but not exactly memorable. While the core experience and some of its mechanics, such as the time manipulation mechanics, are quite well done, the game suffers from a general lack of polish, an average last-gen presentation and a rather limited amount of content. When Shadwen works, however, it works well, so Frozenbyte definitely has a good starting point for a potential sequel.

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3.1 / 5.0
May 29, 2016

At the end of the day, Shadwen is merely a passable effort, which is quite surprising considering Frozenbyte are the minds behind the immensely enjoyable Trine games. Although the central gameplay conceit is interesting enough, it’s unfortunately never fully realised and the myriad of glitches and AI issues hamper what, with a little more polish, could have been an enjoyable stealth/action romp.

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60 / 100
May 27, 2016

Shadwen begins with promise, but has neither the depth nor the variety needed to fulfill it.

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6 / 10.0
May 17, 2016

Shadwen makes a lot of smart decisions, and I’ll definitely miss its rewind system in other stealth games, but it never fully comes together as a whole. There’s just not enough enemy variety, and the 15-level campaign grows tiresome as the end nears. Throw in one of the most anticlimactic endings in recent memory, and a lot of the initial goodwill is used up. While far from perfect, there’s still enough ambition here for stealth fans to appreciate, but Shadwen isn’t Agent 47.

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3 / 5.0
May 18, 2016

The real essence of Shadwen‘s overall delivery — and as a result the enticement to keep playing — is how tactically-focused the stealth is.

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6 / 10.0
May 19, 2016

Coming from the developers of Trine I expected a little more quality from Shadwen, the uninteresting environments echo the bland characters and gameplay that evolves too slowly. A level editor and mod support will give it some longevity and you might find some enjoyment from making a purely non-violent run through the game. But even the extra items couldn’t spice it up enough for me to find Shadwen anything other than a passing curio.

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60 / 100
May 23, 2016

Shadwen is a stealth game forever trapped in a state of adolescence.

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6 / 10.0
Sep 1, 2016

Shadwen is the kind of game that has the recipe to succeed. The use of time manipulation in a stealth game may make this a title that's intended for those just coming into the genre, but the approach is interesting enough to warrant a look. Bland level design and presentation along with a poor AI system for the guards makes the experience too rudimentary, and the lack of enemy variety can make things feel repetitive rather quickly. Ultimately, Shadwen has potential — but not in this incarnation.

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PLAY Zine
Petar Vojinovic
6 / 10.0
May 31, 2016

The quality and your enjoyment of the game varies greatly during its running time, as Shadwen occasionally offers moments of gameplay brilliance while most of the time it just falls flat. If you do manage to endure it, you do get rewarded, but it is too high of a demand when playing the game feels more like a chore.

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May 20, 2016

Shadwen is a unique approach to stealth games that is rewarding once you take the time to understand how it all works together.

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6 / 10.0
Jun 2, 2016

With other great indie titles out there, gamers are not missing out on anything with this one.

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