Arms Reviews

Arms is ranked in the 75th percentile of games scored on OpenCritic.
NEOsite
Top Critic
7 / 10.0
Feb 23, 2018

ARMS is an original fighting game in the genre. Casuals will appreciate simple gameplay mechanics and more experienced players won't have it easy to master it.

Review in Polish | Read full review

8 / 10.0
Dec 10, 2017

Arms is a beautiful and exciting experience. Its single player might be disappointing, but multiplayer is one of the best. The addition of motion sensors in Arms make it incredibly fun and overall, it's a great game with an enjoyable sense of humor

Review in Persian | Read full review

8 / 10.0
Sep 19, 2017

ARMS is a game that, despite looking simple, can get deeper as the player continues to play. With its well-executed technical and artistic aspects and a surprisingly responsive motion controls system, it's an essential game for any Switch-owner.

Review in Portuguese | Read full review

Shayan Ziaei
Top Critic
80 / 100
Aug 21, 2017

Arms is another outstanding franchise from Nintendo that could restore our faith in motion controlled gaming. Yet the game is far from complete; contents still look inadequate and Nintendo Switch hardware limitations cause inaccuracy in detecting motions from time to time. But in the gameplay side, Arms has truly distinguished itself from other motion controlled games out there and could entertain you for a very very long time.

Review in Persian | Read full review

Geeks Under Grace
Gareth Tucker
8 / 10.0
Jul 20, 2017

A fun take on the fighting genre that has Nintendo's own level of polish applied to it.

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4 / 5
Jul 18, 2017

If you had told me a year ago that Nintendo would have made motion controls fashionable again with the Switch, I would have laughed.

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57%
Jul 11, 2017

ARMS is a charming and unique game but the gameplay is tedious and there is a serious lack of content.

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82 / 100
Jul 7, 2017
Value Review: ARMS (Switch) video thumbnail
Jul 4, 2017

Arms wants to become the Mario Kart of 3D fighting games, but it's not quite there yet until it deals with the lack of content in both single- and multiplayer as well as its currently unfun party mode. There is a lot of potential for Arms to really shine and get its place in the spotlight - hopefully we'll be there in a few months after Nintendo has kept updating it with free fighters, stages and modes.

Review in German | Read full review

Rice Digital
Kitsumeda
Top Critic
Jul 1, 2017

Since the Switch's launch, Nintendo has been showering us with an excellent new game every month and ARMS is no exception. Its tactical but accessible gameplay offers something for both the players seeking a challenge and those just looking for a bit of fun with friends. The plentiful online modes and equally impressive offline multiplayer mean this is one game you will be coming back to for a very long time. Now just don't forget to bring us LEGS Nintendo.

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7 / 10.0
Jun 30, 2017

ARMS tries to do several things at once and only barely manages. There's a great foundation with the gameplay that makes it great for both casual parties and fighting game junkies looking for something new. But the shallow mini-games and lack of customization options leave a lot to be desired for those looking for some quick fun and the competitive meta can do with some needed balance tweaks. On top of other questionable creative decisions, the final product is a lot like the franchise mascot Spring Man: a gangly yet spry pile of energy that has it where it counts but could use a bit more meat on its bones.

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Jun 30, 2017

ARMS is without doubt a mixed bag, but its laundry list of upside and paid-off risk-taking do render it worthwhile if you crave creative and purely fun local multiplayer on Switch. You'll want to convince your friends to go motion or button-only across the board of course, and while ARMS' online modes seem stable, somehow I suspect the Ranked Match will seed more frustration than enjoyment for most players. That is, if the formidable challenge of Grand Prix at higher difficulty is any indication.

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Jun 29, 2017

"Knees are weak, arms are heavy."

Review in Finnish | Read full review

8 / 10.0
Jun 27, 2017

The colors pop. The theme song burrows its way into your dreams. Were Nintendo to take Arms away now, it would still exist as a part of our collective memory, a phantom limb we remember having always, even if we're just now getting the hang of this fascinating new appendage.

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4 / 5.0
Jun 26, 2017

A unique looking and sounding game bursting with character, with a fighting system that is uniquely unique, offering simple controls for beginners as well as depth for those looking for it. The game is only let down by its currently relatively meager content.

Review in Arabic | Read full review

8 / 10
Jun 25, 2017

What it lacks in story, Arms makes up for it in style, character and utilisation of the Nintendo Switch's bells and whistles.

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7.5 / 10.0
Jun 24, 2017

While it certainly has its fair share of flaws, ARMS absolutely nails the fun-factor. It's a simple game that offers so much depth for players willing to put in the work, and while the content is fairly limited, there is enough for both casual and hardcore audiences.

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Unscored
Jun 23, 2017

ARMS is a game that boasts both depth and accessibility, instant fun and a gratifying level of challenge.

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89 / 100
Jun 23, 2017

It’s the third round of a tight match-up in ARMS. My Ribbon Girl’s life meter is dwindling away, dropping close to the 25-percent mark after my opponent — a particularly adept Kid Cobra — catches me with a throw. Ribbon Girl shakes it off and charges up her ARMS. She’s rocking two standard boxing gloves right now, one with the ice power and one with electricity. Jump. Air-dodge. Jump again. Let the electric glove fly, and it connects! She throws a paralyzed Kid Cobra to the ground, and now both competitors’ special meters are filled.

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Ken McKown
Top Critic
7 / 10.0
Jun 22, 2017

ARMS is a truly unique experience that digs into my nostalgia with games like Punch Out! I just hope the free DLC will make it feel more fleshed out. Quality cannot be argued here, but content definitely feels far too light at launch.

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