Perception Reviews
Overall, Perception is a relaxing yet tenseful game. A game that lets you experience how it is to lose sight. I can’t imagine having to navigate their world this way and all I can say it’s making me see them in a new light. It makes me thankful for my sight and makes me realize that blind people make do with what they have and still enjoy life as it is. I applaud the developers for bringing this experience to us that which makes me more considerate of what a blind person has to go through everyday.
Overall, Perception felt more like the horror edition of Gone Home rather than other titles like Outlast, Amnesia, or Resident Evil 7 as it leaned more towards exploration and the underlying plot rather than survival horror. Regrettably, I found that using echolocation in a narrative-driven game only limited my experience of trying to discover more about the house.
Almost all of Perception's issues could be fixed with slight tweaks to the game's systems and narrative moments. Instead, it's a false mirage of an excellent game that vanishes almost immediately, turning into more of what we've already seen in the horror genre.
Perception is miles better than the myriad "me too" horror games saturating Steam, but it's certainly not exceptional. Underneath the visual style – and it's ultimately just an aesthetic choice – is regular ol' walk-and-talk horror game that manages a little panache but contains no material of substantial value, be it narratively or interactively.
Perception has an intriguing story, which would be better as „walking symulator” that this mediocre horror.
Review in Polish | Read full review
Perception has some good ideas, but it is ultimately a disappointment thanks to an annoying art style, frustrating gameplay mechanics, and an underwhelming narrative.
Perception's attractive thesis—a blind woman should be capable of investigating the menacing house from her nightmares—creates space for an original protagonist inside of an extraordinary circumstance. A premise isn't a promise, however, as Perception quickly abandons novelty in favor of rote objectives, aimless antagonism, and a narrative set adrift in a sea of platitudes.
Although it has a very original and interesting idea, Perception ends up making a mistake for being a very easy horror game. The only enemy in the game serves more as an aid in some moments, and Cassie's sixth sense makes the exploration in the game and the fear disappear. Perception makes the players close their eyes to it.
Review in Portuguese | Read full review
Perception gets everything wrong and is probably one of the worst games in 2017. Besides some decent creepy sound effects the game doesn't offer anything besides being a shallow walking simulator.
Review in German | Read full review
In the end, the game’s biggest fault is the missed opportunity. I commend Deep End Games for swinging for the fences, but a big swing and miss is still a miss, and it’s a shame. If you love horror games, then I think you might find the unique basis for this game worth checking out, despite the lack of terror. For everyone else? I’m afraid I just can’t unconditionally recommend Perception.
With only four chapters, Perception is a short game that doesn't justify its launch price.
Perception is a fun game full of unique concepts and ideas, but for a horror game it isn't particularly frightening.
As far as narrative-driven exploration-based horror games go, Perception isn't the worst out there, but it also can't really stand alongside games like those in the Amnesia series or Gone Home. It still warrants a playthrough if you're looking for a game with a unique hook or if you're just desperate for any new horror game to play, though considering its length and lack of varied gameplay, you might be better off waiting until it's on sale.
On the one hand, Perception brings a breath of fresh air to the horror genre, but it can hardly be recommended to anyone other than a fan of the genre.
Review in Slovak | Read full review
Despite its originality, Perception is only worth a look for those who can see past its shortcomings in pursuit of a fairly compelling narrative.
Play Perception if you're in need of a quick horror fix, and not for what could be perceived as something larger.
It’s worth a go just to show that game developers are continuing to have amazing ideas to change gameplay, but finish it as quickly as you can and move on.
While stuffed full of promise, Perception fails to execute what could have been an unique and brilliant horror adventure concept.
There're some great ideas in Perception, and with an interesting protagonist and some great voice acting, there's a lot to enjoy, even if it is a bit too easy.
Perception was an opportunity. It was a real, genuine opportunity to do something remarkable with the horror genre, and join a couple of other experimental 'walking simulators' such as Layers of Fear, Everybody's Gone To The Rapture, and the recently-released The Town Of Light, in proving that the horror genre in video games can be cerebral, rather than visceral, but this one largely misses the mark.