Wheels Of Aurelia
Top Critic Average
Tally Wheels of Aurelia was the most difficult summary that I have ever written, in my head I had the idea, for whom this game? She gives the player? Is it worth it to buy it to fans of graphic novels? But, upon further reflection, I realized that the Wheels of Aurelia does not give the players anything. The entire journey is reduced to a simple trip with a disgusting physics, where the car felt like iron on the ice. The trip, which does not carry anything unusual, the dialogue simplistic, and the story of the characters uninteresting.
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Wheels of Auerlia has potential but squanders its opportunities to say something.
Wheels of Aurelia is unlike any game I've played. It's 1970's style and original approach to story telling make for an experience you won't find anywhere else. Good or bad is a matter of opinion; what we have here is something new and for that alone, it's a road worth taking!
But it would be remiss to end on a negative for this review of a very, very special game. Wheels of Aurelia is a narrative triumph, with dialogue that has more to say than the vast majority of games would ever dare.
Wheels of Aurelia is about the road trip not the destination, we’re told. Santa Ragione should feel proud of their efforts to bring to light stories and events in Italy’s history, in educating a generation that may well be less aware of them. I’m just not certain that this was the best way to impart what they learned.
Wheels of Aurelia is a disappointing attempt at bringing the Visual Novel genre to the Switch, it's too short to be engaging, and at its current price tag seems a bit too steep.
For anyone looking for a refreshing change from open-world time sinks after the glut of Mafia III, Watch Dogs 2, Skyrim: SE and Final Fantasy XV, Wheels of Aurelia may be the perfect game for you. Each playthrough takes no longer than 20 minutes and it can be completed in a tenth of the time these games take. It’s also recommended to those that like getting the most out of games as by the end you will have a preferred ending and despite its short length, it’s a game people can have different experiences with and then share those stories with each other, much like the most successful AAA titles.
undefined.We certainly need developers willing to take risks and experiment with different ideas to move the industry forward, but unfortunately not every new idea is going to work. As with every niche I'm sure there is an audience that will appreciate the beautiful visuals and pleasant soundtrack, but for me I just couldn't get past the uninteresting back stories and repetition of playing through the same experience to get slightly different endings.
Wheels of Aurelia sputters onto the race track
It might sound like Wheels of Aurelia is a slog, and although it can feel that way on occasion, it is still an enjoyable jaunt across the Via Aurelia.