Pillars of Eternity Reviews
Pillars stands on its own as an immersive world and fun gameplay experience.
It conjures up a genuine need for this style of RPG -- isometric, hand-drawn, party-driven, stat-heavy, and a whole lot of fun.
Critical Hit
Still, let's not take anything away from what Obsidian has achieved all on their own. Pillars of Eternity is indeed great fun for RPG players young and old, and you don't need a $2000 beast to play it on either. I thoroughly recommend it to anyone who's looking for a deep and involving experience, and has the time to give it the respect it deserves.
It may seem like I am being too harsh on Pillars of Eternity, but in truth the game is one of the better Kickstarter titles to be released, and gives a lot of independent and even some AAA titles a run for their money.
Great storytelling and presentation as well as engaging and deep combat mechanics. Crafting and itemization leaves a little to be desired but the overall package is a high quality return on investment.
Seriously, if you love your role playing games lore heavy, challenging, and fun, you literally can't go wrong with PIllars of Eternity. With the amount of pleasure I've had playing this game, it can easily stand tall and proud as one of the most tactical, thought provoking, and enjoyable RPGs I've ever played.
Pillars is a great western RPG, a very rich title, with complex gameplay, with this curated, beautifully written dialogue and an impressive care for almost every aspect. However, much of its greatness comes from those who preceded it, those Baldur's Gate and that Planescape Torment that traced the furrow on which Obsidian's last work calmly lingers. It is difficult to criticize the house for the choice made, given the solidity of these classics, but a little more courage we would have appreciated it, especially with a rival like Divinity on the pitch.
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Still, it's in the smallest moments where Pillars is most fascinating. Stories of dead gods resurrected, of divine plagues and magical obelisks jutting from the earth like broken bones, are the easy stories for fantasy games to tell. It's in the simple stories where they often falter. Pillars Of Eternity deserves credit not just for telling those stories but telling them well.
With its well fleshed-out world and clever twist on classic Dungeons & Dragons-style rules, Pillars of Eternity could be the next big RPG series that people have been wanting from the genre for the past decade. As for me, I'm already working on a second trip and still gloating over the success of my dwarven Paladin to anyone who will listen.
The fantasy genre is always one of nostalgia for a world long gone, the vague, wistful ancestral memory of weary travelers and simple taverns, of brooding castles and dark-blooded wars. But also nostalgia for a real-life youth spent whispering about orcs at the back of geography class. Somehow, Pillars of Eternity captures this personal emotion with flair and empathy.
As a spiritual successor to some of my favourite RPGs of all time, Pillars of Eternity does those games justice with its ultra-traditional story, presentation and mechanics. But I recommend other people check it out as well, as it offers a sprawling world to explore, and a fantastic cast of companions to interact with, making it the perfect example of a retro genre done right.
Pillars Of Eternity is a masterpiece and nothing less than essential for anyone who's ever heard of the Infinity Engine. Superbly written, expansive yet rich and detailed, tactical and thought-provoking, it's the sort of roleplaying experience that we've been dreaming about for years.
Pillars of Eternity is a rare game that delivers exactly what it promises, all of which are things that gamers frequently ask for: legitimately mature narrative, deep tactical combat, and a genuine challenge free of artificial difficulty. Obsidian claimed the game would relive a classic era, but it didn't stop there. By casting off the restrictions of its inspirations' Dungeons & Dragons-rooted mechanics (and a lot of standard role-playing tropes with them) and building such an intriguing world, Obsidian has made one of the most refined and original RPGs in years.
Pillars of Eternity is a welcome return to the CRPGs of old, and it's a definite must-play for any CRPG fan or RPG fan, period. It has so many moving parts that work so incredibly well together with an unbelievably rich history and mythology. Pillars of Eternity will gladly eat up several hours of your time, and you will gladly give them.
An RPG in which you can easily lose hours, should it grab you.
Pillars of Eternity is a must-buy for anyone who has played classic titles like Baldur's Gate, Neverwinter Nights or Planescape, and it will certainly deliver the story, the conversations, the companions, the combat and the big themes that they are yearning for.
Obsidian's 'Pillars of Eternity' is a worthy successor to its ancestors and, in some ways, manages to surpass them. In terms of story, this is a worthwhile experience. In terms of content, it is a bargain. It is a strategy RPG for the ages.
Pillars of Eternity takes some of the best aspects of the Infinity Engine RPGs of yesteryear and hammers them into an impressive game that feels slick and intuitive even by modern standards.
Pillars of Eternity brings back the best of a venerable genre with only a few of its flaws.