Tokyo 42 Reviews
Tokyo 42 is an engaging isometric game that is hurt tremendously by a mechanic that should have been a selling point. While the game plays fine, the need to constantly manage the camera ruins any sense of intensity that comes with a lot of the missions. Instead, it makes the player feel hopeless, as enemies barrel down on one side of them, and an unseeable escape remains hidden behind the gorgeous environment.
A gorgeously stylised cyberpunk action/stealth game in the vein of Syndicate, with lots to like but issues with execution dragging it down.
Tokyo 42 offers a stylish, polished, well-presented open world that's unfortunately just not an awful lot of fun to do anything in. A few nice touches put a spark in its heart, but they can't light up the overall experience.
There is a lot that goes wrong with Tokyo 42. This was a concept that had so much promise but is held back by terrible design choices and technical issues.
It's hard to believe that Tokyo 42 is the debut title from developer SMAC as its an extremely polished and enjoyable.
Tokyo 42 is just a lot of fun. You can play in short bursts, or long play sessions and still feel satisfied that you accomplished something. Running around the large map, seeing a collectible perched on a ledge will make you forget about anything but figuring out how to get to it. Acquiring cash needed to purchase bigger and badder guns never felt like a tedious chore, the game rewards you in numerous ways with mission rewards, secret coins, and drops from fallen gang members.
An isometric shooter with a ton of style, and a lack of complexity that works in its favour.
Tokyo 42 has a lot of potential, and moments of greatness where it can deliver satisfying action, but unfortunately gets bogged down by an annoying camera and notable structure issues and technical snafus.
Tokyo 42, despite its faults, is a fun game to play but ultimately feels like a massive missed opportunity.
While I was originally extremely excited for Tokyo 42's stylistic cyberpunk world, I found myself dreading it after an hour or two. The city may look great, but it gets in the way of the game itself. Combine this with a poor aiming system, crazy difficulty spikes, and an uninteresting multiplayer, and you're left with a game that rarely manages to be enjoyable.
Tokyo 42 has been sold on the strong, vivid visual design of its world, but how player's view it is at the root of the game's biggest faults when it comes to play. The isometric angles and transitions between them often hinder smooth movement and a player's understanding of where they are in the world.When the game comes together as intended, it serves up inventive missions with the thrills to match its obvious influences, but those moments are broken up too frequently by frustrating design choices.
Inspired by masterpieces like Syndicate and GTA, Tokyo 42 is both fascinating and imperfect. This frenetic shooter is set in a futuristic metropolis, dominated by violence and pop-culture.
Review in Italian | Read full review
Some flaws in perspective and a few attempts to do a little too much don't detract from a solidly entertaining shooty sneak-'em-up.
Tokyo 42 is fresh and exciting game that combines a few simple ideas. And in our time of clones and the annual blockbusters this is simply priceless, so it is highly recommend you to try.
Review in Russian | Read full review
With nods to Bladerunner and an isometric design that harks back to Amiga games, this could be great fun if the campaign mode wasn't so tricky
With engaging combat and a story to accompany it, Tokyo 42 is a great addition to the ID@Xbox program.
Tokyo 42 is an inventive and strikingly attractive game, with a very natural blend of stealth, combat and figuring out a path, unfortunately hamstrung somewhat by absolute fealty to its isometric perspective. ... An impressive accomplishment, but sometimes a grating one too.
Whilst some of the gun mechanics don't work as well as they should, there's still lots of missions, customisation, and a cracking electronic soundtrack in the vein of Hotline Miami.
Tokyo 42 offers a pretty cool city of the future to explore, a beautiful art style and tributes masterpieces of both game industry and film industry with great class, but fails to provide an entertaining experience. The game it's quite too hard in part of its (many) missions because of its stiff camera and its not so pleasant way to aim, plus, it has technical problems.
Review in Italian | Read full review
Visually stunning but wholly underwhelming, Tokyo 42 fails to capitalise on its inventive premise.