Hitman - Episode 6: Hokkaido Reviews
Hitman: Episode 6 – Hokkaido is a great finale to what has been a rollercoaster of a ride with Hitman: Season One. There have definitely been a lot of ups and downs in terms of content and quality releases, but overall, the complete package is absolutely worth playing through by any fan of the stealth genre, or fans of Hitman games in general.
The final episode encourages players to think resourcefully by having players go in empty handed. Things don't exactly wrap up the way they should, since the stage is set for a future season. This latest addition to the Hitman serie has proved to be a solid product, but nothing more.
Hitman Episode 6 Hokkaido is a great ending to a series that started losing its touch a few missions down the line. A well detailed map with a very secret agent feel, and new challenges making the mission quite different are some of the few factors that make this episode one of the best of the series.
Review in Arabic | Read full review
Although this episode, in fact, warms the players up for the next season of the game, but still impresses them with amazing stealth mechanisms and shows how IO Interactive is skillful in making a stealth game.
Review in Persian | Read full review
Hokkaido is a confident and experimental end to a great season.
This sixth chapter of Hitman is a really good ending for this first season. In this chapter, the stealth is highly important and is more rewarding than complete and total action, just like in the old Hitman games.
Review in Spanish | Read full review
Episode 6 proves to be one of the best episodes in the season and really places its mark on the entire series with a fitting end.
No surprises, no innovations, nothing new or worthy of mention here. With that being said, Episode 6 - Hokkaido generally offers one of the finest levels in Hitman, despite it being somewhat short and easy. These aren't its biggest sins, however. The worst thing about the title at hand is that it's supposed to be the grand finale, only there's nothing really "grand" about it.
This is in bold contrast to previous episodes that featured a lot more strangling than pondering, and Hitman’s finale was better for it.
Hokkaido is a beautiful setting that looks far more complex and daunting than it really is. All in all, if a typical Hitman level is what you want, Japan will provide.
Overall, the experience of Hitman as it is now isn’t bad, but I didn’t like the episodic formula for it. The game is solid, the mechanics work, it looks very good, sounds very good and is fun to play, but the lack of a coherent plot and having to wait a month or more before continuing the game is not ideal.
The episodic approach to an action-stealth game was a big bet. In this final chapter we can tell for sure that it surprise with the uncertainty of what kind of level we will see next in each episode, but the lack of connection fails to give the player a true motive to wear agent 47’s shoes.
Review in Spanish | Read full review
Hitman bows out with a strong finale in game terms, if not in story. A fine balance of claustrophobic level design and Hitman’s signature murder opportunities make for a fitting personification of all Hitman is and was.
As a finale to the first year of Hitman content, and as an episode of Hitman on its own, this episode is easily the strongest chapter yet.
This final episode of 'Hitman' brings together all of the lessons IO has learned over the course of the season into a fun, elegant swan song. I will admit that I was skeptical of the episodic format before the intro was released, but they managed to come through and bring 47 into what is hopefully just the beginning of a glorious new career.
As a series finale, Hokkaido manages to succeed in almost every way, even if the story has a weak and unsatisfying end.
For a season finale, Hokkaido is exceptionally crafted.
A calm and restrictive level on first glance, episode six of Hitman is teeming with poetic kills, intricacy and intrigue as it sets up a subtle tease of things to come in future seasons for Agent 47.
Episode 6: Hokkaido is not a season ‘finale’ grade chapter in the first season of IO Interactive’s Hitman. The less challenging, convenient, and the lack of impact in this episode just made the thing felt it was rushed to hit a mark on a release date. Nonetheless, I applaud IO Interactive for making Hokkaido to catch the country’s atmosphere than any other Hitman episodes I’ve played.
A much better map than the last two and amongst the best of the season, while still leaving you wanting even more from Hitman’s episodic exploits.