Top Critic Average
Archangel is a game that shows a lot of promise from Skydance Interactive. There's flaws with checkpoints and lip syncing, but the game's presentation on the whole is great and none of that matters when you're piloting the mech. You feel incredibly powerful as you easily brush aside smaller tanks and drones, while battling with larger enemies feel like a proper fight.
The story is cliche, the gameplay is simplistic, and the entire package just doesn't come together in any significant way. Still, the game does look good and when the action is hitting it hits well. If you just want a new action shooter for PSVR this won't disappoint too much.
If watching the trailer for Pacific Rim: Uprising makes your palms sweaty with excitement, you need Archangel in your life.
Archangel is a great example of what VR is all about. The all-encompassing environment removes all worldly distractions and enhances game action to a fever pitch. Movements feel fluid and natural, and the periodic introduction of new or upgraded weapons follows the increase in difficulty well. The story aspects are unobtrusive yet satisfying.
Archangel puts players into the cockpit of the only giant mech capable of resisting a global terrorist threat. It's a great way to spend an afternoon, although the higher price tag might turn off some players. If you want a finely crafted shooting gallery with a compelling story to match, climb aboard and prepare for battle.
The final battle in Archangel is one of the coolest, most epic experiences I've had yet in VR.
There's a lot of potential with Archangel, but when so much potential is unrealized, then the end product loses its luster. Archangel is exactly that, starting off with a bang and tapering off too quickly to maintain its level of initial intrigue.
Archangel is an on-rails shooter with a promising concept, but is disappointingly average in almost every way.
While there's really nothing broken in Archangel, the game suffers from a clear lack of follow-through on any of the interesting ideas it tries to bring to the table. Its slow, plodding pace stands out even more against the backdrop of mediocre gameplay and one-note characters that made me thankful when the game came to its abrupt end.