Titanfall 2 Reviews
Titanfall 2 is a solid package. Though its single-player campaign is a little lackluster when it comes to story, it does a good enough job at providing some context to the chaos of the online component, and the mix of platforming and shooting stopped the experience from getting too repetitive.
Titanfall 2 is a far more “complete” package then that the first game was, offering one of the best single player campaigns in first person shooter, and a robust and cleverly nuanced multiplayer. It's everything the first game should have been.
Titanfall 2 is to be respected for accomplishing all its objectives. Quantity in games is nice, but Titanfall 2 proves that quality is often preferable.
Titanfall 2 builds on the promises of the first game in every way imaginable. Rewarding gameplay innovations remain intact, providing consistent thrills in both multiplayer matches and the campaign. Fans of the genre will find themselves blown away by the unique level design, even if the narrative fails to stand tall.
Titanfall 2 effortlessly improves on the original release's deep multiplayer gameplay and adds in a memorable single player campaign that stands out from the pack. All that and a bundle of explosive ninja stars make this a must play FPS.
Titanfall’s now-classic speed works so well in this game - Respawn has studied everything that made the original game so enjoyable in multiplayer and built a solid story experience around those elements. The multiplayer is evolving, and whilst some may argue it's getting top-heavy, we truly believe that every alteration Respawn has made to the core Titanfall experience has been for the better, resulting in a stronger, better and more robust sequel.
At its best, Titanfall 2 is the same nail-bitting mayhem that made the original such an invigorating start to this console generation. The contrasting combat between titan and pilot intertwines seamlessly, with both having a greater arsenal at their disposal. Attrition is given a run for its money by Bounty Hunt as the obvious mainstay, while Amped Hardpoint is a clever tweak to a game mode you’ve played a thousand times.
Titanfall 2 is everything that Titanfall should have been. It contains a wonderfully endearing campaign mode that contains some unique and fun gameplay design, while satisfying the multiplayer experience with a bevy of modes and customization options. This certainly feels like a complete game.
Titanfall 2 is a constant delight. There were many points in the game where I audibly exclaimed how cool and awesome something was. I am hyped to play more of it and I definitely want to play through the campaign again. With a glut of first person shooters being released this season, Titanfall 2 stands out as something that should be played with its fantastic campaign and enjoyable multiplayer.
There isn’t that much in Titanfall 2 to criticize.
A lot of fun but ultimately lacks focus
Titanfall 2 is the must play first-person shooter of 2016.
I really regret dismissing Titanfall 2 as easily as I did, for by doing so I nearly deprived myself of one of the most exhilarating and inventive FPS experiences available on the market today.
Titanfall 2's innovative approach in the crowded FPS genre has not gone unnoticed, and the near flawless gameplay execution and eye for technical detail once again proves Respawn are here to play ball
An explosively amazing campaign, the same solid multiplayer with new modes and mechanics, lots of customization and excellent performance - Titanfall 2 is a keeper.
Everything that makes a shooter fun - mobility, action, and a sense of empowerment - has been perfected here, and we're already waiting to see what Respawn does next.
Titanfall's second outing has more to offer than the original, but the novelty's worn off a bit and the singleplayer campaign waffles between brilliant and boring.
I think Titanfall 2 is worth playing, but it's not a must-play game right now. The two levels that I think will influence game design for years to come--they'll still be there next year. But therein lies the rub--with a playerbase split over multiple pointless variants of team deathmatch and a handful of other standard multiplayer modes, the population might not be there next year when you get it.
Being uniquely eclectic, Titanfall 2 is designed just well enough, and with enough layers so to not be entirely derivative. Hero simulations are so vastly abundant in this industry - so if you’re going to play one, you might as well choose from those who do it the best.
The forgotten stepchild of Shooter Season 2016.