New Frontier Days: Founding Pioneers
Top Critic Average
New Frontier Days: Founding Pioneers kickstarts a genre's presence on Nintendo Switch that I would like to see plenty more of. Shallow in execution and with little to keep you returning once you have built up your town from scratch, this largely average city builder needs to re-examine its foundations.
New Frontier Days ~Founding Pioneers~ is one that I would recommend if you own a Nintendo Switch and are into farming/city building mechanics with a bit of a challenge. This is a great mix of all of those elements combined. Those that are easily put off by the simplistic style, or aren’t fans of the farming and city building genres may want to steer clear of this release. It’s a fun game, but I can say with certainty that it won’t be for everyone.
The generically pleasing, colourful aesthetics are charming in a fashion, though the endlessly looping music will remind you why you'd turn the sound off when games of its ilk, like Farmville, were big on Facebook.
New Frontier Days offers a very different experience from anything else in the early Switch lineup, and I think it’s a valuable one for people who enjoy this type of game. While the game can be overwhelming at times, it’s very rewarding to see your little settlement grow and thrive. Unlike some similar games, it always feels like you’re playing an integral role in what’s going on, but that also means you always have to give it your full attention.
Like many others of its ilk, New Frontier Days - Founding Pioneers is full of the types of mechanics that make for very addictive gameplay - the type that have that "just one more minute" gameplay. Despite how it makes the hours fly by, though, this is ultimately a boring grind with no real depth, no heart, and nothing special here. With the superb Stardew Valley on the horizon for Nintendo Switch, fans of these types of games should try holding out until then and give this one a pass. Heck, you would even be better off with Farmville to tide you over…
The shame of it all rests in that Frontier Days: Founding Pioneers isn't broken. It functions perfectly fine. This means that it was developed in such a way that it was left a bland, emotionless husk of what it was trying to imitate. For a game without microtransactions, it manages to feel like a tremendous cash grab. While it's easy to say any game was made with love in it, this feels like it was terribly misplaced.
Frontier Days could have been a great title on the Switch if they spent some real time to develop it. The fast paced nature of the game can be fun at times, but it's ultimately rage inducing because the game is not optimized for the style of game that it's trying to be. If you got $10 to kill and you really want a town builder on the go, it might be worth checking out. Otherwise it's not worth your time.
New Frontier Days: Founding Pioneers is a game for those that don’t mind waiting, maybe best played while watching TV or doing something else around the house. I can’t imagine playing while traveling, as you’ll be staring at your pioneers while they complete their tasks. While this style of games works in browsers, the fact is, waiting around is not fun. I understand it comes with the territory of a simulation strategy title, but there just isn't enough to do while yo wait. The colorful visuals are easy on the eyes at first glance, but zooming in everything becomes a blurry mess.
New Frontier Days: Founding Pioneers is a real surprise in the Switch's launch lineup: a focused town-building sim with an addictive gameplay loop that looks decent, sounds great and plays well. A lack of variety and an unambitious presentation are notable drawbacks, and will keep it from being a long-term investment for many, but what's here is enjoyable enough, and certainly worth a shot for sim buffs looking for something simple and fun.
New Frontier Days : Founding Pioneers doesn't venture into uncharted lands from the construction and simulation game territory, yet it's a pastoral, simple and efficient introduction to the genre, although such lack of ambition shows limitations sooner rather than later, whether because of the repetitiveness or the absence of multiplayer.
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